Ideas |
Qatkhari
2008-05-17 06:57:14 |
please halve gold training costs for stats between lowmort 50 and hero 101... Many races get nowhere near enough pracs to train their tier stats at early hero and still get their hlist skills
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Pulse
2008-05-17 08:32:15 |
increase shrine regen, remove link to hp-status, shrine to casters Deity, base bonus on aspect_in_common of casters God
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Nixl
2008-05-17 09:48:26 |
more xp for mobs w/ sanctuary? makes sense to double it since it takes twice as long? how about drgs/minotaurs? racial armor makes em a % longer as well
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Koo
2008-05-17 09:57:53 |
Nolag rescue for monks to balance w/ shf
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Axxel
2008-05-17 13:03:10 |
Fury of the mind should work WITH frenzy....at hero when are you going to group with more than 7 groupies and at lord....chances are there won't be more than 14 frenzied groupmembers
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DEUCE
2008-05-17 13:36:36 |
please let us have a toggle to force the names of people who have been renamed by imms in bright colors to the same color as the channel
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Fireheart
2008-05-17 17:21:25 |
make bash unfailable when mob is bashed already
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Lokmar
2008-05-17 20:53:05 |
New Leader skill -> mute group/player (ofcourse, the gt channel only)
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Cuendillar
2008-05-18 13:35:57 |
retro/new: Move helm of darkness to a new name and new object for 40+ so it doesn't bite lower/newer players
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Utena
2008-05-18 16:34:38 |
bowbind lord1 arc skill increses manacost to fletch, arrows fletched while wielding a bow have increased damage when
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Utena
2008-05-18 16:35:54 |
fletch specialization hero1 skill - archers specializing in a specific arrow type see dramatically more production on
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Utena
2008-05-18 16:36:20 |
fletch specialization II lord1 skill, allows lords archertypes to select a single lord arrow type to specialize in fletching
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Obscurity
2008-05-18 16:42:30 |
scattershot 500
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Xik
2008-05-18 17:23:14 |
200 levels to remort sor seems excessive, especially since the lord population have dwindled and groups are scarce. Please review whether 200 fair.
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Alyce
2008-05-18 17:42:55 |
species types of mobs, such that certain species groups would share various qualities, and all mobs would belong to one species or another
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SpellJammer
2008-05-18 17:48:53 |
a way to arrange existing aliases
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Nimon
2008-05-18 18:09:32 |
racial stink, trog only boon, has debilitating effect on mobs. -int, dex, str
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Durloff
2008-05-18 21:16:15 |
make it so that when imms get orpomoted it doesn't stop us from running a regular run..
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Durloff
2008-05-18 21:16:27 |
e.g. lag us in large gear rooms,
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Jasus
2008-05-18 21:41:07 |
I think Shfs/Monks should get claws they can strap on their hands for added ac/dr/hr
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Pharaoh
2008-05-18 23:30:13 |
making the help top10_ file better was a great idea, thanks pulse
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Creamsicle
2008-05-18 23:59:38 |
thren pledge roster. you can pledge to the list and it'll show up like a lordrun command, numbered. so the requester can keep track of how many lords are committed to threning, but people don't have to idle at thorn waiting for the whole gang.
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Gomez
2008-05-19 02:49:35 |
Can we please have new Monthly Player Statistics up on the web again?
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Laney
2008-05-19 15:40:58 |
racial rear for centaurs. small chance of putting the mob at 1 hp, similar to tail kathunk
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Tammo
2008-05-19 15:54:11 |
for dragons have a 2nd hdl counter for breath only
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Tammo
2008-05-19 16:06:03 |
help map references help meadow map, which does not exist
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Curve
2008-05-19 17:14:47 |
allow lord skills to work on midgard but with a high chance of failure. cast as if scrambled, and skills execute with the same success rate.
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Arcano
2008-05-19 20:11:00 |
make the treasure room in wamhpri cursed
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Static
2008-05-19 20:54:08 |
a playful jerk emote plz
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RagingBoar
2008-05-19 21:57:10 |
Valid arguments are: <none>, off, on,
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RagingBoar
2008-05-19 21:57:21 |
Oh, I'm a bzk just for clarification
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Pharaoh
2008-05-20 00:40:27 |
add bci to dream steppes, the psi's could use some upgrades
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Pharaoh
2008-05-20 00:40:47 |
oops, and backstab would be fun in the pirate ship part
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Arcano
2008-05-20 02:08:37 |
How about either making all of sanctum infirmary, or removing current room in sanc d w? it's weird having everyone huddled in one room.
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Creepy
2008-05-20 09:46:19 |
good call on the infirmary change, that's awesome!
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Ziggen
2008-05-20 10:10:10 |
decrease the lag on awe so it can be quickened more effectively
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Kintzet
2008-05-20 12:01:30 |
add keyword of 'creature' to the Stonehall bank mob in this room.
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RagingBoar
2008-05-20 12:53:22 |
Primal Rage - bzk skill when forced to fight without a weapon (either through det or disarm or whatever) a bzk can use his fists effectively in order to deal decent damage
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Willowyn
2008-05-20 13:08:49 |
an apothecary or sorcerer shopkeeper service that turns corpses into cure light potions. Would be a way for newbies to afford a small portable heal.
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Methadus
2008-05-20 14:02:38 |
stop changing stuff so much.. we just get used to something and it changes..
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Tytan
2008-05-20 14:55:59 |
a warm-up period for migraine so you can't get instantly exhausted as you type in your spellcast
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Axxel
2008-05-20 16:16:42 |
Change emotiev drain to hero for psis, gives them a better way to utilize their skills rather than just abuse it for lord tanks to get a quick fix of frenzy
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Durloff
2008-05-20 19:50:22 |
change Durr, so he;'s adecent god for running. The xp negating thing. Ick. Why?
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Tammo
2008-05-20 19:54:17 |
is it possible to make a check for active affects that aren't continuous before disconnecting us from the server please, trying to idle off taint and coming back and its still at 64 makes me sad :(
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Maglak
2008-05-20 21:02:16 |
make more than one room in sanctum an infirmary.. Sanc d w is EXTREMELY crowded
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Durloff
2008-05-20 21:08:32 |
Drail should mass faerie fire |
Durloff
2008-05-20 21:08:37 |
thats Adrial
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Ebnodon
2008-05-21 01:04:36 |
Add a way for casters to know how long
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Ebnodon
2008-05-21 01:04:45 |
that's the wall of thorns spell that is
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Gobel
2008-05-21 15:56:18 |
Since the Infirmary is free know, an idea (to reduce the spam of one room in sanc,) is to make all the normal rooms in sanc infirmaries also.
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Ilane
2008-05-21 18:39:46 |
make every room in sanctum an infirmary, sanc d w is way too crowded.
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Faileas
2008-05-22 00:51:28 |
a cool little message (output message) for reforge.
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Addrarraent
2008-05-22 02:24:47 |
Reforge for lord weapons, same mechanic, 3 pgems for 1 max up to highest base pop.
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Cuendillar
2008-05-22 03:30:22 |
mobprogs + qps -> quest mobs giving
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Cuendillar
2008-05-22 09:14:00 |
ImmOnly: Modify silence to have a timer flag in days. Allows auto-removal of the flag on login (store the
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Cuendillar
2008-05-22 10:29:05 |
ImmOnly: Modify silence to act on offline pfiles, indicating that an offline player was edited. Host+.
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Obiwan
2008-05-22 12:02:18 |
If lord secrets are open now. Unlock llist and helps for lord level things?
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Morgarach
2008-05-22 15:44:55 |
a bodyguard skill (retaliation?) that grants them an attack round when rescuing
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Qyv
2008-05-22 16:17:24 |
can we get a weapon for mages that modifies sense of entitlement by 10%
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Ciler
2008-05-22 17:05:24 |
sprites should have powerswing, but axes would need to be trans'ed light.
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Creepy
2008-05-22 17:13:39 |
consider moving wands to a weapon type, wieldable only if you have arcane practiced (or make a new weapon type to do this). melee damage then becomes spell damage. maintain charges, but make the charge number higher, and zapping can work similar to sustained spell(ie
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Creepy
2008-05-22 17:15:48 |
the same could be applied to staves, but staves take two hands. brandishing grants an area type affect in lieu of melee in the same way. possible caster specialization involved.
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Tammo
2008-05-22 18:14:24 |
have dragon breath scale slightly with sublevel
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Cindar
2008-05-22 22:11:41 |
Request for a helpfile of all the weird and wonderful (and not so wonderful) things in the deck of wonders.
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Ibn
2008-05-23 01:09:08 |
remove invis command (over 800) from trackies. quest trackies of sufficient level can presently render themselves invis from acolytes, demigods, and archangels.
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Elgar
2008-05-23 10:27:49 |
raise the lower end on mana gains for races like sprite, gaining between 2-4 mana consistently isnt very good when my max is around 14...
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Cuendillar
2008-05-23 10:58:31 |
Constant drain spell for psions, mental mask, acts like move hidden. Not a skill.
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Durloff
2008-05-23 12:43:17 |
a bacon social. Come on who doesn't love bacon?
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Azlar
2008-05-23 12:51:05 |
a hidden place where if you die in a specific room to a mob your race changes to something like a vampire, maybe well hidden in an EHA or something so its not easy to even ralize its there
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Thaedon
2008-05-23 21:35:52 |
A message at level 50 that lets players know they can now see DEATH INFO by turning it on.
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Neal
2008-05-24 00:53:52 |
when someone appoints a person to lead the group, maybe make an automated message be sent on gtell saying who is now holding the group?
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