Ideas |
Tangarth
2006-02-04 13:56:34 |
for hero 500+ players allow them to see pray channel, or at the least have some way for players to make a public cry for help even when there are no
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Iceclipse
2006-02-04 18:32:38 |
more mobs that use scramble and a way for spellcasters to reduce chances of scramble
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Citric
2006-02-05 08:22:30 |
scout should word in any direction, for example, scout ne, scout nw, etc, would show you the room 1n 1w instead of the one 2n
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Lorimel
2006-02-05 09:25:29 |
when those of us without any means to heal beyond the tiny heal spell have reached the fully healthy poitn a cut off should incur so that we wont keep getting the is fully healthy message and STILL lose mana from stacked heals
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Ravyn
2006-02-05 12:10:01 |
we need a cle damage spell but one that requires two or more cle to cast during combat. the more cle, the more damage
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Rattlesnake
2006-02-05 16:18:43 |
give remorts herothanks... and wipe theirr old herothanked person....
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Eshin
2006-02-05 19:43:24 |
reputation skill for psions / mnds for scramble / decept / etc, a lvl 500 lord psion should be able to decept a butcher for instance
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Cromax
2006-02-06 00:46:56 |
shouldn't damage done by mobs that riposte show up in battlespam as red?
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Uberelf
2006-02-06 04:50:04 |
would be cool if you could multiplay as long as the two characters stayed on different planes
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Wiseman
2006-02-06 07:11:50 |
maybe an invite command to make a group with someone when they aren't in the room?
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Ebin
2006-02-06 09:04:18 |
repop gith mage and ulgrat, but at a slower rate (kind of like glyph/commander repop rate)
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Citric
2006-02-06 12:41:14 |
allow afk characters to be sent without resting.
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RAGINGBOAR
2006-02-06 20:53:12 |
Xenomorph race! Evolutionary...facehugger, then
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Rkd
2006-02-06 21:13:04 |
since the bci's primary attack is backstab/lord-equiv/etc.(which only works for initiating combat), shouldn't sense weakness work mid-fight?
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Clocks
2006-02-07 00:55:58 |
Improve help acolyte to expand upon the specific role that acolytes have relative to staff and the game and the differences between an acolyte and an immortal in the context of player help.
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Angelwing
2006-02-07 02:43:36 |
player settable attack messages, similar to guards or rogue mobs (attackprase + phrase 1 etc ?) and it can randomly choose from a few lines of player entered attack phrases
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Tyranael
2006-02-07 17:08:07 |
Update HELP TNL to include the remort/rebuild races.
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Daniloth
2006-02-07 18:11:29 |
brace for charge - skill that when used causes the user to lose X hr/dr or X ac for a round or two of combat. If during that time they are tossed, bashed, tripped or tailed they dodge and successfully knock the attacker down. If they aren't targetted, the hr/dr/ac penalty is extended and the skill fatigued.
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Skandranon
2006-02-07 23:08:44 |
allow active skills (bash, toss) to tingle, because you have to actively attempt them. (As opposed to passive ones that are automatic)
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Iceclipse
2006-02-07 23:21:30 |
ents have racial ability "racial barkskin"?
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Iceclipse
2006-02-07 23:23:07 |
ents get racial ability "racial hide"? they can try to look
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Virtual
2006-02-08 00:08:38 |
Make poisons only lootable by rogs, bci, asn and arc.
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Certus
2006-02-08 12:58:44 |
sor spell wich allowes em to block their hp regens to gain an additional boost to mana regen
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Glottis
2006-02-08 13:12:52 |
Make area repops shorter or longer depending on counts. I.e. repopulate the mud faster if more people are on.
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Eliphay
2006-02-08 14:34:52 |
let us target bash midround, if tanks is fighting several mobs :)
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Daniloth
2006-02-08 15:48:11 |
Would/could it be possible to allow mobs to have multiple K entries (similar to how they can have multiple E entries). It would greatly expand some
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Eliphay
2006-02-09 05:33:41 |
Add a forced gtell message when a groupie goes linkdead, so the tank/others see and can lead person out of area. When people sneak, it's not always
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Ebin
2006-02-09 10:18:04 |
how about mobs that run in, hit you with damage (melee/spell), then immediately flee unless bashed/paniced (after around or so).
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Ebin
2006-02-09 10:18:52 |
I don't know if the new priest mobs have this, but give them martyr so they can come in and suicide bomb groups and kill all the sprites
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Curve
2006-02-09 10:38:06 |
shouldn't paladins get martyr? they seem much more likely to martyr themselves than priests, all things considered.
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Fin
2006-02-09 17:56:55 |
allow prompt to have more than one person on monitor
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Shaneele
2006-02-09 23:16:59 |
on locate object make serial numbers locateable
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VaeLeN
2006-02-09 23:29:36 |
give dragons earth-embrace
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Kariya
2006-02-10 01:06:35 |
imm command to change/set the board a note has been posted on (i.e. playerx writes a quest note on the bug board. imm-y can change it from board 4
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Iceclipse
2006-02-10 04:16:29 |
should be more clues on where to find class guilds from lowmort trainers... if there isn't already
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Lorimel
2006-02-10 04:59:55 |
a SCOST command identical to SLEARN except that it gives you the current cost of a spell for you.
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Ebin
2006-02-10 07:53:33 |
high level lord/legend psi/mnd spell that is a next step to anger management...can target where you send the mob when you cast the spell
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Haze
2006-02-10 16:20:40 |
hitroll should be based on dex and not str
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Rkd
2006-02-10 16:40:12 |
why don't bci get water breathing?
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Laventish
2006-02-10 18:03:47 |
When a char wants to go druid he has to first worship rxa, then perhaps find out that he can't. Make it so he's told he can't before he worships
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Blackout
2006-02-10 21:07:55 |
add on the lordlist the (person who is
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Blackout
2006-02-10 21:08:04 |
Lordrun rather
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MUNHiHAUSEN
2006-02-10 21:11:02 |
can we have an option to put damroll and ac in prompt?
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MUNHiHAUSEN
2006-02-10 21:12:08 |
there should be a psionic equivalent of water breathing.
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Galley
2006-02-10 22:29:55 |
make det work on people again. it's a viable risk to take when stepping into the arena or stepping into a detmob room (eschard/commander run/etc). kinda silly having a spell we cant use. pointless detting mobs, we usually need the eq or no point detting in the first place (wont work/mob dosent live long enough). bring back the fun!
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