Ideas |
Aylen
2006-06-24 02:11:01 |
instead of losing alignment in the group command, why not change the "hero" and "lord" readout to say "HWar" if it's a hero war, or "LMag" if it's a lord
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Sneek
2006-06-24 13:34:49 |
quest items and tokens load cursed. This doesnt add to quests. It does make things unnecessarily slow and complicated. Quest imms should have option of loading quest tokens uncursed. (think cerdwyn would endorse this idea but you should confirm that with cerdwyn)
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RagingBoar
2006-06-24 14:48:40 |
"Magic Assault" or some other name. Caster uses all their mana to deliver one attack to an enemy. Damage depends on amount of mana used.
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ZugZug
2006-06-24 16:18:46 |
'Divine Harmonics' pal lord spell, causes equipment worn and held to be vibrited upon a harmonic resonance that prevents ALL gear manipulation(remove and wear)/damage(including detonate) reduces hr/dr by 14 each because of difficulty to focus on hitting with the vibrations, probly sanc in length and exhausted after.
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Vickie
2006-06-24 16:22:06 |
once again, please make it so if you die on tainted genius, it all goes away..repeated deaths after casting tainted genius and not leveling make things VERY frustrating
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Molimo
2006-06-24 16:42:31 |
a spellbook for a skill that let's a wizard cast disint(or another damage spell) in place of normal melee. As a tank i don't like casters because they tend to land hits less frequently than arc/war cause their attacks aren't synched to rounds... if you make this unchaosable or something it should be fair.
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Abdirahman
2006-06-24 19:22:40 |
Create some identify mob on Thorn for those of us with no mana. :)
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Ignite
2006-06-24 22:04:20 |
when you recieve the message |R|That really hurt! (in battle) this should take races that berzerk, out of zerk cuz then they'd be worried about their health... ignore pain on a bzk could nullify it (just some additions to bzk nothing twinky, but just a nerf to beserking players who ARENT bzk)
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Ignite
2006-06-24 23:39:53 |
give shf openhanded circle :) midround openhanded BS would do less damage then a bs so It wouldn't put them @ some crazy advantage, and w/ bci and asn and SHF arround, to make the remort class better, give asn skin corpse/track as it is a remort, and give rogue shrike style... considering the change in game recently, bci/shf too much like asn, and rog is being left behind w/ bci skillz(ie
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Ignite
2006-06-24 23:40:09 |
those are my thoughts
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Flares
2006-06-24 23:53:58 |
increase damage on lord assassinate when mastermind leadership skill is activated
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Jussa
2006-06-25 06:10:10 |
how about at superhero we get an additional set of regen skills like med2/fasthealing2?
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Waite
2006-06-25 10:06:25 |
integrate altof and multi-register
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Lycaon
2006-06-25 13:21:27 |
a mag spell that can knock mobs down
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Zei
2006-06-25 16:05:58 |
Change the "You have not learned HOW to cast %1 yet!" line to show the full name of the spell the GAME thinks you are trying to cast. For example, if you
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Blackout
2006-06-25 17:28:40 |
Class Channel , Clerics/Prs/Pal/Druid then u have Mage/Wzd/Sor on another etc..
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Rapid
2006-06-25 19:41:20 |
Add undead type races/classes could spice up things a bit...could also make newbies start out in different towns or something...have different home
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Valagaar
2006-06-25 20:21:42 |
New sor spell, "Lingering Damnation". Self only. Demonfires the sorceror, but in return sor gets a high save vs spell and reduced damage from all magical attacks.
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Valagaar
2006-06-25 20:28:50 |
A help highest for prestige classes, that can only be viewed by a member of that prestige class. Ie., a shadowfist could read a help highest shf, but not a help highest bod.
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Waite
2006-06-25 21:54:25 |
make silverbeard a general store so lowbies don't have to walk all the way to midgaard to pawn off their loot
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Valagaar
2006-06-25 23:13:22 |
A toggable sor skill or short duration spell, blood burn...when in the on position a sor can use his hp to fuel his spells. Either use just hp at a
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Wynde
2006-06-25 23:27:08 |
revamp hive and make it full hero lvl
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Ignite
2006-06-25 23:58:59 |
ent should speak entish |
Ignite
2006-06-26 00:02:22 |
druid should get "speak entish @ hero 1 (pre requisit) - and some hero 101 skill that calls upon a tree (like smash or something) that stuns opponent with little damage, and ents can do it racially w/ high damage and a short exhaustion
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Tabion
2006-06-26 02:40:58 |
relog alt name password-command to relog with an alt on altlist in order to prevent mixup in logging in chars.
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AjnaChakra
2006-06-26 03:24:54 |
Randomize the order of each attack within a round of combat such that individual hits from any participant can happen in any order.
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Putrefaction
2006-06-26 07:46:00 |
Psi skill "amnestic sink", casted on self but effect applied to group for duration. EFFECT: there is a chance (13%) that group will receive NO experience from a mob. However, mana of group members will regen by small amount (~1/2 of expected exp otherwise gained). Spell engenders forgetfulness, but induces a short moment of meditation. Hopefully encourages grouping with spellcasters.
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Julan
2006-06-26 10:39:56 |
we need an OMG social
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Jasark
2006-06-26 13:10:40 |
for 100 qp, you can change the name of any alt!
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RagingBoar
2006-06-26 14:47:38 |
Headbutt/Headsmash. Warrior skill, warrior smashes his head into the opponents, stunning them kind of like tail. Does damage to the helmet kind of like det only less.
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Stoic
2006-06-26 16:44:40 |
a skill that let's rogue like classes be on top of the attack list
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Stoic
2006-06-26 17:07:51 |
a scry for shifts
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Stoic
2006-06-26 18:05:08 |
bound items should be able to be useable by alts if they're on your multiregister list
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KASER
2006-06-26 19:10:10 |
demonbank depositing, takes 10% of your deposit but you dont have to go to the bank to do it
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Ramko
2006-06-26 22:28:53 |
Skill for warriors (Lead attack), to be able to attack a mob and command all participating melee classes in the group to hit it.
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Ignite
2006-06-27 12:00:58 |
angelic alts have crazy kobold to realign (continued from last idea)
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Prosatanos
2006-06-27 12:07:16 |
imp some type of special gear, this wouldhavebetter than normal stats but there could only ever be one copy in existance, and it should have a timer, but really nice stats, would add a lil more to the game for highlvl chars who already have perfect
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Loosecannon
2006-06-27 13:46:26 |
extraction-the ability for rogues to extract poisons from certain object/plants with the proper tools.
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Qqaa
2006-06-27 14:12:40 |
hey what about a class that lowmorts can make that doesnt get any xp nor does its level but is a learning class to explore all the lowmort ares and get a feel for the game without having to worry about getting killed, simply for those who like to learn
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Vickie
2006-06-27 14:55:52 |
immolation needs its damage upped..I don't even notice a difference
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Ignite
2006-06-27 15:24:11 |
add help pr shf, help pr sor etc |
Ignite
2006-06-27 15:24:32 |
err help pr sor is in, help pr <prestige classes> need to be added
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Waite
2006-06-27 20:42:04 |
alias <aliasname> show: for when you want to see what a particular alias does without wading through the whole list
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Delaznel
2006-06-27 22:47:26 |
racial berserk should give equal hr.
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Kyijen
2006-06-28 02:09:13 |
qpspend on getting a skill or spell +1%
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Vickie
2006-06-28 04:30:38 |
you really got the exp workin on times when there is a low player count, thanks!
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Stormlight
2006-06-28 06:24:25 |
Spell level 500 level PRAXIS (WZD only) while this spell is in affect it negates the affects of backfire from charge shield ... (option 1) the wizard either takes reduced dammage when this spell is in affect (option 2 the one i would choose) while this spell is in affect the wzd is protected from the affects of backfire when backfire happens a proportion of the wizards mana is used to absorb the affects
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Iromai
2006-06-28 10:16:54 |
lords shouldn't be able to shadow anymore :P only legends should be able to shadow on lordplane, and lord+ cant ever go back to mid... this would prevent all the damn lords from not running and sitting on lord alts on mid
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Llanor
2006-06-28 14:27:08 |
A skill, prereqs would be haggle and fence (maybe barter), that gives you a better chance of purchasing higher base items from shopkeeps that have an unlimited supply of something. Not a certainty, just a chance. Could be something like.. negotiate?
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Llanor
2006-06-28 14:32:09 |
Moving the rebuilds for fdk and vbt from hero(1) to lv50 would allow for more prestige class options. Just giving it as something to consider. Mostly because vbt can't go shf because of its low int, while vbg and up have plenty.
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Lama
2006-06-28 19:23:53 |
create a little reward system for good tanks who lead diverse groups and take all ranges of levels within the hero tier in a group and pull a nice run so that more ppl will be inclined to group not only ppl who hit hard or have good spell alts but also try to construct fun adventures where smaller groupies could be included and still make a nice run. rewards could be either gold or
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Lama
2006-06-28 19:24:18 |
continued :rewards could be either gold or temporal affect that last for 2 or 3 spellups after the run in which the tank earned the reward ends.
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Icestorm
2006-06-28 20:43:25 |
contain an example on 'help note'. the help is confusing- everyone always needs someone else to explain how it works.
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Demontongue
2006-06-29 00:29:52 |
how about the possibility of trading in hp or mana for pracs at some ridiculous ratio
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Imrik
2006-06-29 13:11:07 |
make respective guilds teleportable with unique identifiers..."c teleport 'mage guild'" for example
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Imrik
2006-06-29 13:22:31 |
If a player's str drops below the required str needed for a weapon, player automatically drops or unequips the item
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Alrin
2006-06-29 19:33:34 |
change wzd's flash to say something other than "A flash of unholy light", considering wzds aren't pure evil?
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Blackout
2006-06-29 20:05:21 |
Add Names to ROster?
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Alrin
2006-06-29 23:02:48 |
How about a spell that can be fired through a portal either at
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Solon
2006-06-30 11:14:22 |
switch tul and kra duration :P since kra is 15% ac mod, and tul is 10%... nobody wants tul cuz the duration is shorter then kra... switch em, and both will be considered elite
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Loosecannon
2006-06-30 11:30:46 |
war skill "tailgrab"-grabs the tail of a tailing mob, throws them to the ground. similar to bash, but disables tailing *nod self*
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Drifter
2006-06-30 19:38:34 |
a command to list currently exhausted spells
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Wynde
2006-07-01 00:18:58 |
allow groupies to monitor when resting
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Beech
2006-07-01 00:57:07 |
bci should get minds eye at lord, out of class is fine, but by that point their targets shouldn't be able to hide, even with flashy tricks or blinding lights
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Ignite
2006-07-01 01:45:54 |
UD girth should ALWAYS be b12 and so should ultimoose.... considering they can only be run once... atleast make the minimum base b11
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