Ideas |
MEEP
2007-12-22 08:03:51 |
any chance we could have some way to obtain out of class spellup spells at some point? it really doesn't make a lot of sense to have to log multiple alts just to give spellups
|
Grist
2007-12-22 10:05:38 |
sleep color should be blue, yellow seems to AWAKE
|
Grist
2007-12-22 11:05:27 |
improve fdk armor since all the other races got better armor
|
Waite
2007-12-22 11:54:21 |
groupie position (sleep/stand/etc) should only be colored if the leader is utilizing head count
|
Stormlight
2007-12-22 11:59:20 |
give racial evil races the option to learn demonic intent, especialy dsd :)
|
Kaaria
2007-12-22 13:29:14 |
create a better gear lottoing system, help random clearly states its unfairness when it says its not as random as it could be
|
Hruodland
2007-12-22 13:49:51 |
give the divine classes a higher chance of positive prayer result
|
MunhIhausen
2007-12-22 15:26:39 |
absolve for clerics at lord, or maybe legend
|
Frank
2007-12-22 16:11:17 |
make sor potions not bound again now that we can't use them on UD |
Grist
2007-12-22 18:25:55 |
make sense weakness an exhaustible skill instead of a spell... it takes 'effort' not magic |
Static
2007-12-23 03:54:29 |
gear that gives "water breathing" continous because it would be helpful and fun with the psi skill.
|
MEEP
2007-12-23 04:03:10 |
allow mnd to worship
|
MEEP
2007-12-23 04:04:38 |
new monk/shf stance, increases likelyhood of golden/critical strike, but also increases AC penalty on rescue |
Warsteiner
2007-12-23 04:16:47 |
infoset groupme to see who group joiners, infoset group to see group joiners and leavers
|
MunhIhausen
2007-12-23 04:17:43 |
re: last week's planar focus, how about a "brilliant aura" spell? make it psi/mnd, duration is the lord spell standard. shows up in affects, and whenever anyone types lordrun, the duration of that spell only shows up next to the affected player's name. prereq aura focus.
|
Frank
2007-12-23 04:30:28 |
allow old rangers to rebuild monk
|
MunhIhausen
2007-12-23 04:31:15 |
a larger hp gain mod may be appropriate for griffons
|
MunhIhausen
2007-12-23 05:43:14 |
how about a held item at lord with either a large ac bonus or a large dr bonus(larger than what's available with existing gear), but that is type treasure and loads with some small number of HP. throw it in one of the lesser-run areas.
|
Frank
2007-12-23 06:12:00 |
allow humans to rebuild goblin
|
Wayland
2007-12-23 06:25:52 |
to scale up the negative to hit and save from curse spell like the benefits of bless spell
|
MunhIhausen
2007-12-23 08:39:34 |
tua ascension race
|
MunhIhausen
2007-12-23 08:56:27 |
shouldn't dsd get infravision since they have nosun?
|
Frank
2007-12-23 09:11:54 |
adjust divine/arcane/psionic mods for races such that each race has a slightly different ability with each type of spell to create more diversity
|
Draxi
2007-12-23 10:11:48 |
Sorcerers should get the sanctuary alternative spell - Iron monk at legend tier. The reasons are numerous: Sorcerers sacrifice parry, shield block, and recently protection evil in their profession. Flash blindness HR reduction is nearly inconsequential on legend mobs. Legend resources for sanctuary are very limited - it is inconvenient and somewhat improbable that a team member will always be with you to |
Draxi
2007-12-23 10:12:54 |
sorry for the double idea,- cast sanctuary. Relying on sanctuary brandishes or consumables will require overreaching amounts for minimal exp. By the time a sorcerer has completed both hero and lord tier, common sense dictates that he/she has some general idea of how sanctuary works.
|
Draxi
2007-12-23 10:17:12 |
As the only caster class (limited HP) that requires hit gear to run, Psiconicists are already at a severe disadvantage. The AC from Kinetic DR does help a bit, but not nearly enough. Two wizards casting shard storm are enough to completely destroy all the fluffy 9, 000 hp drow psiconicists in the party. A spell- perhaps something like a kinetic barrier- that both reduces shard storm damage by 25-50% would
|
Munge
2007-12-23 12:12:47 |
humans should have racial greed
|
ELLiPSiS
2007-12-23 13:51:55 |
have in-class repair work without losing max object hp
|
Skorn
2007-12-23 16:38:18 |
add to help planes. Noctopia vnum 17800 and Firerealm vnum 17100.
|
Elend
2007-12-24 06:06:54 |
paladins sould get calm
|
Herknerk
2007-12-24 08:32:23 |
update the sanctum help to reflect the recent changes...that i believe happened where corpses rot?
|
Lama
2007-12-24 10:28:08 |
allow lord level charactes to cast noncombat, simple spells while resting, such as identify, refresh, water breath etc
|
Matenda
2007-12-24 13:47:17 |
qpcat item that allows a hero pgem to be upgraded to a lord pgem
|
Putrefaction
2007-12-24 17:45:50 |
include a better or more visible help file on cursed items, and an explanation why remove curse doesn't immediately do the trick. This is a fairly common area of confusion among newbies (specifically, why remove curse doesn't immediately do the trick for cursed items)
|
Putrefaction
2007-12-24 17:46:31 |
Either better explanation of cursed items, or make remove curse immediately remove nodrop/noremove flags on items, regardless of caster's class
|
Jquest
2007-12-24 18:15:25 |
boons command to show races with boons and their effect
|
Thed
2007-12-24 19:29:29 |
dispelling mobs in water rooms and watching them drown for exp
|
Static
2007-12-24 21:12:51 |
An Archer Psionicist Prc using vs with mana to target mobs and do extra damage, because of the gear and race restrictions-psionicist based races, mana gear, it would be less powerful and yet different. Other drawbacks could be established, eventually could get vital strike style skillz, as well as a torch for throwing weapons.
|
Winchester
2007-12-24 22:27:41 |
what might be cool is mini-quests to remove the outlaw flag, by doing some good deed for the lawful guard if you escape the city, bringing back some item from somewhere to appease the town guard and show that maybe it was all a big misunderstanding and they don't really need to chop your head off.
|
Frank
2007-12-25 00:14:53 |
we should have a small chance to get a lost stat back if we eat the bodypart severed when we lost the stat
|
Matenda
2007-12-25 00:27:53 |
When you renew a portal, give it a chance to "fix" a critical failure portal, making it a normal portal.
|
CyBoar
2007-12-25 00:58:30 |
slearn should highlight the class of the person checking slearn
|
Aefel
2007-12-25 03:30:04 |
longshot into portals. hard to target
|
MEEP
2007-12-25 03:58:43 |
have those lord spec cleric mobs cast frenzy on themselves
|
MunhIhausen
2007-12-25 05:07:50 |
is sld still going to get imped or was that just dev's thing?
|
MunhIhausen
2007-12-25 05:11:19 |
remove some of the nospell flags from rooms in bandu
|
Frank
2007-12-25 05:21:13 |
harpies on help highest
|
BiN
2007-12-25 06:11:57 |
make the hitroll stat go up and down based on your current dex score rather than str
|
BiN
2007-12-25 07:57:57 |
give high level hero mobs a small chance to load hero level pgems on death
|
MunhIhausen
2007-12-25 08:13:36 |
add "must have practiced rescue" to help bod
|
BiN
2007-12-25 08:39:24 |
planar anchor for bci
|
Pliny
2007-12-25 12:40:55 |
corpses with just a bright ball of light should decay like normal (or instantly)
|
BiN
2007-12-25 13:28:17 |
psi/monk hybrid class
|
Static
2007-12-25 14:38:56 |
make a command like insure or insure itself, so that when it is put onto an item it is no longer enchantable, i know you will probably just say be more careful, but it would prevent huge mistakes from happening, and its more of a benifit to the players than a hassle.
|
Icedart
2007-12-25 15:10:02 |
regeneration in affects shows the amount mana regain is reduced, so for minds eye, state how much mana regain is reduce on affects?
|
Skorn
2007-12-25 15:58:09 |
New Bzk rite, pre-req guard crush. berserker's wreck. If an opponent parries or shield blocks, the berserker has a chance to either disarm or disarm the shield as appropriate. Possible small gear damage (very small) to both bzk's weapon and opponents wield or shield.
|
Skorn
2007-12-25 16:00:47 |
mmm |
Static
2007-12-25 18:01:42 |
imp another locker, i know giant wars are good, but i dont have that much free time to play this game. some of us have lives. and the lack of wanting another alt
|
Elgar
2007-12-25 20:29:53 |
auto-ascend: for sublevel 999-lords, this could be used as a way of balancing the already uneven teams, working similar to auto-morph, when a character gains a level they could ascend automatically onto the team with the least number of players currently on it
|
Static
2007-12-26 00:55:58 |
give another race tranquility, it can be remort or a prc class definer, but its a veryu powerful ability that should be in wider use by the player base. Please explain why if not, sorry for asking if you just say no.
|
MEEP
2007-12-26 06:22:33 |
a new ritual, something that requires 20 lords to cast, that can set a room lloydable
|
Yrth
2007-12-26 14:52:33 |
isn't transmute a kinetic based spell? If so, why do mindbenders get this spell?
|
Thrillz
2007-12-26 15:40:11 |
spr should regen mana like troll regen hp
|
Laazarus
2007-12-26 21:15:15 |
items flagged seperately so they decay faster or slower, for example anything flagged key decaying quite fast when just sitting out in a room
|
Grist
2007-12-27 09:06:15 |
raise fdk armor each rebuild or every other redbuild
|
Sapien
2007-12-27 13:34:02 |
remove the servants fromt he room to the prisoners in the castle near hound dogs, it would be a perfect safe area for lowhero tanks if those 3 were not there, linking 14 mobs to those 8 would make for great safe xp
|
Skorn
2007-12-27 18:18:48 |
Add a counter to keep track of the number of restores done on the MUD as a whole. Not just reboot to reboot. Show it in time or something.
|
Static
2007-12-27 20:30:27 |
a way to put a bag into another bag. then empty its contants into it to save time moving gear, then you can pull out the bag. dont whine about how much extra code it takes, k thanks
|
Jumong
2007-12-28 00:51:12 |
set a 'leader' for each buddyset and make a title message for the channel changeable only by the leader
|
BiN
2007-12-28 03:29:41 |
bonus dodge based on racial size, ie target bigger, dodge worse, target smaller, dodge better
|
Obscurity
2007-12-28 04:03:49 |
Make it so if you're drowning, and get water breath or fly or whatever cast on you, you don't have to wait till tick to be able to function again
|
Kaaria
2007-12-28 09:14:10 |
increase odds of disarm when mob is under tail stun effect
|
Vynom
2007-12-28 11:57:44 |
Help for newbie leaders about planes. Some form of spell/skill (c 'plane scan' outland) that allows you to get some idea of what size group (maybe a recommendation on how many tanks/casters) could be successful on a certain plane. Wiki is ok, but I think a skill would be more helpful.
|
Sylence
2007-12-28 13:08:08 |
make altlist show online alt(s) in different color |
Arcano
2007-12-28 17:24:58 |
can there be a lord event where we bring back the player quest areas for 1 run through? they are a really nice change of pace
|
CyBoar
2007-12-28 17:43:31 |
when you're surging, and you cast a spell on yourself, it seems like the spell costs the surge mana but you don't actually do increased damage to yourself. If you surge a spell on yourself, it should cause increased damage
|
Obscure
2007-12-28 22:30:14 |
a racial that increases chance to hit with hafted weapons
|
Obscure
2007-12-28 22:38:56 |
special rogue tools/poisons for bci
|
Aefel
2007-12-29 00:44:48 |
portal lore. can see quality of portal (flag?)
|