Ideas |
Discordia
2006-04-15 03:32:22 |
Druids should be able to start Salvation
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JonDooger
2006-04-15 14:01:29 |
When I successfully bashdoor, I seem to gain 3 hps, instead of losing some. Unsure if the same problem happens with a fail
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Maglarn
2006-04-15 14:52:32 |
Twice now, in this area while I've been fighting farmers, I've seen the "A halfling farmer flees south in terror!" message, but the mob has not actually fled.
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Riviat
2006-04-15 16:41:19 |
Jailing a character should also clear
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Riviat
2006-04-15 16:43:18 |
Just to confirm I mean the punishment not the getting arrested jailing :)
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RecUrve
2006-04-15 17:35:48 |
how about a psi spell that lets us them see where the planar anchor is currently?
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RecUrve
2006-04-15 23:45:08 |
could assassins get something useful to do with their mana at lord? maybe some kind of unique debuff that costs mana?
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Alastor
2006-04-16 00:06:33 |
remove charge shield from wzd and give them a skill like brew potion. Would be more appropriate.
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Zaffer
2006-04-16 00:11:04 |
Remove who 'worship', worshipping is generally a private thing (for theme), for practical purposes, this just lets people pester others for spells, based on
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RecUrve
2006-04-16 00:36:54 |
make gar a remort race |
RecUrve
2006-04-16 00:38:47 |
make gargoyles larger in size |
RecUrve
2006-04-16 00:38:53 |
make draconians larger in size
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Virtual
2006-04-16 02:03:18 |
allow hero level spells attained at lord to be cast in shadow form
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Cruel
2006-04-16 02:28:25 |
when rog/bci/asn are outlawwed they get an increased boost in damage
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Aurien
2006-04-16 04:28:39 |
Maybe rewrite the help for mass aid to be a bit more, uh, professional (boring? ;) )?
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Redwinter
2006-04-16 12:31:08 |
to stop the spammy notes with the top 10 of a prc (namely shf) add prc to help highest or a similar help, yes that will give an idea of what races
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Tanzarian
2006-04-16 15:05:07 |
Allow BCI to see doors specced for Psions. An assassin imbued with some psionic abilities would probably be able to see those types of doors.
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TaLRashA
2006-04-16 15:41:57 |
heroes should also gain leading points for groupie lvl, and negative lead point for groupie death
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ZugZug
2006-04-16 18:46:25 |
re-think/format the whole time/tic/round lag scheme to allow more varying increments, so move lag can get be normalized based on class/race
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Deldrimor
2006-04-17 12:58:57 |
Would it be possible to modify affect? For example: aff sanct, would show just sanctuary and the time remaining on it. This could also apply for any other spell on the list. It would
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Shaft
2006-04-17 18:40:57 |
remort race for duergar/dwarf
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Aurion
2006-04-17 20:13:06 |
typo in help racial-hide "Like most racials, they requireS rest between uses.
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Jasark
2006-04-17 21:52:52 |
drc should be nerfed some or remort races should get more power...drc have quite a bit better stats than tua and their dw is better!!! what's up with that
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Septimus
2006-04-17 23:45:28 |
a leadership skill for 200lps that allows you to switch skills mid combat or mid run etc, not just on relog
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Septimus
2006-04-17 23:47:06 |
give shf protection good
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Cheesy
2006-04-18 13:20:42 |
Angels have the option of worshipping Darii?
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RagingBoar
2006-04-18 18:38:34 |
some kind of bird race. Say...avian.
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Cenor
2006-04-18 20:19:50 |
redo gold system, make gold worth something, make it so you can make money and spend money, esp. at higher levels.. gold is wacked after about level 10, even then it's pretty wacky since the only thing that gives gold value then is healing potions
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ZugZug
2006-04-18 20:58:01 |
make the morph level variance at least to the point where if someone morphs at 750 by lord 500 they are the size of if the morphed at 999, atm this is not true and seems really a HUGE disadvatage and mayby an oversight
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ZugZug
2006-04-18 20:59:36 |
possible solutions are to increase lord gains per level, or lower the penalty on pre 999 morph by some degree, because if someone morphs at 650 (mayby a lucky NEW lord) even if they run to 999 lord, they wont be as big as a level one lord that morphed at hero 999
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Solon
2006-04-19 03:07:18 |
include new info on tics in help newlord etc
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Equinox
2006-04-19 07:06:16 |
Increase heighten senses duration for monks/shfs to be the same as for psis (which is around 48 ticks instead of 24). Both have it in class.
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Cerdwyn
2006-04-19 08:46:58 |
remember the old murder command, not the
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Cerdwyn
2006-04-19 08:47:18 |
should bring something along those lines back for assassin, at higher levels it could even call aggies to it
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Callavero
2006-04-19 13:15:19 |
make the evolotion races evolve at lvl 50 lowmort instead of lvl 1 hero so they wont have a problem training stats for the higher cost after rebuild
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Rurg
2006-04-19 13:24:01 |
When you rebuild a firedrake after training mana/hp/moves, cost is still increased, make it so they reset to 10.
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Abstract
2006-04-19 18:30:26 |
hypnosis, mindbender spell that makes a willing companion cast a spell of your choice or preform an action, if its a spell then the mana used would be from the mindbender, and if a skill the mindbender would absorb the lag from the skill :)
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Greyone
2006-04-19 21:20:22 |
spell hero - travelers beckon - makes a durational portal point at the site of the cast.of course all regular transport rules would apply ie.. cursed area. the portal point being the casters name plus beckon ie... cast 'teleport' greyone beckon
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Greyone
2006-04-19 22:00:55 |
spell glyph of power...wizard spell that explodesfol lor
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Alastor
2006-04-20 01:27:04 |
mnd should get the mana on top of mana they have currently, should not have to regen the mana gained by hive mind
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Qyv
2006-04-20 17:01:29 |
allow monks to change target midfight only if the mob they're changing to is hitting them
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Alastor
2006-04-21 02:35:27 |
a way to increase +mana of an item with quest points, say +25 mana for a specific amount of qp
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Thranx
2006-04-21 10:53:28 |
Automatically redisplay prompt if there is a change in the prompt and have settings to change how long the MUD checks to see if there is a change.
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Brena
2006-04-21 15:48:17 |
When logging out, turn off surge and/or augment to prevent the frustration that arises from accidental surging on logging in.
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Cruel
2006-04-21 19:28:43 |
let bound items be saved by other players
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Nautilus
2006-04-21 21:29:03 |
corpse shield -- Warriors mobs should be able to pick up corpses and use them as shields, just because the players would whine for the same ability,
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Zaffer
2006-04-22 01:59:04 |
A skill to reduce 'kill' lag. |
Zaffer
2006-04-22 01:59:22 |
(see previous from me) Preferably for bzk
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