Ideas |
Septimus
2012-03-03 21:21:53 |
multiday should be every friday 2 alts
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Nerita
2012-03-04 23:26:18 |
an ability to specify which melee target you are fighting, or one that makes entire group hit same target
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Nerita
2012-03-04 23:41:29 |
mobs who rewield after disarm should take a round to recover and reequip
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Xyth
2012-03-07 01:16:33 |
First Level of the Day Bonus: Grant a xp boon for players who haven't logged in for a long time for only one level (or xp limit).
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Glissade
2012-03-09 23:34:24 |
prerequisites...could they just show all prereq required, instead of having to chase each help file down the chain one at a time? (like everything required to learn disintegrate, not just the last prereq which has its own prereqs)
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Sapphyre
2012-03-10 03:37:32 |
ultimoose insignia so you can tell if your character did it
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Drogg
2012-03-10 09:43:52 |
add a new option to config, botmode. players can then use a new parameter with the who command, who bot, to more easily identify who is botting
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Andor
2012-03-10 16:20:38 |
Add a comment about rebirth to the level 50 message?
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Priva
2012-03-10 23:11:46 |
Hello, I am currently duoing with a shf who is kicking like mad. Can you, the almighty IMMS, contemplate adding a midround attack for rogues... such as "slash" perhaps? Thanks in for your consideration.
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Stormwynd
2012-03-11 13:21:15 |
prompt % to show affects symbols (like $, *, ^, etc) of monitor target
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Bathin
2012-03-13 18:07:20 |
Can we have a slot on the affect screen indicating "tainted genius" for the penalty as well... perhaps in red like the AC of frenzy?
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Ursu
2012-03-13 19:59:53 |
mobs being able to steal items from inv. It could depend on weight, size, container, etc
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Morena
2012-03-17 16:08:50 |
have the Exhausted spell refreshed message tell you which spell has refreshed
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Behemoth
2012-03-19 14:58:40 |
let people turn off seeing glowing and humming flags on gear to make looking at your gear align nicely.
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Zinger
2012-03-21 07:16:50 |
after chit chattin with many players we would like to suggest a "practice Ultimate Dragon" mobprog maybe eliminate the maze for the practice UD maybe alter the dragon etc but a practice UD
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MESSAGE
2012-03-22 05:29:32 |
corrupted blood - dsd racial - causes hp decay (bacially -revival) for a +mana revival
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Dauuthi
2012-03-22 10:13:38 |
make eha completely triggerless
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Chloro
2012-03-28 14:44:30 |
a small drg xp bonus that increases slightly the more dragons are logged on
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Chloro
2012-03-28 14:56:32 |
slight xp increase for killing a mob with a racial - breath, claw, bite etc
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WinterRose
2012-03-29 08:05:04 |
A metamagic switch like augment or quicken that would boost the level of the spell at the cost of mana - for the purpose of defeating mob saves etc.
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WinterRose
2012-03-29 11:36:56 |
Humans: racial-adaptability - All practice and training costs are halved.
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Avis
2012-03-29 14:24:47 |
Make stratum at lord not dissipate when you're hit. As I see it, it makes sense at hero so you can't tank with stratum up. But at lord, casters don't tank.
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MESSAGE
2012-03-29 21:51:03 |
change hypermorality to allow a modifier of "evil" or "good" so it causes a character to favour one alignment shift over another for the duration
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