Ideas |
PARAFFiN
2007-04-28 07:57:52 |
allow us to fletch bullets
|
PARAFFiN
2007-04-28 07:58:04 |
can we have a hero-level blowgun to use darts with?
|
MedEad
2007-04-28 13:27:56 |
When scrambled, there should be a flag next to prompt. Be it a |BP|@|N| or a |BP|&|N|. It would help us tanking casters quite a bit.
|
Fain
2007-04-28 17:39:08 |
a way to see your own setmin setmout would be nice...
|
Brita
2007-04-28 19:51:54 |
please rewrite help powerswing to simply say which kind of 2 handed weapons work or not (handled, hafted, chained, etc). its confusing now.
|
Frunk
2007-04-28 22:30:49 |
make it so rooms with lights in them don't show up as dark on scan
|
Imrik
2007-04-29 01:00:50 |
construct an arena where lowmort/hero/lord can watch legends battle it out!
|
ELLiPSiS
2007-04-29 08:06:57 |
can we give a slight bonus to in class skills and spells at 999? e.g. backstab hits slightly harder, spell damage slightly more, inclass heals heal a few more hp, etc.
|
ELLiPSiS
2007-04-29 08:10:21 |
a new psi spell, backlash. does nothing initially, but the next offensive spell cast by the affected player/mob backfires on them, damaging them instead of the intended target(and possibly brief stun?) spell exhausts.
|
ELLiPSiS
2007-04-29 08:11:40 |
psi spell: confusion, causes the target's next round of melee attacks to hit self instead of current melee target. exhausts.
|
Jhanarre
2007-04-29 09:13:04 |
golems should have some sort of racial noisy that counters any attempt to sneak.. they're a construct, after all
|
BoOoOrEd
2007-04-29 12:26:32 |
A psi spell that makes you immune to being stunned for a short period of time would be neato.
|
Llanor
2007-04-29 12:57:31 |
A board for sending notes to the buddyset you're on. Of
|
Ibn
2007-04-29 17:54:40 |
(imms) 'ioset <item> edescr' with no argument should clear all edescrs on an item.
|
Ssshtiski
2007-04-29 18:29:32 |
Make flood trasnfer rate be 50% of mana cost to non-casters, and 60-70% to caster. If not might as well just remove the spell, seriously.
|
ZugZug
2007-04-30 05:14:11 |
have rage mastery slightly increase the odds of regeneration and even more slightly werrebocler for a bzk, as the more focused in their rage they are the better they can influence it
|
MEEP
2007-04-30 06:48:31 |
can we have the output of slearn grouped by class type? e.g. put bld and bci next to rog, wzd and stm next to mag, etc. would make it easier to read.
|
MEEP
2007-04-30 06:50:44 |
re: treasure type item condition, there is no skill that lets
|
Xiloscient
2007-04-30 20:24:10 |
stm spell 'morning mist' makes the stm's group harder to hit with melee attacks. to hit mitigation should be minimal, however. possibly level 50 spell
|
Xiloscient
2007-04-30 20:26:03 |
stm spell 'tempest' (level 50): combination of wind and water attack. call forth torrents of rain, and use the wind to send it into current target(s) causing moderate/moderate-severe damage.
|
Mringasa
2007-04-30 21:41:04 |
Lowmort sor spell. Soul Crush. Summons a demon from the netherworld to attack the sorceror's enemies. Must have a necrit to act as a channeling
|
MUNHiHAUSEN
2007-05-01 01:34:10 |
rename lizard man to lizard people or scalykind to be more PC.
|
Calp
2007-05-01 02:14:45 |
bring back random deck games get rid of questpoints
|
MEEP
2007-05-01 06:30:06 |
make the thorn practice dummy repop faster, or make more of them please?
|
MEEP
2007-05-01 06:39:19 |
we have a psionic hybrid class(bci) and a divine hybrid class(pal), how about an arcane hybrid class?
|
MEEP
2007-05-01 06:40:16 |
in fact, we have 2 divine hybrids if you count druids. maybe a mage/monk hybrid?
|
PARAFFiN
2007-05-01 07:42:25 |
add racial evil to drw and due
|
PARAFFiN
2007-05-01 07:42:52 |
shouldn't dragons have racial greed?
|
PARAFFiN
2007-05-01 07:59:13 |
add a message when racial hardhead resists stun
|
Elonan
2007-05-01 20:40:53 |
there are no messages telling bladedancere that they've gone into their stances. You begin a dance that inspires your comrades. You start to dance as though you were a dervish. You begin the bladedance learned from the elders.
|
Ssshtiski
2007-05-01 21:29:56 |
lord event, insert appropiate name, make all gear mobs portable for the evening, but put a few extra mobs in with them for good measure. Run by immortals.
|
Calp
2007-05-02 02:52:13 |
pillar of flame should work better
|
Drury
2007-05-02 04:22:50 |
llearnable by hero monk at hero 700+ , virtious tennacity. another style (works for 16 tics then exausted for 8) at extreme loss of tanking skills (as monk counters go),l mon achieves a slight increas in golden stikes along with very slightly increasing all of the grouped characters phyisical skills, ala surge, quicken, bash
|
Drury
2007-05-02 04:26:44 |
through great risk of the monks defensive skills lost (via the "cost" of virtuiuis tenacity) said tanker/monk will rely more upom groupie effectiveness than ever before. Because their crane style and 90% of counters will be non-functional durin the effect if virtuous? tennacity
|
DiX
2007-05-02 11:04:30 |
Taunt: when the monk walks in the room, aggressive monsters automatically target the taunting monk.
|
Vis
2007-05-02 15:00:08 |
A 'separate' social. Just because of the 'sep awen' thing.
|
Meownk
2007-05-02 20:06:03 |
a per class list of skills/spells that classes don't have ie:shf can't learn awen
|
Cleites
2007-05-02 21:21:36 |
racial surefoot - dwarves/duerger are harder to knock down and receive a bonus when bashing because of their
|
DiX
2007-05-02 23:27:10 |
Can we please see the exhaust timer for fletching explosive arrows?
|
Neyne
2007-05-03 00:00:16 |
when commands or spells are temporarily disabled, display a message on login (just like "There is a Quest/Hog going on right now!")
|
FLiNN
2007-05-03 02:58:14 |
How about Lord portals always be perfect on Midgaardia as they have mastered controlling more powerful forms of travel, less perfect on some planes.
|
Lokmar
2007-05-03 11:02:13 |
less exhaust time for fletching explosives? it's an hour, and the archer has to stay logged in... for every 10 arrows.
|
Locqui
2007-05-03 11:26:39 |
warn people when embedding gems not to log out |
MEEP
2007-05-03 11:27:47 |
in light of the fact that pgems are nigh impossible for one person to get much less collect, how about we make them fall out of embeded items rather than completely vanishing and negating months/years worth of work when we log off?
|
Bimpwocket
2007-05-03 13:36:18 |
Put the NOTE: part in help MANIFEST,(about gems beeing lost on relog) into help EMBED as well, lvl 1. *inno*. The helps do have aliases but that footnote is important enough to show in both really.
|
DiX
2007-05-03 20:21:19 |
improve disarm? it sucks, psi seem to be the best disarmers... pleeease?
|
RagingBoar
2007-05-03 20:41:16 |
mass cure blindness
|
RecUrve
2007-05-04 07:26:20 |
as an alternative to not being able to start combat with held shot, how about a double-damage shot which can only be used to initiate combat and lags for just over a round?
|
Curve
2007-05-04 09:22:18 |
do ents really need such a bad arc mod?
|
Mringasa
2007-05-05 00:43:01 |
Add the ability to remove 'slotname'. For those of us who are forgetful or senile and can't remember what the keyword is for renamed items. easy enough to remove and ident #.
|