Ideas |
Cinture
2008-05-24 22:45:00 |
ronan's should ignore level when seeing invis. thx
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Elgar
2008-05-25 01:38:49 |
an area for realigning evil like crazy kob would be nice
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TRoZ
2008-05-25 02:17:03 |
add a visible counter for prompt or eq list displaying current shield charges. that'd be cool
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Cindar
2008-05-25 10:29:49 |
Change affects command to effects, and fix a persistent grammar error?
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Roxas
2008-05-25 15:00:39 |
give tua racial detect hidden
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Ilane
2008-05-25 15:28:16 |
make threnody nofail if adepted.
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RagingBoar
2008-05-25 22:11:43 |
quarterlings need circle
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RagingBoar
2008-05-25 23:28:25 |
masochism - a rite for berserkers, hero or lord level, the berserker likes pain so much that they're able to scar faster
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RagingBoar
2008-05-25 23:29:00 |
at the cost of losing the ability to berserk as quickly. The opposite of rage control I guess, but lets you scar faster
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Ebbie
2008-05-26 04:01:34 |
Allow firedrakes to eat corpses
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Cuendillar
2008-05-26 08:58:34 |
ImmOnly: New global toggle for EHA mob damage multiplier, allowing senior staff to modify the difficulty on the fly
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Zahri
2008-05-26 13:28:05 |
can we get a banner at level 19 which states unworship will cost practices at level 20 and beyond?
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SkyMyra
2008-05-26 15:19:12 |
make sanctuary a different color under 'affect'
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Menion
2008-05-26 18:53:58 |
have each failed bash between combat rounds add a slight chance that the next bash will work. keep stacking for each failed bash in the same round but have the bonus clear once another round of combat ensues... this makes sense to me because the more the mob gets run into the more off balance and prone to being bashed it will be
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Nyessa
2008-05-26 20:11:19 |
now that new chars can get leveling insignias not available to old players, create t1 gear options with level stat boosts?
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Durloff
2008-05-27 16:18:44 |
make racial abomination a tad bit longer
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Miluchrach
2008-05-28 00:00:16 |
i believe that there should be at least 3 infirmaries in sanctum :)
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Thranx
2008-05-28 14:27:57 |
Lord Info or Hero Info for remorts.
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Azlar
2008-05-28 21:00:14 |
insectoid race, ex drider, primary idea being 4x arms for 4x weapons racial damage reduction as to not overpower, would allow ability to wield/offhand 2 2handed weapons ect.
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Ilony
2008-05-28 23:43:53 |
remove cleric class from game, no one will group them anyway.
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PARAFFiN
2008-05-29 10:02:58 |
help highest should take prcs into account as the base class. e.g. if the highest trl wzd is higher than the highest trl mag, the wzd gets the help highest spot
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Durloff
2008-05-29 14:14:00 |
sahrpen dulls shoudn't lag. You failed, there's no honing.
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Durloff
2008-05-29 17:49:31 |
Make DC insignias not permanent. No reason for 5/5 addages for lowmorts when any other race/class only get tempor. skills of the nature.
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Miluchrach
2008-05-29 23:06:49 |
make hero lvl bowmaster PACIFIST...please
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Sephyl
2008-05-30 00:10:39 |
Just was thinking... I spend a lot of time looking through my 'prac' list to see what skills I have learned or need to, but I always get frustrated b/c there are so many it's hard to tell sometimes. What about color coding them? adept skills one color, unpraced another, and maybe ones in progress another? would just make it much nicer to see which ones you are missing! Thanks!!
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Gomez
2008-05-30 02:38:05 |
help news-2008 |c|No Help Found.|n|
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Thranx
2008-05-30 11:43:58 |
Mention Multiday as of December 2007 in MULTIQ, MULTIPLAYING, and MULTIPLAY HISTORY as legal multiplaying for only those 24 hours.
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