Ideas |
Mai
2004-05-11 04:56:13 |
i bet no one would notice if you secretly boosted werredan's spell damage once in a while
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Tevildo
2004-05-11 07:08:10 |
It would be nice if paladins got Purity and Immaculate earlier than priests and clerics - they seem the sort of skills that a Paladin would emphasise.
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Tevildo
2004-05-11 07:09:58 |
Skill Divine Favour - Paladin skill - This would give the paladin a large bonus to saving throws versus demonic spell affects (brimstone, demonfire, etc.) but would be based on their alignment, higher the alignment the greater the bonus, with low alignments getting a penalty instead
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Rafel
2004-05-11 09:48:29 |
tuataurs need to be added to help races, help tnl and help highest *flee*
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Utena
2004-05-11 12:15:41 |
incindiery arrows. Lord, 25ish. deals better damage than L, less that I, but deals burn damage next round, damages gear
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Utena
2004-05-11 12:28:02 |
boost scattershot damage - maybe a special type of scatter-splinter at lord
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Sepulchre
2004-05-11 14:49:48 |
add a third prompt so I can fit everything in without it bleeding
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Kazzin
2004-05-11 15:08:43 |
PP mourning drow. Room west of it. This room seems to have a one way door that mobs pile up in. Im assuming you guys are aware of this, esspecially by now but in case not *shrug* -NTT
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ShadowSerp
2004-05-11 17:15:16 |
feed back on the new lockboxs even out of lord lockboxs (level 160+) I still often times only get 1 to 300 coins from them and not even a gemstone most of the time
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Lechuck
2004-05-11 18:38:25 |
thought of QXL hate drc, so drc shouldn't be able to worship QXL. And if it can, it should have some changed effects on it. Since they racial-dislike eachother :P
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Tenchen
2004-05-11 18:46:25 |
homeshift prereq to planeshift, stop new lords from getting stuck on mid
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Cyria
2004-05-11 18:55:44 |
A "No experience" toggle like noexp so that people who wish to group with a higher tnl person at lowmort don't have to pass their groupies in levels and remove them from the group from the level disparity. Does not roll over when turned on. you will go to gain experience to 1 tnl and it will not carry experience gained. Or for 999 heroes who don't want to automorph. Thanks
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Nautilus
2004-05-11 18:56:08 |
Give a message to the player upon login giving his "who group" status (i.e., "You are currently on who group"
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Nautilus
2004-05-11 19:10:24 |
Reptile like races (dragons/lizards/draconians/firedrakes/etc) should periodically shed their skins and be at a period of increased-vulnerability
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Jobe
2004-05-11 20:47:54 |
make it where if you drink from fountian or spring makes your moves go up a little
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Myna
2004-05-11 21:13:21 |
warrior skill dirt kicking blinds a mob for a round
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GENGiS
2004-05-12 00:18:22 |
shun, cast on other needs a message to the caster
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Minmel
2004-05-12 01:06:58 |
allow people to multiplay lords and lowmorts at the same time, on the condition that the lord remains on the plane of thorngate
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Tenchen
2004-05-12 03:06:02 |
bashdoor should allow movement through said bashed door, but lag so that mobs inside if aggro can attack
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Ebnodon
2004-05-12 12:12:50 |
(typo) in inventory, you see "gold Dragon Orb"... when you brandish you see "The DragonOrb". One has a space and one doesn't.... wich ever's the correct way to write it.
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Mordrac
2004-05-12 13:16:56 |
Be able to change surge setting when asleep, since it's more of a configuration setting than a skill or spell.
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Kerdor
2004-05-12 13:39:23 |
allow lords casting locate object to see stuff on other lords
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Kerdor
2004-05-12 13:39:46 |
quickdraw - lord arc skill, when you run out of ammo, grabs the top ammo in inventory
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Crunge
2004-05-12 18:42:41 |
a survey command would be nice for racial survey. can't use survey unless you just look at a mob/player, and can't see survey from anything like health (ie look mob health, or somethin like that)
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Akio
2004-05-12 20:22:10 |
still not showing up on who fdk - am a lv 26 fdk
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Faraday
2004-05-12 20:59:24 |
when a players items get detonated by a mob, it doesn't say who's item was detonated. can this be changed?
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Draeger
2004-05-12 21:38:15 |
asn should be able t
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Crunge
2004-05-12 23:06:03 |
let tuataur eat corpses like lizards
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Tammo
2004-05-12 23:15:55 |
double restore values for lords
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Drakon
2004-05-13 00:02:54 |
help curse refures curse to specificly tul, shouldnt curse be dependant on gods rather than just tul? just interesting idea
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Shadowman
2004-05-13 02:38:00 |
Idea for possible coding solution to assist with minimum players needed for lord group. Create a transport "platform" that everyone enter before actual planeshift. Everyone on the "planeshift bus" so-to-speak. Possibly eliminates need to police. Allows immortals available to do more important work.
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Crunge
2004-05-13 08:57:55 |
hlist/slist level...displays what skills/spells you can practice up to that level...getting hit with spam for 98 levels past where I am is annoying at times
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Kerdor
2004-05-13 09:26:48 |
keep help loophole updated when possible
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Phrex
2004-05-13 10:08:07 |
is racial breath ment to do this?? I never thought it could kill eq like that: An Abbesicn Master's a Lacquered Reed Spear catches on fire and burns!
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Shawna
2004-05-13 11:55:56 |
slearn purity and slearn anoint both show paladins getting these at 'Lord level 0'. Neither shows on the list of skill/spells learnable by lord paladins. I assume there is a bug in this somewhere.
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NTT
2004-05-13 14:29:00 |
help racial-abr isn't working atm dunno why. Tried gno, dgn, hum, drc, fdk.
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NTT
2004-05-13 14:30:07 |
nevermind that, I see its been changed to just racial dgn for example. You can't check racials in your sleep however, that perhaps is a bug :p
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Jobe
2004-05-13 14:34:44 |
if you dont close pouches or satchals, if you get knocked down you spill out your stuff, also thiefs can stell stuff in the right area
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NTT
2004-05-13 15:34:00 |
Pros quest area Isle of the Beast seems to have some problem with mob gathering in a 3x3 field. Im not sure yet if its intentional or not or if they walk in or pop there but it seems like it might be too many.
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Taleth
2004-05-13 17:40:52 |
customized corpse rotting messages based on mobile race (undead would 'disappear into ash' more often, or whatnot)
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Kerdor
2004-05-13 18:20:43 |
prevent imm toy alts from showing up in last/help highest etc
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Menik
2004-05-13 20:18:22 |
eating steaks (the result of butcher) should heal a very small amounts of hps, now that eating cors heals. Would make butcher allllmost useful :P
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Mai
2004-05-13 21:34:33 |
stayarea flag for PCs. A way to punish, educate, or enclose (in the case of a quest perhaps) a player by prohibiting their leaving a given area.
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Utena
2004-05-13 23:10:06 |
a cloud for every plane
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Din
2004-05-13 23:59:59 |
Blindness doesn't stack with chaos channel
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SerpWAR
2004-05-14 01:35:59 |
I think regardless of race anyone who has a spell at 100% should NEVER fail unless your scrambled or have less than racial max trainable int, or something along those lines
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Puar
2004-05-14 02:03:46 |
auction should be completely automated so that no one will lie about something and make sure the people bidding have the money
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Neyne
2004-05-14 02:31:24 |
A shaman class. It would be a more physically-oriented spellcaster who deals with natural/divine powers. However, they wield their powers with their own durability, not their magical prowess (i.e. their str and con help them cast, not int). Therefore, an ogre or orc might be a superior shaman to a sprite or elf. I also imagine them as being decent melee hitters (in comparison to, say, clerics or magi).
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Mahogany
2004-05-14 10:00:59 |
Although this is a class spacific idea i believe the concept is aplicable to any class, but this example of the concept is spacific to clerics. Throughout the history of mudding it has always been: kill mob, get exp, regardless of class. Now it accurs to me that killing is not neccicarely what Clerics do. I propose that clerics get a reduced amount for killing, and that loss is compinsated by getting
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Ramkol
2004-05-14 11:28:35 |
Shield break skill - for warriors, weapon must be an axe type
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Mahogany
2004-05-14 11:49:46 |
magko
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Galladan
2004-05-14 12:35:50 |
Arcane Binding - mage/sor ritual that nearly always (no saving?) applies several negative status effects onto the target mob (say, ff, ego whip, weaken, curse, web, scramble). Ritual/lag remains active for X rounds or until one of the casters is damaged.
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Galladan
2004-05-14 13:57:09 |
at Somewhere in Lord...100...500 or 750 allow dragons one evolution to wyrm. Same sort of thing as with firedrakes.
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Stoneheart
2004-05-14 14:34:20 |
Not a bug per se. But aliased commands show prompt before and after execution. Normal commands are just after.
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Dargor
2004-05-14 15:18:15 |
have athiest enchanting randomly presence from any of the gods
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Galladan
2004-05-14 15:23:07 |
per earlier suggested idea for a dragon evolution, of course increase the tnl for those who evolve.
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Zerath
2004-05-14 17:42:02 |
I think there should be area socials. Socials that can be seen anywhere in the same area. e.g. Howl. <char> sits on his haunches and howls at the moon. (local) You hear the distant howls of a lonely wolf. (area)
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Hellown
2004-05-14 20:17:58 |
add a filter for beserk
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AzukA
2004-05-14 20:19:13 |
a spell that lets you bcast bioscan on corpses to see what specs the mob had...
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Xidori
2004-05-14 20:49:16 |
on help asn it says int is PR on help class its sayd dex is pr
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