Ideas |
Kerdor
2005-04-09 21:30:53 |
have rabid mobs give doomtox (or lower toxins for lower tiers)
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Tarzan
2005-04-10 03:36:04 |
Paladin-based ritual spell 'spirit vortex'. When 5 or more corpses are on the ground in a room, the remnant spirits of the dead are powerful enough for the Paladin to begin a ritual to tear open a rift in space and call on the good spirits. Paladin begins ritual, other magicians may finish. Ritual results in area spell. Severity of damage based upon
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Grags
2005-04-10 09:00:44 |
I would like to see a nice fun reward for those that have reached lord level 500+ and I came upon an idea the other day. What about making a street off of thorn that is a row of lord housing where lords over lvl 500 have their own space. We would
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Nautilus
2005-04-10 10:15:36 |
paladin: "honor": gateway skill to unlock other paladin skills; prevents fleeing/recall in combat
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Nautilus
2005-04-10 10:18:03 |
paladins: forced devote upon remort (choose when remorting?). If they ever try and unworship, have 'e hem turn into a kobold cleric
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KomoKomo
2005-04-10 14:26:58 |
I think that rogues should get some exp for successfully dismantling traps, based on difficutly
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KomoKomo
2005-04-10 14:38:04 |
quest points trade in for a perfect gem, maybe
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Faria
2005-04-10 17:13:15 |
make carnivorous squirrel a corpse eater
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Durloff
2005-04-10 18:18:01 |
Paladin hero 101- Subdue may have been suggested before, don't know. the Paladin uses the flat side of his sword to subdue higher int foes. If the enemy who's int is high enough to notice the paladin's intention works, |
Durloff
2005-04-10 18:18:32 |
It loses its aggressive flag (if it has one) and stays in a resting position for 7 ticks.
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Durloff
2005-04-10 18:22:44 |
Honor Guard (toggle?) - A paladin can state his honor on the line in a one on one battle. He must be of 80% or more hp when starting the battle, and the opponent must be of sufficient level. E.g. 10-20 levels about or whatever.
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Durloff
2005-04-10 18:38:21 |
Piety - A paladin can pronounce a selfishless goal in the name of his/her god. Protection, Valor, Clarity or Justice. E.g syntax piety (either of these) Protection allows added bonuses based on the amount of rescues and assistance with spells the paladin makes. Valor the amount of damage (or kills) taken and given the paladin takes/gives to/from an opponent. Clarity (restraint) used with the subdue idea |
Durloff
2005-04-10 18:38:47 |
based on amount of subdued creatures? or Justice CR based. Blessing given for the amount of CR's/Threnodies a paladin helps complete (how to code this I don't have a clue) Once the paladin has completed a set amount of deeds within his proclaimed piety, the gods bless him/her with whatever you see as fair.
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Neyne
2005-04-11 00:24:54 |
I've submitted this before, but I've reworked it. A vampirism disease: basically, while you have the disease as an affect you're turning into a vampire, so you
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Neyne
2005-04-11 00:26:34 |
... same level as the mob that bit you. (And it would return as a vampire too, so it could bite your groupies!) I think it should take a priest, cleric, or paladin to cure it.
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Tarzan
2005-04-11 00:37:06 |
Paladin skill 'vicariousness'. Paladin loses hp/mana when a group member dies, and gains hp/mana when a group member levels. Stat gains/losses refer to current, not permanent stats. For example, a group member levels, the Paladin goes from
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Cyria
2005-04-11 02:30:51 |
a "holdgear" ability for lords who wish to remort/rebuild which charges a fee per pieace of gear which holds the gear until such time as the character re-lords.
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Mufassa
2005-04-11 03:10:53 |
Rog's and other stealthy classes should be able to steal from shop keepers as well as regular mobs
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Tatilonas
2005-04-13 23:17:25 |
add racial evil to drc
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Tarzan
2005-04-14 19:59:06 |
There ought to be a second type of group tell. The first as it is now, and the second should be able to be formatted like a note. Something to the effect of
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Dincht
2005-04-15 17:36:41 |
my setmout/setmin were set before I remorted. When I remorted, I lost access to the command, but my setmin/setmout stayed the same.
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Daniloth
2005-04-16 00:27:51 |
Allow kobolds to remort their class, or make it very clear in the help file that they cannot remort class either. A kobold or two has expressed confusion.
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