Ideas |
Sethin
2008-03-29 02:47:57 |
+ Why not have 'inventory' split up into bags, and items. That way when you type inv you dont have to scan 100 possible items for your bags.
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Nymeria
2008-03-29 04:12:38 |
Av should have a poison that makes it harder to cast spells. Could be useful in duels or in areas with lots of casters/det mobs
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Nymeria
2008-03-29 04:37:16 |
hamstring skill for warriors to make it harder for enemies to flee combat
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Static
2008-03-29 12:25:47 |
create a high level locate objetc for lords, maybe psi only, add the room the mob is in
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Keryst
2008-03-29 12:59:37 |
new class idea: Defender - they can hold two shields, dual shield block, have skills that boost the team's ac. but they can't do any melee damage. they also have the spell 'charge shield' IC
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Alrin
2008-03-29 13:38:21 |
Force Field should decrease the chances of the caster being bashed/tossed/etc (if not negated altogether). It's a shield of force created around the caster and should block physical interactions of that sort (specially since you can't do any actions with it casted since it's a ritual). At the moment it's not very useful to use the moment i'm bashed it's gone... :(
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BiN
2008-03-29 18:02:31 |
this may be more appropriate for a class that doesn't exist yet, but how about counterspells? ie you cast the spell, and it fires when a counter is executed as counterpush/etc. have them cost mana to execute. this may be a good option for riposte on bld?
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Warierlo
2008-03-29 22:18:36 |
Make toss function differently in the area. Currently, once tossed, it is impossible to get out of lag (as you can continue to toss indefinitely), and it seems like almost nofail
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Gallahad
2008-03-29 23:52:07 |
bzk need sneak
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Ilane
2008-03-30 15:53:39 |
an area to easily go evil, similar to the cra kob concept
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Strider
2008-03-30 15:57:39 |
remove the cost of using infirmary rooms (a negative change). You can then tweak the regen rates so that people are rewarded for using those rooms. By doing so, you'll actually increase social behavior since there's a reason to actually congregate into those rooms.
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Tyger
2008-03-30 17:15:33 |
multiple ideas about playerinfo offline -thanks
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Zargana
2008-04-01 02:46:22 |
There should be a options for the aff command like aff dur for to show the durations in sorted (interms of durations) and aff adv for the beneficial and aff dis for to show - affecting spells.
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Silvercloud
2008-04-01 20:24:08 |
i can't remember if I idea'd this or not. The ability to do all chats during spring rain..buddychat, grtz channel, emotes..and view group via group command.
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Imrik
2008-04-01 23:52:44 |
Lps for the leader when someone levels....reduction of lps by one for each groupie death
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Forro
2008-04-02 09:49:14 |
nosun races more sneaky at night
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Fussy
2008-04-02 13:39:19 |
why can i throw the frying pan?
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Silo
2008-04-02 18:09:32 |
add a knock command to doors to avoid walking into people while they are cybering behind closed doors... or a sock on doorknob command
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Longbeard
2008-04-02 23:21:23 |
warrior skill 'weapon chain' that can be used on a weapon to add a level and make the wielder resistent/immune to disarm while wielding that weapon
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Pesadelo
2008-04-03 00:04:35 |
level independent lockers for gear, so for example i could remort my only lord and save his gear
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Longbeard
2008-04-03 00:50:03 |
mort gains for lord
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Longbeard
2008-04-03 11:10:22 |
there should be a set of lord starter gear available through mini-solo quests so that new lords don't need to be completely useless
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Longbeard
2008-04-03 11:18:47 |
when new lords start out they typically have only hero gear. That gear is insufficient to make them (especially melee classes) useful on runs. Sometimes other lords will share their gear, but in my experience this is rare. To fix this, there should be several pieces of new lord gear available through exploration/mudschool quests (like the sarong quest) that will enable new lords to be more lordly from th
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Phavn
2008-04-03 22:42:15 |
ritual to ablute bzks
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Ubermag
2008-04-04 00:03:04 |
legend make weapons/armor hold quests to give them away.
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Setho
2008-04-04 05:36:11 |
OMG brilliant idea, allow item types to be seperated in inventory list, or at LEAST let bags be seperated (hunting bags down is sometimes a drag)
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Kiruzog
2008-04-04 18:07:33 |
let bci use kdr gear
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Laazarus
2008-04-05 01:03:58 |
ability to 'turn in' alts and destroy them and transfer their gained exp to another alt
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