2 immortals, supreme or higher, need help files, add as independent tasks on ideas list if not already present -- Spire and Orion
lvl 0; spire and orion must provide helps covering themselves or lose 1 imm level a week and be spanked.
Caballero
2004-09-27 23:18:23
allow the affects command to take an argument. shows how long on THAT spell. so aff water shows how logn water is on for
lvl 3; make it a spell. parse the spell name then call the appropriate is_affected_x macro. "Timer." Low cost, low lag, self only.
Zuriel
2004-09-28 00:16:49
When a corpse animating mob animates a corpse, the animated corpse should have a level dependant on the level of the animator. Level 10 mobs producing level 30 zombies doesn't seem right. Same for level 80 mobs.
Lvl 3; animated corpses should be the level of the corpse - 3.
Pliny
2004-09-30 11:08:49
Code a check against people's multi register lists before giving a message to read 'help multiplay' upon logging on. Keep the appropriate info warning though.
lvl 4
Mokiral
2004-09-30 23:26:51
Mobs dodge smash, why not dodge spells? Or Negate/Reflect them?
Because smash has no cost.
Brock
2004-10-01 17:15:55
outlaws that loose link are getting sent to aelmon again and getting killed. didnt they used to get sent to nom? its suposed to be for safety not surefire lost