| Ideas | 
  | Kagor 
 2005-11-05 05:13:13
 | make intercede toggleable 
 
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  | Talamasca 
 2005-11-05 06:37:20
 | either its pure flue but ive noticed that my mage signicantly enchants better than my wizard i can only put this down to the drow is way more intelligent but surely wzd being more studious would be better at enchanting 
 
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  | Ichoraem 
 2005-11-05 18:39:21
 | Instead of just automatically making worship cost practices at level 20. Make it so that there is a warning or something when you are close tnl please. Just had to pay to unworship because I thought it was free at level 20. :/ 
 
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  | Pendragora 
 2005-11-05 18:42:47
 | bag 
 
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  | Pendragora 
 2005-11-05 18:43:04
 | oops, plz ignore that :-/ 
 
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  | BoL 
 2005-11-06 01:41:09
 | have a thing in the morph helpfile that warns against morphing early, about bad stats and unplayablility at lord etc. 
 
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  | Cydor 
 2005-11-06 11:16:21
 | improved scattershot - hero250.  increases damage with scattershot, or allows more arrows to be used with decent hitrates. 
 
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  | Kpax 
 2005-11-07 10:09:21
 | high drow rebuild option for level 300 drow lord, more int, dex, less con, str, add racial-evil tnl 1333 
 
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  | Asghan 
 2005-11-07 18:16:04
 | Need some way for lords who have just logged in to know what ritual is going on and who it is being cast on/for/etc. Maybe a command like ritualinfo or 
 
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  | Mringasa 
 2005-11-07 21:31:54
 | lord 100 bzk skill: Blood markings. By marking portions of the room or area a berzerker is standing in, he/she can leave a trail only visible to themself for 
 
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  | Winnetka 
 2005-11-08 04:14:50
 | lord skill for fus, lets them wear a shield up to a certain weight while wielding a sling, since they are less dependent on the arm being in the way of sight 
 
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  | BolRAWR 
 2005-11-08 04:19:24
 | make all the mobs in necromancer's tower undead 
 
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  | Ebin 
 2005-11-08 11:39:10
 | how about letting mindbenders learn acumen?  We're obviously wise since we can augment 4 ;) 
 
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  | Galladan 
 2005-11-08 16:32:25
 | Code such that we could cast dispel magic on fellow players outside of the arena? 
 
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  | Cerdwyn 
 2005-11-08 22:01:57
 | duplicates list and help duplicates should be the same no? 
 
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  | Ackmon 
 2005-11-09 10:37:36
 | heres an idea... how about when someone repeatedly beaks the rules, scoffs an imms when they tell him to stop and causes all kinds of problems for everyone, PWIPE THEM! As many alts of them as you can find... then these people might 
 
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  | Mringasa 
 2005-11-09 16:12:04
 | Make bloodlust heavily dependant on mob level vs player level. Currently at hero is it extremely unbalanced in terms of hp regain vs mob difficulty. At lord 
 
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  | VaeLeN 
 2005-11-09 22:12:43
 | bring back the nameauth, there are too many rediculous names that people are creating the name rules were good. Why did they go out in the first 
 
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  | Warsteiner 
 2005-11-10 00:13:13
 | item: lvl 42. cloak of darkness (neck or body). dark embrace and blindness 
 
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  | Warsteiner 
 2005-11-10 03:42:18
 | can we keep a tally of the pally ideas somewhere on this site? or is pal only a minor concern atm? 
 
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  | Kukulc 
 2005-11-11 07:23:16
 | astral shield for sor... they ARE a mag remort after all would make sense imho. just a thought 
 
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  | Kpax 
 2005-11-11 18:05:43
 | purify - lord level target spell, cleric cd  remove all instances of poison and plague affects on single target 
 
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  | Kpax 
 2005-11-11 18:10:43
 | guardian ward - lord level wizard cd - creates a floating object, affect, if enough damage would be dealt to the caster of guardian ward to kill them 
 
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