Ideas |
Ghrundl
2005-06-25 10:06:40 |
since stone skin can be cast on others with foci, why not let us cast the spell on others separately? It would make lowmort mages more useful groupies
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Durloff
2005-06-25 11:14:32 |
poison lore- helps poison hit more frequently on stabs, (lord level)
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Ebin
2005-06-25 11:17:22 |
a gear targetable deception for mindbenders...ie, c decept mob wield..a little harder to target tho
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Massivegiant
2005-06-25 12:13:44 |
I think giants should get an attack bonus when wielding clubs or other blunt weapons
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Maziithi
2005-06-25 14:39:35 |
give gold a purpose other than smithing/paying for stats... for heroes: sell double healie pots maybe for lords: sell double heal ii pots maybe?
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Maziithi
2005-06-25 14:41:12 |
make planeshift require an item like a stone, could buy them from a vendor for 25, 000 coins and add a permanent stone to a less popular run also could have monsters on normal runs carry
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Maziithi
2005-06-25 14:42:49 |
get rid of gold caps and decrease everyone's money held/inbank by 50% or something
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Maziithi
2005-06-25 14:44:08 |
make it so rogues can't pick the locks on a glyph run
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Maziithi
2005-06-25 14:45:10 |
increase levels of all mobs in spires by 25%
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Maziithi
2005-06-25 14:47:07 |
make it so you can only recall when you're not in combat
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Cenor
2005-06-25 14:47:51 |
make heighten last longer at least for psions
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Cenor
2005-06-25 14:48:24 |
an area building contest like the one for hero except for lord
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Cenor
2005-06-25 14:49:29 |
a way to make it so the prompt doesn't show up after everything like grouptells - make it so it only comes up when the user enters a command or gets a stat change
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Cenor
2005-06-25 14:49:48 |
a built in ignore or gag command
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Cenor
2005-06-25 14:50:40 |
make it so certain classes are more proficient in combat with certain types of weapons like rogues with dagger, warriors with swords, and clerics with maces
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Cenor
2005-06-25 14:54:20 |
the questpoint system is stinky right now, change it a lot... make qps easier to get, make the deck options go way up, they should be in like qpcatalog8
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Cenor
2005-06-25 15:03:16 |
pt2 of hog thing: people can just flee all their alts up to 30k+ tnl and plvl someone for a hell of a lot of
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Cenor
2005-06-25 22:19:22 |
make positive ac better than negative ac, it's confusing to people who are new to avatar
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Cenor
2005-06-25 22:21:46 |
plz write witty rejections for my ideas
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Durloff
2005-06-25 22:41:09 |
Archery gear that helps with aimed shot/snipe lord level
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Valagaar
2005-06-26 02:50:59 |
No statloss for deaths untill lvl 3 lord. This will give time for new lords to get skills and gens.
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Durloff
2005-06-26 12:41:33 |
Ciquala should be part of the panthion
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Kruel
2005-06-26 13:29:08 |
healing objects in the hands of a cleric/prs should heal more then in other classes
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Cyril
2005-06-26 14:28:34 |
make lordly lockpicks pick chests (the one in mudschool)or make another lord lockpick that can
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Firestone
2005-06-26 16:45:36 |
make ticks so the longer you sleep the faster you regen
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Rift
2005-06-26 18:06:05 |
when you rescue you should get an extra attack after the rescue to draw the attackers attention twoards the rescuer
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Maziithi
2005-06-27 11:07:52 |
unillegalize duoing until avatar has a big enough active lord population to give lords the option to run during
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Ebin
2005-06-27 13:03:34 |
can hive mind have a duration in affects? It might come in handy every once in a wh ile
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Maziithi
2005-06-27 22:04:30 |
change the message when a leader uses disband from "%w removes you from his group." to "%w's group has disbanded." or something like that
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Masahiko
2005-06-30 03:37:19 |
bodyguards threaten warriors much more than other prestige classes do their main. they fill a role warriors already do, better than the main class does, their requirements are already what makes a good warrior, as opposed to being restrictive, and the loss of OOC skills is pretty superficial. speaking from a Lord point of view, wehre dumb warriors vastly outperform others
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Tarzan
2005-06-30 10:06:19 |
Paladin Oath of Empathy. Lord Level. A Paladin chooses to protect those smaller than he. For those he chooses to protect (some command to specify), he will incur their statloss if he lets them die. Benefit: Paladin receives improved AC when rescuing that person & bonus to tanking multiple mobs. Also, the smaller the person protected (lower hps), the more beneficial AC effects the Paladin feels.
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Ebin
2005-06-30 14:41:23 |
an extension to psyphon at lord where you can psyphon mobs, and transfer mana to groupies
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Tenken
2005-06-30 15:49:06 |
move death info to be available at level 50, as that is when you get mercy/gurney
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Aityait
2005-06-30 17:01:38 |
I would love a "relog" command that would save, quit, and send me back to the login prompt without closing my telnet session... and I'm sure others would find it useful, too!
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Empyrean
2005-06-30 20:34:17 |
This would probably be too powerful, but a bci skill/spell that allows you to add a psionic affect such as overconf, decept, fear, dread, ego whip to a peircer in place of a poison for
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Kayln
2005-06-30 22:13:13 |
in line with last weeks idea...half lag on "Soandso doesn't NEED rescuing!"
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Ozwald
2005-06-30 23:15:37 |
an 'auto' setting for wimpy so that it will adjust itself to 20% as your max hit points change
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Tarzan
2005-07-01 03:07:38 |
This and the following two ideas form a general basis for the Paladin oaths. Hopefully they will help to get the ball rolling for Paladins. Oath taking costs nothing, and requires 3 witnesses at or above the oath taker's level. Some oaths taken are directly controllable by the Paladin (Oath of Bravery - not fleeing), and
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Tarzan
2005-07-01 03:07:38 |
Each oath has a long-term tolerance of error to satisfy. i.e., In long-term sense Oath of Leadership requires a certain ratio of groupie levels to groupie deaths to be kept. If ratio drops too low, oath is lost, Paladin is penalized, and oath must be re-earned. In short-term sense, there are small temporary penalties for
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Tarzan
2005-07-01 03:07:38 |
Other oaths are one-time commitments that cannot be lost. I.e., Oath of Tranquility permanently prevents Paladin from frenzying. They're simple choices to take benefits over costs. I'd like to kindly and respectfully request that you please look over the long list of oath ideas I've provided over the months and decide whether oaths will be implemented for Paladins.
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Eindar
2005-07-01 11:11:24 |
automatically mirror imm notes to a section of www.outland.org
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Kankeishi
2005-07-01 13:31:06 |
have heighten senses show up in aura focus' list
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