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Newbie Tip
If you want to train more than one stat at one time, you can give it a number argument for the amount you would like to train. For example, "TRAIN 5 STR" to train 5 strength points. See "HELP TRAIN" for more details. - Daeron
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Member Count: 541
Newest: Guarin
Search Ideas
Player: Containing text:
 
2006-06-06
Ideas
Septimus

2006-05-27 02:44:10
regen is horrible.... I know not your department, but convey to the people lots of people I know Are quitting because of the nerfed regen on lord

soapboxing belongs on lord mailer
Imrik

2006-05-27 09:09:01
While this may have been mentioned in the

past, implement bonuses for gear sets and the like.
ZugZug

2006-05-27 13:20:32
instant fury, passive bzk rite, if a mob repops in room with bzk while he is awake and can see the mob, bzk automatically attacks the mob

nah, too botty
ZugZug

2006-05-27 13:29:53
Untapped Fury, passive bzk rite, when bzk is fully bzk (10dr +50ac), he now takes a MUCH larger hit to ac (4x), and recieves another 10hr/10dr bonus untill bzk falls

nah
Kilrae

2006-05-27 17:55:15
floating slot could be used for thrown weapons, spells like dart, just an idea

yep
Waite

2006-05-27 18:40:44
random element in mob AI? alexy was term stabbed by malyce three repops in a row

It is random. But if you had to pick, wouldn't you pick the one you KNEW you could kill?
Dyschord

2006-05-27 23:30:40
a way to display what your prompt variables look like (prompt show for example) so minor adjustments can be made without retyping whole string (i.e. cut/paste)

sure, level 2, prompt show
ZugZug

2006-05-28 04:29:40
Demanding Attack, passive bzk rite, prereq is guard crush, expands criteria of guard crush to any dodged/risposted attack, and increses bonus to allies damage/hitrate slightly more

nah, there needs to be ONE way to evade bzks. Guard crush already does perk allies
Aedolyn

2006-05-28 09:44:02
Elf arcs should hit harder than drw, the tnl difference should account for something

it's called nosun, and it USED to matter
Imrik

2006-05-28 12:46:54
Find some way of making mages tougher to play...there are so many, and mages, I would figure, would be pretty rare things in the "real" world...

they are rare. You can't compare them to the player populace, but rather to the populace of commoners who are beggers, farmers, grocers, etc.
Imrik

2006-05-28 12:51:17
Construct shrines to various deities around the realm. If players sacrifice specific items, and they're in their deity's shrine, good things happen (something more than the random bless or armor)

getting there
Imrik

2006-05-28 15:25:24
Create a mob that takes XP from players when it hits...Obviously the benefits and detriments of such a baddy would have to balance out

I'm not big on the exp-or-level-loss-as-attack thing
Imrik

2006-05-28 20:07:58
A spell that renders a room no-spell for a particular duration, for both alles and baddies...or just mute a spell-caster

like scramble?
Stoic

2006-05-28 21:28:15
Black Circle Master class!

maybe someday
Chiles

2006-05-28 23:21:01
make a mindwiped mob have a lessened ability to withstand scramble

nah
Cerdwyn

2006-05-29 02:15:13
fix help guests to pull automatically like the others do and pull appropraite rank

lvl 2
Tampa

2006-05-29 11:05:31
bzk should get parry at lord, karn staff

is a double parry weapon no?
Tampa

2006-05-29 11:06:33
not to mention some bzk rites work of the enemy using parry, wouldnt it benefit the bzk to know how to parry themselves to better defend themselves against it

Parry? What is parry? Weapons are for HITTING!
Prosatanos

2006-05-29 11:37:48
Lord 100 - mass macros for the ppl who get them inclass ie mass fortitude for psions make it cost more than the priest ability tho...mebbe 4-5x normal cost

nah. Too psuedo-preach.
Discord

2006-05-29 14:09:28
sor's should get a syphon spell. c syphon target1 target2, hp drained goes from target1 to target2, but target2 must be evil/have demonic intent

nah
Septimus

2006-05-29 16:10:10
cut flee lag in half
Septimus

2006-05-29 16:10:17
specially for rog
Septimus

2006-05-29 16:23:15
fix send... needz failsafe
Waite

2006-05-29 19:31:36
make it hard to stand if you're webbed

while resting
Imrik

2006-05-29 21:56:06
Mage spell, upgraded magic missile that

allows mages to longshot similar to archers.
Septimus

2006-05-29 23:09:14
mastermind should give a +5% guaranteed or +25% random damage mod to stab/sneek attacks

nah, stabs are powerful enough
Imrik

2006-05-30 06:47:48
For players who are caught blatantly cheating, put their names in a help file for all to see their disgraces.

nah
Discord

2006-05-30 13:18:22
let shadowfists get the armor spell, since it is not inherently divine given arcane casters get it just as early.

It's party of the divine tree tho, as its a pre-req for holy armor but not any arcane spells.
Nahiru

2006-05-30 15:43:15
make it so you don't have to spellout the whole name on playerinfo, like whois or tell.

can't, it's using the pfile, not the online char
Imrik

2006-05-30 16:14:38
Spell: Doppleganger. Summons an imp of sorts to fight alongside the player for a limited amount of time.

nah
Skazural

2006-05-30 18:46:45
due to decreased Lord counts would it be possible to lower the numnber of lords required for threnody?

you know, once, lords didn't HAVE threnody, and yet they managed.
Waite

2006-05-30 18:48:19
is it possible for there to be a shorter time between salvation starting and failing?

no, we've been over this. LC voted to keep the lengthy waitstate on rituals.
Valagaar

2006-05-30 23:08:22
new wizard/mage spell "Extend portal" when cast on an existing portal it increases the ticks it stays open. It's prereq would be portal and seal.

lvl 2; portal or nexus to the same location simply renews the portal, rather than fussing with reforming it
Prosatanos

2006-05-31 10:20:53
change the golden dragon orb to cure serious or make the dragon MUCH bigger as is its too powerful for an easily camped item

it's also quite heavy
Aurien

2006-05-31 11:40:26
Since you can't "area <name>" for an area's name, it would make a lot of sense to put the level range for areas in their help files. I'll even volunteer to do it, if you need someone.

what are you trying to do with the first part?
Prosatanos

2006-05-31 11:48:24
bring back throw/cast

nah
Imrik

2006-05-31 21:45:08
Kind of far out there: Have a generic class. Generic players' skills can be drawn from all classes, but there would exist prerequisite and anti-requisite skills. Would allow a player to have some magical, clerical and rogue skills, for example

another one of those ideas that isnt neccesarily bad, but doesnt work with the existing game
Aegieron

2006-05-31 22:48:22
To encourage people getting together, give groups a bonus or at least lessen the penalty - if you have three

it's half the exp you would get
Aegieron

2006-05-31 23:13:32
make berserker an available class

it is available
Aegieron

2006-05-31 23:13:52
make dragons an available race - as in able to choose from level 1

Don't you know who you're talking to?
Bimpwocket

2006-06-01 01:41:33
make "mass heal" castable in combat like mass divinity, mass comfort and so on.

lvl 2

And LO! The masses stood assembled, and Devastant spake thusly:
Discord

2006-06-01 01:52:14
one should not be able to fail fast healing. it's not something you're actively trying to do while sleeping. you either know how to heal quickly, or you don't. the same probably should hold true for meditation.

didnt i already task something for this?
Prosatanos

2006-06-01 11:39:12
un-nerf decept for lord psis, they

should have a better chance on avg than 5% to decept a gith
Imrik

2006-06-01 14:19:29
Disallow sneak sneak for certain races, even if under magical

no thanks, i got enough crap for the minor penalty I put in for un-stealthy races
Fin

2006-06-01 19:09:20
prevent etched items from dissolving with npc corpse, cause them to spill onto ground. Gravitas is hurting psi, and we seem to be having a shortage on psis running at Lord lately - thought this might encourage them to return

lvl 2; etched items to the ground on NPC corpse disolution
Waite

2006-06-01 20:39:26
boost the level of some of the smaller demons of tart proper, but not big enough to use demonfire against

us. this would make it a more attractive place to run for experience
Mandel

2006-06-01 21:18:23
Allow BCI to detect psionic markings, levers, or image, such as the image of a ship in Dream Steppes. Think Psionic bonus to awareness.

lvl 2; rework the psi class check for marking to IS_PSIONIC
Asmodeus

2006-06-01 21:57:23
necromancers remortable lvl 200 sor use corpses, body parts in spells

toying with a similar concept
Valagaar

2006-06-02 02:08:08
A mob where outlaws can go pay a fee to have outlaw status removed. Could be like turning yourself in, or like paying off the right people.

already tasked i think
Cerdwyn

2006-06-02 07:55:21
remove code for old raceclass lists which still list martial artists and replae with newer code so players can find it

what?
Aurien

2006-06-02 11:14:59
Add a quality descriptor to fletching kits, like rogue tools, so that hero/lord level fletching kits and level 10 fletching kits don't stack in the inventory. (i.e. "Low

quality/Excellent/Superior fletching tools and materials")
Waite

2006-06-02 18:34:02
lord lvl barkskin spellbook, so we wizards have something of value to trade for our daily fort/iron needs

ok. lvl 2.
MUNHiHAUSEN

2006-06-03 00:20:25
demons shouldn't have to pay for

demonbank
 

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Game Updates
Aug 10 2024 09:15
Corona successfully morphs from Hero 329 to become Lord Corona.
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Corona successfully morphs from Hero 329 to become Lord Corona.
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