Ideas |
Jaromil
2005-12-10 02:32:57 |
psion, bci, or mnd spell Aura Masking, temporarily masks the alignment of the caster. This would allow the caster to wear items regardless of their alignment flags while the spell is in effect. Due to the masking the gods would have no idea if
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Solice
2005-12-10 03:24:43 |
I have an idea... Just like there is land water and air... We need some snow here!! A snowy area!! Just a thought. I know you guys are busy, but for the
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Stars
2005-12-10 14:53:06 |
command to check if an item is a dupe :) (available to hero+ or maybe lord+, prefer hero :)
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Kruel
2005-12-10 14:53:43 |
if the cost of training stats will change then it would be nice to see a way to know how much it will cost. like a syntax of 'train wis ?' or 'train wis cost'
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Wiseman
2005-12-10 16:49:11 |
help train should read "In the long run, your character will be most powerful if you train WIS and CON both to max before practicing or training anything else." not "to 18", for clarity - other races have different maxes
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Mringasa
2005-12-10 21:55:02 |
On counts, show all characters, even ones you normally cannot see due to invis/hidden. Would give a more accurate sense of how many people are playing at a given time. Immortals who are invis to us mortals should be exempt from this of
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Kymranth
2005-12-10 22:35:39 |
we have help weapons types, why not help spell types, including sustained, etc
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Vortigen
2005-12-11 00:27:35 |
an expanded bank account for remorts. They could keep their lord bank account amount even after remorting. Or at least a help file on it so theirs a
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Gerald
2005-12-11 10:14:42 |
remove mana as a possible reward for herothank to a bzk
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Ramko
2005-12-11 12:03:22 |
Instead of a mage's melee attack in a combat round, how about a disintegrate if they choose to? The motivation for others to group a mage at hero is
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Fuzzywomper
2005-12-11 15:08:22 |
randomize the leadership benie, either 1 prac or 1 lead point
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Prosatanos
2005-12-11 15:54:07 |
A skill for wzd/mag that allows them to absorb certain types of damage with thier shield, and have that damage converted into a charge, ie if your
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Prosatanos
2005-12-11 16:01:24 |
add the keyword "plvl" to help powerlevel
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Galley
2005-12-11 22:06:52 |
please... PLEASE... stop mobs casting in nospell rooms?
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Longshot
2005-12-11 22:56:04 |
if a groupie dies subtract leadership points!
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Longshot
2005-12-12 00:10:04 |
certain number of leadership points to buy a practice ticket, should be transferable to learn new skills or give to a follower to go learn skills they
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Imrik
2005-12-12 15:57:35 |
allow 'racial <racial name>' to work while sleeping, sincei t acts like any other help file
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Cerene
2005-12-12 19:02:12 |
ooc spells and skills should cost more practices to adept than in-class ones
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Imrik
2005-12-12 23:59:49 |
Provide an enchantment for armour and weapons, in class to mages and wzds only, that gives a +10 mana effect.
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RIvAk
2005-12-13 09:35:38 |
remove size until it does something other than nerf bashing
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Imrik
2005-12-13 10:28:25 |
implement a shopkeeper or mob that will skin a corpse for a price.
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Mandible
2005-12-13 13:42:51 |
Max trainable hp and mana are set at 99999. Legend hp and mana often exceed those numbers, thus making it impossible for legend to train those stats. Can the max trainable be increased or is this deliberate? Thanks.
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Warsteiner
2005-12-13 13:57:39 |
lizards have claws
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Dev
2005-12-13 17:07:07 |
psi. fourth attack. lord. please?
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ZugZug
2005-12-13 18:35:34 |
command that shows whos got the most leadership points
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Valagaar
2005-12-13 20:54:02 |
grant lords the ability to promote lvl 1 characters to lvl 2 for use when no immortals or angels are on
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Preto
2005-12-14 01:01:34 |
it would help motivate people at mortal perhaps to have a clearer idea of what lies ahead in hero(low)
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Akmetra
2005-12-14 15:27:12 |
add a chance of tripping over one's own feet when fleeing .. lower for rogues (withdraw), maybe make it affected by frenzy or somesuch, and by dex
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Faraday
2005-12-14 17:35:59 |
can we change what timewarp does, so there's incentive to cast it? 25 % faster regeneration or something would make sense for a theoretically
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Mon
2005-12-15 00:06:14 |
Rather than destroying gear in arena/bounty fights give it a phased flag making it unremovable/unwearable not count for ac or as a wield for a short period of
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Glottis
2005-12-15 01:27:27 |
show an (EMPTY) flag for empty containers... will help when picking through messy inv
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Akmetra
2005-12-15 14:24:59 |
Give a 20-40% bonus to killing sanced mobs. Have to deal twice the damage to them
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Akmetra
2005-12-15 14:56:26 |
somehow block people from going to negative hp/mana... (torturer's whips, etc..). Buggy.
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Leon
2005-12-15 16:02:11 |
a "help reroll" file might be useful...just a suggestion really. meh. i would read it.
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Dev
2005-12-15 22:33:43 |
raise drc dex!!! all their stats are 1 less than drg except dex
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Dev
2005-12-15 22:34:24 |
if a drc worships qxl, his corpse will last a little bit longer
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Wolfheart
2005-12-16 05:11:24 |
give psis and mnd a spell (an mental abbility) to also protect themselves from hive mind and psyphon
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Muaddib
2005-12-16 15:11:01 |
what if it were only 10 pracs to train hp/mana/mv, and went up by 1 each set of 10 instead of twice that? then players could feel like they had a bit of control over their stats, and characters with weak hp could get a leg up
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Muaddib
2005-12-16 17:26:15 |
give rangers charge shield in class-- this will make them powerful and fun
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Waite
2005-12-16 17:51:06 |
an advanced faerie fog spell that can be sent into the next room
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Muaddib
2005-12-16 18:23:34 |
note reread-- lets you reread the last note read immediately
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