Ideas |
Dracopaladin
2005-04-23 05:18:58 |
Paladin spell: charge weapon. Similar to 'charge
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Tarzan
2005-04-23 07:09:46 |
Paladin Oath of Leadership - Paladin must keep a certain ratio of groupie levels to groupie deaths when leading. Ratio very high for hero, somewhat lower for lord. In addition, in order to fulfill the oath, the Paladin must lead a minimum number of groupie levels within each defined oath range. I.e. Paladin must lead 150 groupie levels between level 900 hero and 999 hero to keep the oath.
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Sine
2005-04-23 17:09:16 |
weapon rush should be a pre-requisite skill for dancing weapon. It only makes sense since dancing weapon is really an improvement of weapon rush.
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Dracopaladin
2005-04-23 21:02:46 |
Paladin spell: blessing. Similar to mystical barrier, a
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Titas
2005-04-24 00:24:12 |
I would like to suggest players be allowed to add with a spell a nondrop flag to there containers. My thought was a spell that adds it so you could turn it on
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Fitwon
2005-04-24 04:50:16 |
paladin spell Divine armor gives you a -20 on armor optimization
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Fitwon
2005-04-24 05:06:02 |
pal spell 'Peace keeper' something along the lines of xp
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Grach
2005-04-24 11:19:48 |
A command so players can see their current list of multireg'd alts/altof's etc
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Cuendillar
2005-04-24 12:45:16 |
foo
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Cleites
2005-04-24 15:34:50 |
could we get a message that displays when you finish sharpening? like 'You stretch your tired muscles as you finish this sharpening session'. might
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Malvado
2005-04-24 19:53:59 |
abbreviations for depositing/withdrawing gemz
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Hali
2005-04-25 03:16:07 |
let barkskin be one-round lag, since it's in class
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Ting
2005-04-25 03:31:26 |
charge shield never backfires on mages but it backfires on wizards. I am hoping this is an unintentional bug since wizards are not inferior to mages in all other mage skills, and mages and wizards get charge shield at the same level.
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Wolfsnaptrap
2005-04-25 17:29:23 |
make a wolf like human speices called Wolfonians and make a bender as a what is it, oh like mage warrior you know where you choose your specializing. benders can control the elements
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Enia
2005-04-25 19:16:30 |
two monitor targets? *inno* prs lord only or somesuch, skill
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Frunk
2005-04-25 21:05:03 |
make it toggleable whether or not you always appear visible on public channels
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Ramko
2005-04-26 10:23:37 |
Demonslayer Enchant - A permanent enchantment on a weapon that increases damage done to demonic/undead mobiles, has a chance to stun(?) and has a cool white (Holy) flag on it. For paladins
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Selphie
2005-04-26 11:06:09 |
make etch removeable at a cost of item hp
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Stealthhoofs
2005-04-26 15:46:19 |
Tor is so scawwy and eeeeeeevil! *shudder* But he's the one and only really suitable choice for rogues. Any chance that we might someday see an
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Cerdwyn
2005-04-26 21:34:36 |
make it so that you cannot skin a corpse with anything in it so that someone cannot loose their gear over a groupmates foolishness in skinning dead animated corpse
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FAded
2005-04-27 00:28:51 |
i think a blackjacked or sleeping mob should be easier to stab. Maybe remove the sneakiness penalty when mobs are sleeping or give a stab bonas to
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KomoKomo
2005-04-27 15:52:01 |
New Social: Shoo
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Kestis
2005-04-27 20:44:00 |
add an email function to whois, allows players to keep in easy contact
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Tatilonas
2005-04-28 01:18:23 |
do not permit racial-evil races to remort priest or paladin
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Feeble
2005-04-28 10:04:00 |
shortcut keys helpfile listing all the available channel and command shortcuts in one place.
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Yazoo
2005-04-28 11:25:36 |
when i expired it didnt add 1 death to my death counter
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Zarathustra
2005-04-29 14:56:07 |
typing who 'class' would show all say archers, afterall it is a pain having to type last 'name' over and over again to find an archer outta those online
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Tarzan
2005-04-29 20:59:55 |
Paladin Oath of Chivalry. Oath keeping requirement: Must perform a certain number of CRs (both mercy and gurney) within a given level range in order to keep the oath (i.e. CR 15 corpses per 100 herolevels). Benefit of keeping: EXP loss on death for members of the Paladin-led group is greatly reduced.
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Tarzan
2005-04-29 21:00:07 |
Paladin Oath of Selflessness. Oath keeping requirement: Must keep a certain ratio of healing others to healing self (i.e. 10 heals to others allows 1 self-heal). Benefit: Increased mana regen, decreased spell cost, increased heals per cast.
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Tarzan
2005-04-29 21:00:19 |
Oath of Bravery. Oath keeping requirement: Paladin cannot flee, be rescued, or healed when below 1/3 max hps and tanking. Benefit: Paladin's hitroll/damroll greatly increased while tanking at less than 1/3 hps. In practical terms, once a Paladin has tanked below 1/3 hps, his increased hitroll/damroll must bring the mob to death before his own death. |
Tarzan
2005-04-29 21:00:31 |
Oath of Purity. Oath keeping requirement: Paladin must keep alignment above 500. Benefit: Paladin receives a slight boost in exp. |
Pai
2005-04-29 21:43:00 |
Oath of Servitude: When pal joins group lead by another, pal cannot sleep or flee while leader is in combat. Oath broken if leader dies. Pal receives positive hr/dr mod while in same room as leader, and a positive ac mod when rescuing the leader (or maybe even any group member). Receives negative mods on hr/dr/ac when in a different room as leader. Maybe disable fol self command for pal to prevent possib
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