Ideas |
Xanith
2004-03-06 04:35:51 |
have spec_guild_guard check both level AND rogue lore when considering whether or not to blackjack. a character must both have rogue lore and be the same level or greater than the guild guard to successfully countersign.
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Merlinn
2004-03-06 08:28:27 |
'gods light' lights up a dark room reaveling everything in it including all hidden mobs/players and provides light in the room for an x amount of tics prereq magic light
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MiNDeSTo
2004-03-06 08:55:33 |
are portal objects in areas suppose to drain?
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Faraday
2004-03-06 10:20:28 |
add a total mobs killed to the count command
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Khad
2004-03-06 12:26:04 |
detect undead/demon for priests?
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Tammo
2004-03-06 13:37:15 |
give sors surge 6/priests augment 6
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Durloff
2004-03-06 15:55:56 |
Lord level, Flash Parry, Gives bonus to parry but gives intense modifier to ac. Use your imagination
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Delia
2004-03-06 19:25:39 |
emote-able chatline, e.g., chate smiles.
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Starwind
2004-03-06 22:59:43 |
durration refresh spell, refreshes all durrations for the cost of 1.5k mana, cle/mag CD
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Mordrac
2004-03-06 23:09:49 |
Allow players to set their default recall somewhere other than Aelmon.
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LagMonster
2004-03-06 23:51:35 |
if someone is invis and their name is replaced with something, should his and her and it be replaced or masked as well
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Vash
2004-03-07 02:54:11 |
Have morph failures include stat reduction along with level loss. (stats lost can be re-prac'd)
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Ravel
2004-03-07 04:44:33 |
give priests remove curse at lowmort
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MakMorn
2004-03-07 10:24:47 |
Area healing brandishes should affect mobs also.
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MiNDeSTo
2004-03-07 10:52:53 |
a rog skill 'obfuscate' an advanced version of hide. When a rog enters a room and obfuscates, if done successfully before a mob detects them they will remain hidden from all aspects of detection until they move or attack. So if a rog moves into a room with a mob that detects everything and obfuscates before the mob notices them they are safe from being aggied until they move/attack(could
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MiNDeSTo
2004-03-07 10:55:59 |
cnt. ...and obfuscates before the mob notices them they are safe from being aggied until they move/attack(could possibly be detected by infrared) Different kind of rooms could also affect the chance of successfully ofuscating, times of day could also play a roll.
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MiNDeSTo
2004-03-07 10:59:51 |
spell 'algidity'. When cast on a person makes them invisible to the infrared spectrum.
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Devastant
2004-03-07 12:22:23 |
a search option for tasks on the mud would be cool.
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Patchwork
2004-03-07 12:25:06 |
allows heros to delete .. saves perhaps current events from occuring again, why> well end of the day if someone has a hissyfit and deletes in anger, then they should just be able to deal with it, this is a mud for all ages, and perhaps even have something togglable at hero saying if we delete its our fault not the imms ..
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Kingdragon
2004-03-07 13:46:22 |
i have a wonderful idea for a new spell or skill, think about how outlaws irl and in dungeons and dragons and other games like this can disguise themselves, the skill/spell would allow the player to make it look as though they wernt an outlaw to a shopkeep or a guard but it wouldnt work to well on mobs higher level than you
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Devastant
2004-03-07 13:52:32 |
maybe a priest spell that cures demonfire? should have some negative sideaffect and be at least lord 500 though
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Devastant
2004-03-07 14:23:01 |
cry social over-written by crystallize command. Make it weep or sob?
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AlexyAnna
2004-03-07 18:17:20 |
help meadow needs to be updated to reflect pantheon courtyard replacing enchanter tower.
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Tammo
2004-03-07 20:30:38 |
messaage for nexus being sealed.. from the other side
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MiNDeSTo
2004-03-07 20:46:25 |
would be neat on seal if when you typed it with no target it would close your last portal regardless of whether you are in the same room or not
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Kingdragon
2004-03-07 21:39:24 |
fine for outlaw should use demonbank i cant hold the amount of gold needed (76000 is 760lb i can only hold 750 if i dont hold anything)
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Slipshot
2004-03-07 21:39:39 |
Sor 1 utters the words, 'flash'.Sor 1 emits a flash of unholy light! when a sor blinds a mob with flash how about a blind flag
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MiNDeSTo
2004-03-07 22:08:48 |
it would be neat if the rescue command could be used to rescue said person from one particular mob aswell as every mob. So if some guy is attacked by 4 mobs you could rescue them from just one of them by typing 'rescue soandso badmobguy' could work well for dividing up the fighting if it was desired.
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MiNDeSTo
2004-03-07 22:11:01 |
would be neat if when fighting you could choose which mob you were fighting rather than being stuck on one then the next etc. when fighting multiple mobs. Surely there are some mobs people would want dead ahead of other less threatening ones.
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Takayuchi
2004-03-07 22:15:22 |
re: inferno peak - why not give pyrhaan his ring back, since it's second tier and not so desirable anymore?
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Faraday
2004-03-07 22:34:02 |
update page3 on sanctums guide, it still shows mars and not priests or sages
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Kerdor
2004-03-07 23:25:19 |
when reboot flag goes up - all chars in lag end lag so they have a chance to save/get set
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Kerdor
2004-03-08 01:21:01 |
have restores clear all lagstates
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Avari
2004-03-08 02:59:32 |
would a schedualed reboot every 12 hours or something reduce the lag that seems to build up?
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Entity
2004-03-08 03:11:50 |
ban random mean lords :)
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MiNDeSTo
2004-03-08 08:00:57 |
add suggested levels for areas in their helps.
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Chrois
2004-03-08 14:19:50 |
not 100% sure, but after 400 lvls of being down 2 wis, dex, and an int, i haven't gotten a subtwink. perhaps this feature is broken on remort races?
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Fizzby
2004-03-08 14:29:36 |
autoformat lines greater than 80 characters in notes to be 2 notes. It'll make note-writing considerably quicker
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Fizzby
2004-03-08 14:29:48 |
duh, meant 2 lines, not notes,*thwap self*
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Merkin
2004-03-08 17:39:36 |
mass death shroud learned able at lord 250 by sor
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Merkin
2004-03-08 17:47:43 |
replace tonya social with a crowbar social
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Firefist
2004-03-08 19:41:16 |
bring back cry
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Kukulc
2004-03-08 19:43:07 |
@#4453HP4364781404758-/-From above, An orken archer fires an arrow at you!An orken archer's attacks strike you 5 times, with ***DEMOLISHING*** force! [4113HP][4364][78][140][4758][-/-]
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Kukulc
2004-03-08 19:43:48 |
continuing the previous......how come it only did 200 hp of damage when i got hit for ***DEMOL? i think its a bug
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Longshot
2004-03-08 22:14:47 |
mithril arrow unused at lord afaik, I suggest moving it to hero 500, giving it a mana cost to fletch and producing unbreakable arrows for heroes I am not really aware if they pierce or not.
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Azlar
2004-03-08 23:14:28 |
poison that makes you more suceptable to magic
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SirDuncan
2004-03-08 23:18:13 |
notes
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Masahiko
2004-03-08 23:31:21 |
in help sharpen "Dulling may also remove enchants that have been placed;upon the weapon prior to it being sharpened." this is not true.
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Steelwing
2004-03-09 01:20:21 |
This isn't that bad of an issue, but could reading notes )i.e. note scan) be taken off the spam list. I got kicked off for reading my long list of notes not too long ago.
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Serpy
2004-03-09 03:02:19 |
when you you cast invis on yourself you get the following messages: "You fade out of existence." & "You shimmer and fade out of existence." seams kind of repeditive to me SerpWAR et alts *smile*
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MUNHiHAUSEN
2004-03-09 10:51:55 |
seal should work on the planar anchor too!
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Ether
2004-03-09 11:15:34 |
put item hps in examine?
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Ether
2004-03-09 11:16:50 |
a ranger spell that is +saving throw, would make rangers valuable at lord (unlike now ;))
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Noob
2004-03-09 12:15:08 |
lowbie map still has enchanter's tower in it
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Aln
2004-03-09 19:24:46 |
at bank at nom we have some at the other recall points
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Krelian
2004-03-09 20:08:54 |
lumina- spell for clerics and priests. basically accomplishes the opposite of globe of darkness
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MEEP
2004-03-09 20:09:50 |
what about a whetstone in plane STONE? that would rock
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Shawna
2004-03-09 22:44:10 |
remove ability to see a nexus open in the room you are in whilst sleeping
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Siras
2004-03-09 23:14:07 |
player shouldn't lag when a healer (such as aelmon) casts a spell.. since the mob is casting it..
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Grushnak
2004-03-09 23:58:48 |
Not sure if this has been addressed--or even if it's necessarily a bug--but buddy info shows me a message for when I log in/out... not sure I need to be told ;)
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Curve
2004-03-10 00:53:40 |
what about a poison type that causes blindness? only you'd need to cure it with cure poison/disease obviously, rather than cure blind
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MiNDeSTo
2004-03-10 10:00:06 |
let archers be able to longshot during combat at a cost to a round of damage to the current mob being fought
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Khad
2004-03-10 11:22:30 |
act suicide, when at low health, chance of suicide akin to martyr
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Utena
2004-03-10 13:20:09 |
racial worship benefits. Worshipping certain gods helps/hinders certain races
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Galladan
2004-03-10 13:46:22 |
a teaching skill above mentor other. As it stands, with mentor other I can teach up to level 27 skills...which isn't even enough to propogate new lowmort skills amongst lords without a trip to Cane
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Zyzzx
2004-03-10 14:47:15 |
Need more mobs in Neraka. :)
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Onatah
2004-03-10 15:27:48 |
lowmorts should get 0 exp when grouped with heroes, this trend of plvlers is ruining the lowmort game for newer people. Its no wonder everyone asks for plvls they can't get groups because everyone has some friend zoomin em through the lvls.
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Mordrac
2004-03-10 15:57:26 |
update HELP EXPERIENCE to reflect prs ability to get xp from healing.
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Roka
2004-03-10 20:01:32 |
Seeing as how conceal is 'concealing' the object, as well as adding the invisible flag, shouldn't it add the nolocate flag too? It would make conceal do the oppisite of illuminate, which I think would be nice..
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ReCurve
2004-03-10 20:38:33 |
how about a high level lord arc skill that lets us see explosive/ebony/etc arrow fatigue?
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Cenor
2004-03-10 22:50:24 |
make steel skeleton -dex and possibly more ac.
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Hideo
2004-03-10 23:02:22 |
if a portal is permanent, then chance of drain should be 0. This would prevent silly messages about being magically drained by a trapdoor or a hole in a shack.
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Tammo
2004-03-11 00:31:26 |
since 'help sor' says that sors 'dabble in the undead'.. have a spell to raise a mob corpse for a set amount of ticks (5?)! This might be useful for immolation, but doesn't allow enough time to abuse the "charmie" for portal points or other things.
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RecUrve
2004-03-11 13:26:06 |
we should change all references to "Lizard-Man" to say "Scalykind" instead so we're not gender-biased.
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Faraday
2004-03-11 15:22:16 |
help quest team is outdated. also, help quest-team points to read help staff, which either doesn't exist or is conflicting with help staves.
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Tammo
2004-03-11 17:01:07 |
if you cancel reply someone and you're invis, the person being reply canclled should see Someone, instead of the name. assuming it's a lower level person being cancelled
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Kekoa
2004-03-11 19:04:28 |
update help class to include priests
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Boofkin
2004-03-11 19:06:20 |
drop message for when barbed arrow affects fall
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Aln
2004-03-11 22:01:37 |
might not be something that is willing to do but how about this. Your fighting skills decress as your hp go down.
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Dox
2004-03-11 22:08:51 |
drop min remort level to L100 - more people would be inclined to remort min that way
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SerpWAR
2004-03-12 00:43:59 |
since lords tend to die much more often than heros, as well as do they tend to get less exp per run, and as such level up much slower I thought it might be nice if lords had a chance to gain back a stat loss due to death every 5 levels instead of every 10 levels. Esp as your tnl raises with higher levels
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Kerdor
2004-03-12 11:27:29 |
rename watershapes to show better which slot they can be worn on. generic name makes it hard to tell if it's at woe
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Elgar
2004-03-12 12:14:51 |
a god that reduces xp lose on death but has downsides in other catergories
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MakMorn
2004-03-12 16:14:57 |
Hero+ chars should drain experience from lowmorts. Too many players are coming to hero with no idea how to run in a group due to pleveling.
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Karnihm
2004-03-12 17:17:33 |
Class specific special ability of use every day or 24 game hours. A special attack like 'Flaming Will' for psionicists or 'Disemboweling Cut' for warriors or 'Critical Stab' for rogues, etc. Modifier something like Strength multiplied by Wisdom? Something completely separate from other classes which will probably be forgotten about until the PC gets in a lot of trouble or angry at a mob. Something there
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Newton
2004-03-12 18:34:09 |
I know it's small and minor, but it would make sense if archer fletch kits decreased in weight corresponding to the amount of uses it has left, since you're using up the materials
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Masamune
2004-03-12 21:44:51 |
Remove 'sage' from the randomly-generated titles for the mage class
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Roka
2004-03-13 00:25:06 |
QUEST TEAM: Reduce cost of unbind to 800, not 1.8k, thats outrageous :p
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Ryoga
2004-03-13 01:24:36 |
one hand style. Monk 999 hero or lord skill. monk forgoes all attacks and blocks higher than normal. any attack that does get through does 20% more damage than normal. purely defensive skill
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