Ideas |
Starwind
2004-09-04 02:16:19 |
builder, heal x2 potion shoppie somewhere...
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Kingdragon
2004-09-04 02:54:45 |
k i sent this idea before but ive refined it, a skill maybe improved sneak or hide, it helps with racial sneaking thingy a little but, more movement points to move, maybe like concealed weapons your first attack could do less damage
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Kyfar
2004-09-04 03:24:02 |
more lowmort sanc potions - we're dying out here because all the lords and heroes keep portalling in and nabbing 'em
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Dranahan
2004-09-04 06:38:53 |
seeing as how toss is a monk skill, and it is longer lag.. maybe it should manipulate more then one melee attack as a modifier, i dunno just an idea
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Draeger
2004-09-04 12:40:26 |
be able to integrate aliases into other aliases
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Draeger
2004-09-04 12:55:15 |
Shouldn't asn be able to learn bless since we get awen?
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Zarul
2004-09-04 14:58:42 |
Give players a visibility command which makes them non-invis/hidden on channels/tells only. Useful for those heros/lords making helpful comments on channels or via tell to new players who wouldn't otherwise see who it is, and still able to be less
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Rattlesnake
2004-09-04 15:17:47 |
mega smash a lord level smash that dose more damage but caused 2 rounds of lagg
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KingDragon
2004-09-04 16:40:04 |
um when examining a bottle i get this You look at a small metal bottle here.. This bottle has a cord allowing it to be worn around the neck. There is |
KingDragon
2004-09-04 16:42:12 |
just curious how long does an idea usually take to comple |
KingDragon
2004-09-04 16:42:25 |
complete sorry for typo :P
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Draeger
2004-09-05 00:21:58 |
remort for sprites, true fae!
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Feeble
2004-09-05 01:49:50 |
neutral aligned mages should not add anti-alignment flags to items enchanted
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KingDragon
2004-09-05 04:58:07 |
a mag/prs/clr/sor spell restore light: prereq magic light. adds to the ticks remaining on a light, side effects could include increased level, vaping,
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ArEs
2004-09-05 14:55:31 |
raise maxes on bows and crossbows to match the max raise on other weapons like spears and such
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Kingdragon
2004-09-05 19:50:49 |
an item that lets you save with keys. a keyring or something.
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Wiseman
2004-09-05 20:34:52 |
the message about the mobs weapon striking the shield when a chjarge goes off can be misleading - some mobs don't have weapons... I had a friend trying madly to disarm a weapon that didn't exist off the mob for several rounds
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Salib
2004-09-05 21:22:43 |
not sure where we put critizism on ideas, but....don't use ap---2359
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Blackout
2004-09-05 21:29:36 |
Maybe at level 115 give them a choice to remort into Any race thats not listed LIke Lizard or Gob or Elf
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Draeger
2004-09-05 21:55:41 |
allow sniping/ls UD just not with a poison'd arrow
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Shalineth
2004-09-06 02:20:20 |
a way to turn heighten senses off (without having to ablut) so we can sync hs at the start of a run |
Fizzby
2004-09-06 03:39:04 |
mushroom amulets shout really be on HELP STARTING GEAR as one of the items to be got as soon as possible. It's absolutely vital
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Siril
2004-09-06 13:37:11 |
be able to ls/snipe in arena
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Caballero
2004-09-06 19:30:12 |
more DEX causes one to fletch more arrows/attempt
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Kyijen
2004-09-06 19:59:40 |
put in a real clan system, making a zone with shops or
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Smaugg
2004-09-06 23:30:12 |
if you ungroup a charmed mob, it forgets that you charmed it, but is still charmed, even when you log off
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ZurOhki
2004-09-07 00:02:25 |
With triggers now illegal, would it be possible to have room messages when mobs repop?
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ProSatanOs
2004-09-07 01:24:30 |
lord+ should get a bamfin/out that displays when they recall or seek sanctum, It would be fun.
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Terror
2004-09-07 01:47:47 |
You look at a thief mark here... You notice a subtle mark on a dislodged cobblestone. You would need it in your inventory to learn more. wasnt it supposed to
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Caballero
2004-09-07 06:30:39 |
help avatarwest
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Hekla
2004-09-07 08:25:34 |
A berserker should not be able to be feared nor should they be able to flee when they are in berserk. That is kind of against the thing of being a berserker. A true berserk would fight to death without noticing that it hurts at all when in a battle.
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Antiriel
2004-09-07 11:18:04 |
how about changing bows so instead of them showing dammage how about giving them a restring bonus eg from (1) 60-65 (2) 66-70 (3) 71-75 (4) 76 -80 dont know how much relavence dammage have with bows hit nods dammage?
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Blackout
2004-09-07 14:06:39 |
Ok How about this Once you get your name on Help highest Maybe get a Prize Like a 10% bonus on exp?
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Kyijen
2004-09-07 14:31:16 |
maybe a total number of players on, just for personal stat keeping for peek hours, even the invis ones under "who"
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Waite
2004-09-07 16:45:59 |
spell drop message for savvy
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Draeger
2004-09-08 06:23:00 |
if you morph at 999, you get a boost on your lord stats or shadow
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Pliny
2004-09-08 12:50:59 |
add something to help train about training hp/mn/mv and mention that these can be trained with pracs but not with gold
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Aakesh
2004-09-08 13:35:03 |
A message of some sort when your corpse decays
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Caballero
2004-09-09 06:42:01 |
if you are INVIS, you need to have detect invis inorder to see your equipment
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ArEs
2004-09-09 14:53:24 |
get rid of the 3 charges of lvl 4 frenzy on cretelli tooth and make it type armor instead of type wand
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Finwen
2004-09-09 16:24:11 |
tell block (level) prevents character below level X from sending tells regardless of visibility
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Hideo
2004-09-09 18:36:59 |
noregen flag for rooms, no regeneration of mana, mvs, or hp possible on tic.
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Nixl
2004-09-10 14:32:21 |
Spell for clerics/prs/pal: Hand of Tul - Sends a cure light to the target anywhere within the same plane. Will be slightly heavy in mana cost. Beneficial for
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Ouija
2004-09-10 16:21:12 |
why can you use the practice command while asleep, but not the train command?
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