Ideas |
Blackout
2004-06-26 02:20:49 |
a Holy Path spell Like astral and teleport Just for Priest
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Blackout
2004-06-26 04:15:50 |
So what good are HOGs to Priest if they cant Start
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Salib
2004-06-27 13:07:12 |
the mud autoreboots after a certain number of days
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Salib
2004-06-27 13:30:31 |
spell/skill names should be denied for a player name
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Tzareth
2004-06-27 14:08:36 |
bemote: allows emotes or socials over buddychan
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Beau
2004-06-27 17:37:20 |
Avatar should have a "Hug an Angel" day
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Crunge
2004-06-27 22:13:23 |
let minotaur mobiles charge characters and knock
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Crunge
2004-06-27 23:02:12 |
"You cackle gleefully at Rift" there is no period in the
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Tammo
2004-06-28 06:19:33 |
room message needed for body brace |
Tammo
2004-06-28 06:47:03 |
room message for mental barrier needed
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Draeger
2004-06-28 13:34:03 |
reboot every week at least once
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Orion
2004-06-28 14:42:54 |
paladins should KILL players in arena
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Ares
2004-06-28 17:31:05 |
make it impossible to failed to reload a heave xbow 2 rounds in a row, no archer is that slow
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GoodKnight
2004-06-28 19:58:09 |
:) The help file for 'safe haven' states that ONLY 'ranger lords' may learn this spell. This is untrue as you can see through 'slearn safe haven'
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Tammo
2004-06-28 21:53:50 |
invisible is spelled wrong in help prompt symbols
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Itadakimasu
2004-06-28 23:39:13 |
lord expansion of charge shield, have multiple charge
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Sonea
2004-06-29 01:24:43 |
Perhaps a note of how much exp you lose when you choose to expire; currently, it states: "You have chosen to expire. Tul-Sith places a ball of light
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Tammo
2004-06-29 04:40:10 |
make sharpen be able to sharpen poisoned weapons as well, as long as there's no poison in them
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Jaromil
2004-06-29 06:40:32 |
lord level 200 psion spell, animate object, if successful infuses an item with temporary life adding its power to the psions, ie object becomes a floating object adding its modifiers to the psion, object is destroyed/used up if spell fails or when
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Abbadon
2004-06-29 08:41:22 |
add TUA to help remort
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Shalineth
2004-06-29 20:58:01 |
a private in-game notepad, used like playerinfo, for players to make notes to themself.
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Tammo
2004-06-30 01:04:48 |
"help speak tongues" references "help racial languages" but there is none
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Blackout
2004-06-30 14:56:57 |
lower pure touch to 25 Ithink 50 is lil too high since it dose the same as cure disease and cure poison
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Salib
2004-06-30 19:26:16 |
at lvl 1 lord, you can remort into a start-up race, for those who are human and dont like the remort races
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Jarlaxle
2004-06-30 20:02:09 |
in help shifts, airscape is listed, which is in fact the name of the area, not the plane. the plane is called AirRealm. either that or the plane itself is
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SerpSor
2004-06-30 23:09:06 |
any race/class that gets a spell to 100% should never fail. I mean if you know it to 100% how can it fail???
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Salib
2004-07-01 01:52:58 |
dsd should be able to rebuild into dems at lord lvl and then devils at a higher lord lvl
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GoodKnight
2004-07-01 02:15:45 |
Divine Might: Giving the caster +1 to Strength which also increases the max Strength of the caster by +1 for a brief amount of time.
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Nicolae
2004-07-01 08:32:45 |
just read idea log for sat jun 26, if low on flags why not raise the maximum of flags in the source?...
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Draeger
2004-07-01 11:29:46 |
be able to switch from numbers to adjectives on your hdl
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Tammo
2004-07-01 13:43:38 |
Somet utters the words, 'scramble'. - every time a psion casts a spell it shows 'concentrates deeply' like Somet concentrates deeply... (fandango)-
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Govannon
2004-07-01 13:59:07 |
quest item for archers idestructable arrows with possiblility for upgrading with more quest points at some later date
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Jarlaxle
2004-07-01 19:53:36 |
add hwo - highest without - to help acronyms
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Tammo
2004-07-01 22:03:06 |
update help shifts to show that stone AND earth work for
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Siril
2004-07-02 02:36:30 |
since you cant remort to start-up races, let remorts be able to remort again at the standard lvl
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Deimous
2004-07-02 04:01:26 |
a charge weapon skill only for mages like poison weapons is for rouges maybe on only certain kinds of weapons and much fewer charges than
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MEKRiTH
2004-07-02 15:35:48 |
vs throat to impair arcane spellcasting, vs
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Tammo
2004-07-02 17:29:15 |
be able to disarm an offhand.. either by default when the
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AreS
2004-07-02 17:50:06 |
i was holding a shot and my seeker failed to reload in time to fire thats total bug grr please fix
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GoodKnight
2004-07-02 18:03:50 |
Perpetual Courge: A skill which makes the Paladin invunerable to spells which cause it to flee.
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Hideo
2004-07-02 18:55:00 |
The ageless Decly asks 'Why throw away your life so wrecklessly?' should be "recklessly"
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GoodKnight
2004-07-02 19:57:25 |
Defend Ally: A skills which allows the Paladin to decrease (better) an ally's AC at a penalty of increasing (worsening) his own by twice the amount given.
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Shalineth
2004-07-02 19:58:54 |
a 'headcount' function where char can count group members in the same room with him. Makes sure you dont leave sleepers behind mid-run.
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GoodKnight
2004-07-02 20:10:24 |
A skill which would give the Paladin a small chance to rescue an ally just before it is slain, though the AC penalty will be more then a normal rescue.
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Naira
2004-07-02 22:07:16 |
Make HiE regen mana as fast as Elf. Elf get 5% faster mana regen right now, and after all HiE are the ones who get more mana, would be logical if they
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Tammo
2004-07-03 00:45:08 |
in the questpoints command in addition to showing current quest points, show how many you've ever had.. bragging rights or whatever
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