Ideas |
Obiwan
2008-04-26 09:51:52 |
+ Gear that gives bonus damage to spells instead of damroll or mana.
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Picaro
2008-04-26 11:58:04 |
make scatter shot actually do something |
Picaro
2008-04-26 11:58:25 |
OH WHOOPS |
Picaro
2008-04-26 11:58:31 |
FORGOT I ALREADY IDEA'D THAT |
Picaro
2008-04-26 11:58:35 |
MY BAD
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Utena
2008-04-26 16:35:52 |
give archers/fus send at 100
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Oloros
2008-04-26 20:04:54 |
perhaps it's been suggested before, and perhaps it's not worth it, but it would be nice if the various slists and hlists asterisked or otherwise noted class-defining spells. thank you.
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TRaGuR
2008-04-27 06:53:56 |
brandishes count as divine healing towards healing golems/etc. how is that possible?
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Butternut
2008-04-27 21:17:35 |
increase range of heal on a corpse eating? i've gotten as low as 1 hp :(
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Methadus
2008-04-28 01:25:13 |
keep the cn / tech / other game talk to buddychat. it ruins the theme.
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MakMorn
2008-04-28 21:25:22 |
Add the tnl of each remort race to the help remort file. Viewable to level 125+ only. Would be a nice piece of information since the tnl command does not give us that.
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Phavn
2008-04-29 00:23:29 |
Addendum to help telnet: for Windows Vista, you have to enable telnet client through Control Panel->Programs and Features->Turn Windows Features on or off, and checking "Telnet Client".
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Oilyeye
2008-04-29 13:56:27 |
we need more varied and diverse body parts with higher body part drop frequency
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Oilyeye
2008-04-29 14:10:37 |
poison palm technique for shfs. requires holding a poison item in the held slot, and open hand hits have a chance of poisoning the target with that poison. each hit drains one charg from the held object, which evaporates when it runs out
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Thesselrok
2008-04-29 17:47:59 |
Miraar shoul have their own telepathic language.
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Faileas
2008-04-30 01:06:53 |
level 25 lord level "Shadow slip" a counter than allows a shf to withdraw from combat after kicking in. The shf must not take damage the round for the counter to react and a large ac mod is tagged on
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Faileas
2008-04-30 01:09:28 |
Tor. Make Tor more orientd in poart toward shf. Reading the shf helpfile would make me think he'd make a decent god. Not so much though.
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Fedaykin
2008-04-30 13:07:00 |
mass ground beep command
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Aurien
2008-04-30 13:36:06 |
Improved invis is never used at lord. Why not give it to mage/wizard at hero 500?
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Voegelin
2008-04-30 20:37:51 |
a command where you could see your earlier gains, a kind of gain history
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Tune
2008-04-30 21:11:01 |
new skill for bod, executes a rescue and a bash at the same time. call it retributive strike. only works on monitor target with alertness up. stackable with payback. high hero appropriate.
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Froth
2008-04-30 22:30:08 |
gol mag should be able to magic missile themselves to heal!
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ELLiPSiS
2008-05-01 13:52:48 |
having int as a pr for asn doesn't seem to make a lot of sense, considering the skills from both base classes are primarily dex-based, and both base classes have a dex pr. consider changing pr to dex for the class?
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RagingBoar
2008-05-01 16:50:14 |
severed githyanki hand should allow you to wield triple handed weapons, but only if you're a quarterling
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ZiEL
2008-05-02 00:45:33 |
config -colorednames. thanks.
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Obiwan
2008-05-02 01:04:33 |
+ Bring back the equals sign... You know, the thing that looks like a _ stacked 2 high. I miss it. Make it a config toggle - allow equals sign to display instead of line breaking.
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Obiwan
2008-05-02 16:05:25 |
+ Add gear that adds +healing, or +spelldamage. That would allow more customization in gear. This could be put on gear already in the game - we know there is tons of worthless gear in the game. Why not change that?
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