Ideas |
Oloros
2008-01-19 04:39:36 |
perhaps suggested before, but I like the idea of an enchant spell for mana parallel to armor and weapon enchants. Possibly as a class defining spell for a special (new?) class.
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Mantlo
2008-01-19 14:20:16 |
bring surge 9 back and implement surge lag plz
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Tune
2008-01-19 18:13:47 |
bring back genesis at legend
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Kiruzog
2008-01-19 19:17:02 |
can there be an item like the exquisite diamond but for regeneration?
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Osso
2008-01-19 22:04:35 |
make sure hob is super-cool so any gob that takes the time and trouble to lord will have a reason to go hob and not some other remort race
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Kazuki
2008-01-20 00:14:49 |
give bzk a unique weapon lore (blunt weapon lore or part of blunt weaponry) that allows them to distinguish blunt weapons from sharp ones by examining it. for blunt weapons also show whether it is one or two handed. i think these are things that a bzk would be able to determine, though not necessarily what type of damage.
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MakMorn
2008-01-20 00:19:58 |
Spec for mobs. dunno what to call it. Mob will target anyone who rescues with a spelldown affect. Causes random df, web, poison (heartbane or doom), ff, unrest and/or blind.
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Haze
2008-01-20 00:50:22 |
allow kinetic casters a better way of resisting detonate, since they should(theoretically) be the experts. perhaps a way to instead cost mana(similar to kinetic chain cost, ie by item level/wgt) when that object would otherwise have been detonated.
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Tune
2008-01-20 15:31:11 |
what ever happened to sableroix arrows?
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Mringasa
2008-01-20 15:39:00 |
scale bloodlust hp regain by level of the mob. Getting healed for the same amount of hps at Hero, Lord and Legend seems pretty weak. 100-1000 at Hero, 1001-2500 at Lord, 2501-5000 at Legend. Still won't be a huge twink for the two higher tiers, but more useful at least.
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MakMorn
2008-01-20 19:10:54 |
Put the warning about pgems dropping from embedded items in the help embed file too. help manifest has it, but it seems help embed would also be a good place to put it.
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Kiruzog
2008-01-20 19:11:42 |
losing perfect gems when you log out is really stupid, at least put the warning in help embed too
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NightHawk
2008-01-20 23:33:04 |
Bloodlust should be toggle-able. Wouldn't it make more sense if Bzk drank the blood of their victims for their hps? So a bzk should be able to choose whether he wants to drink the blood or not? Just a thought.
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Crunge
2008-01-21 09:35:32 |
make glacial guardians stabbers, whee
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Sadi
2008-01-21 10:47:06 |
1 day ad a player appreciation day, you should load ever mob in game with widow's tear gem, then tell everyone to kill *blink*
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Sadi
2008-01-21 10:47:17 |
as* rather |
Tabion
2008-01-21 13:40:33 |
immthank plz
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Ebin
2008-01-21 14:29:38 |
change conquer show so it doesn't matter who on your team has the most lps...that's reeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaly annoying
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Marblekore
2008-01-21 15:18:06 |
3+ orcs grouped together get +dam roll
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Haze
2008-01-21 18:27:17 |
lord-level bci skill, Touch of Death. think assassinate but with a much smaller damage margin, but add the chance(small, possibly higher at higher sublevels) of affecting the target with death's door
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Creamsicle
2008-01-21 20:33:51 |
allow pets to walk with you during combat without stealing kills or xp
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SpOOky
2008-01-21 22:24:02 |
update mark of madness for kdr
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RagingBoar
2008-01-21 23:46:14 |
berserker should get relentless stance
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Dreah
2008-01-22 13:11:54 |
since there are so few lowmorts playing these days, how about making it easier for lowmorts of different levels to group? Rarely can i even find one lowmort close enough to me to make grouping worthwhile. I remember when the points system was changed to restrict gains to those of similar levels. Maybe it is time to change this again. I miss the big groups that used to run as lowmorts back in the day.
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Alevar
2008-01-22 15:30:54 |
vampire race!
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MedEad
2008-01-22 17:01:20 |
time skip, being a mage spell, should also be able to double a caster in the group's spell.
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Kiruzog
2008-01-22 22:19:23 |
devious fist - shf skill like medicine also able to cure blind, but instead of healing, it would damage the user (or incur a short time rescue mod or something to penalize the user in a noticable way) and be self only.
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Miso
2008-01-23 02:17:02 |
'kill mob' as a command to kill first mob in the room
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Aurion
2008-01-23 09:36:31 |
can we get rid of 'satanic' as a description for evil align? how about 'truly evil' or 'utterly evil'
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Ebin
2008-01-23 11:53:05 |
make silverchat white by default
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Mantlo
2008-01-23 11:57:07 |
charge-shield like spell for weapons. only works when offhanded. does more damage than charged shield. cannot be used on runed weapons or weapons with ac mods.
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Haze
2008-01-23 12:49:26 |
allow half-breed races(e.g. hor, hel) to ascend to full-blooded orc/elf/etc. when they move to legend
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Draxi
2008-01-23 14:24:48 |
Death shroud duration should increase based on the tier as the sor/pal/cle knows how to make better and better shrouds
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Ebin
2008-01-23 14:57:00 |
turn off xp loss for legends on death until something can be coded that we can actually do besides idle, and die...and reset my tnl to racial, thanks
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RagingBoar
2008-01-23 16:54:32 |
new realm event, increased xp gain across all tiers but stat loss at like 50 or 75%
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ELLiPSiS
2008-01-23 19:33:19 |
what's a kzinti?
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Mercy
2008-01-24 01:04:23 |
bcm ascendant class for bci
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MunhIhausen
2008-01-24 09:07:31 |
force people who beat the old UD to fight the new one to retain their UD girth
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Hart
2008-01-24 11:25:05 |
Irrupt, lord level psion spell. Prereq detonate. With increased kinetic skill a psion would damage an item for a set amount of hps based upon the psion's intelligence with a chance of detonating the object. Object is still random item the target is wearing.
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Stormlight
2008-01-24 13:02:13 |
ticket mobs will only accept tickets
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Putrefaction
2008-01-24 21:07:46 |
i |
Putrefaction
2008-01-24 21:09:53 |
a mnd ritual (3 or 4?) that deals daunting to all mobs in surround area (the farther away, the less damage), but has a 50% chance of killing any players as well in the vicinity. Big casting cost. Call it "Mindblow" or whatever
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Miso
2008-01-25 10:40:33 |
affects for hands like burning that attacks mobs like flametongue for monks
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Haze
2008-01-25 15:28:27 |
guard break for bzks
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Halari
2008-01-25 22:16:44 |
help dread states: When cast in battle, Dread summons the victim's worst fear.. help nofear states races with the nofear racial are not affected by fear spells. Make nofear races immune to dread.
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Halari
2008-01-25 22:17:05 |
Update racial-nofear to state that at hero+, instead of being able to flee, they can do it at a much higher, higher cost.
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