Ideas |
Ebnodon
2004-01-31 03:58:53 |
add a "page pause" help file
|
Brilliant
2004-01-31 05:42:40 |
give rangers throw weapon skill
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Highlander
2004-01-31 05:43:31 |
autopull on as default when starting as a new character
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Ragwort
2004-01-31 10:06:05 |
put the Help highest in Alphabetical Racial order for easier reading through :)
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Starwind
2004-01-31 11:26:10 |
berserk for warriors, w/toggle to turn on or off
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Rizzen
2004-01-31 11:35:22 |
make the stats on lowmort wields and bows at their max or make the skills to change them available earlier..some people dont have hero alts to strenghten their lowmort gear
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Cien
2004-01-31 13:18:39 |
make the who list show classes for hero/lord
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Ether
2004-01-31 14:06:19 |
a skill that allows psions to see weapons on the ground when they scan. they can link their minds to 2 weapons and when they fall and they scan they know where they are.
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MakMorn
2004-01-31 14:38:28 |
When you are fighting a mob, any level character can target that mob if not in the group. This can lead to kill-stealing since it gets around the normal You can't join combat if not in a group error message when you initiate combat with kill instead of a cast.
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MakMorn
2004-01-31 14:39:48 |
bah. didnt specify that any level char can target the mob with a spell. sorry.
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Ether
2004-01-31 16:01:16 |
enchant armor with a bit of a change, its not -ac its -saving throw, make it so it doesnt raise lvl, but can only be cast on an item once? it would be kinda neat, lord mage or cleric spell.
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Ether
2004-01-31 16:33:27 |
tor ups armor opt by 5% for wars?
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Terror
2004-01-31 17:29:57 |
i think you should give +10 mana to all chars who were created before the 10/10 gains because i have 101 while people who just created have 110 even giants...
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Kruel
2004-01-31 17:39:00 |
give a notification when someone leaves the group
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Devi
2004-01-31 18:02:56 |
can
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Rone
2004-01-31 18:08:37 |
remove automorph, put in tnl tiering for ppl that stay at 999 and continue to level, maybe half gains too
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Delia
2004-01-31 18:12:05 |
recall (anything) shouldn't default to recall command, so when you're trying to recall location and typo you don't accidentally recall, and so you can type recall loc
|
Utena
2004-01-31 19:11:55 |
a demonbank courier stationed in sanc s with random says encouraging players to make use of the demonbank
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Ether
2004-01-31 20:02:03 |
change the color of deception when the mob removes gear make it cyan or white maybe. its rather difficult to read and know if the spell worked. thx
|
Xealot
2004-01-31 21:46:18 |
Have weight of weapon(s) wielded check against player's STR more often. Currently if they have the strength to wield the weapon, and for some reason they become weaker, the player continues to wield the weapon even if re-wielding the weapon with their new STR would be impossible. Perhaps add some code to have the weapon drop/remove if a change in STR makes it too heavy to wield while using it.
|
Kingdragon
2004-01-31 21:58:33 |
Uh-oh. The terra-kan has challenged Kingdragon to a duel. Will you be its second? it was challenging me is this a bug?
|
Tenchan
2004-01-31 23:49:07 |
an inhanced peek that lets you see in bags
|
Starwind
2004-02-01 00:13:11 |
frozen pizza as a throwing weapon
|
Psionara
2004-02-01 00:19:16 |
add keyword vest to the Vest of the Hawklord
|
Farylli
2004-02-01 01:11:06 |
colors should be incorporated into the score screen to make it easier to read seeing as how a lot of it is jumbled together
|
Kychelybhyn
2004-02-01 02:23:14 |
fix herolist, it stops in the middle of a name in the f's at level 14
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Kymranth
2004-02-01 02:59:12 |
decrease lag on violation
|
Mimi
2004-02-01 03:32:02 |
Just a note to the implementors, bandwidth conservation is something to keep in mind when implementing future skills. Things like people staying login for hours to clear taint are no good for bandwidth conservation purposes.
|
Radiax
2004-02-01 10:57:13 |
unpractice stuff!
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Levanadel
2004-02-01 13:02:22 |
you should be able to pick up parts of piles of coins
|
Nautilus
2004-02-01 13:43:22 |
Help UD has this line: "Div potions are not allowed?" One would hope the help file would answer that question.
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Kruel
2004-02-01 14:39:29 |
typing prompt2 with no argument resets the prompt and not turns on or off as the help file says
|
Ceros
2004-02-01 16:20:38 |
during "tell" messages, the name should be displayed even if the sender is invisble
|
Lagmonster
2004-02-01 16:57:58 |
removing hangover is a grave misjustice to role playing and should be brought back for the betterment of avatar
|
Baku
2004-02-01 17:25:59 |
How is a container more than full of something?
|
Nore
2004-02-01 17:35:10 |
Allow non-remort drg/trl/spr/grf to rebuild at level 50 into a level 1 character of the same race/class and new name. That way people who like remorts and just hate the stupid name they are stuck with will rebuild and hero them. Would cut down BIGTIME on selling of these races and encourage people to play them instead of holding them for value.
|
Baku
2004-02-01 17:42:05 |
Buddy channels should ignore invis (ie my clan can see me)
|
Gil
2004-02-01 18:12:09 |
Bless and Curse aren't god-specific, but the same god can bless and curse you at the same time... maybe one could cancel the other out, if it's a sac-related bless or curse?
|
Gil
2004-02-01 18:14:22 |
Not much is done IC in this game. Alt spelling kinda ruins it, y'know? Not sure what could be done about this...
|
Gil
2004-02-01 18:18:42 |
Kobolds could have racial rabies!
|
Tippin
2004-02-01 19:44:52 |
note
|
Durloff
2004-02-01 21:59:56 |
As previously ok'd skill set for sages "recite" enhancement ability- 3 tiered. Lowmort:rehearse -message:Durloff starts to rehearse the spellbook "Ur". Hero:Chant message- Great Zephyrs surface up as Durloff chants the words from "Depths of Geomancy!" Lord:Annunciate message- "A scroll of "Etheral entransment blazes as the scribblings dancing into the air!" Ok so the messages are my own idea but do as
|
Kymranth
2004-02-01 22:24:46 |
sorcerers should get chaos channel, after all who is more chaotic than a sor
|
Durloff
2004-02-01 23:12:28 |
Aura stasis? Reduces portal drain losses
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Munhihausen
2004-02-01 23:39:54 |
racial sneak should last as long as racial move hidden does
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Tammo
2004-02-02 00:09:56 |
Capacity is 700 kg. <-switch to lbs?
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Paxon
2004-02-02 00:10:55 |
need a message for caster when trying to frenzy tranquil races, there isn't one atm.
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Carnage
2004-02-02 00:17:03 |
approved
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Tara
2004-02-02 05:07:51 |
since there is only one jeweller in midgaard that can etch... could we A) make it a safe room, B) make some more mobs that etch?
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Awyerelm
2004-02-02 05:43:07 |
think a few idea'd this allready, but as soon as the link goes, even if for a second, turn on no imp/decay of corpses.. ITs really annoying to loose all gear to router crash and not being reimbursed for it :( .
|
Nydeab
2004-02-02 05:53:14 |
goodnight or 'night social
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Wiseman
2004-02-02 06:36:40 |
examining bags shows that they are still listed as weighing and holding (x) amount of kg (rather than lbs)
|
Soulblight
2004-02-02 09:13:19 |
shouldnt racial kick be at least the equivelent dammage of normal hoof?
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Rizzen
2004-02-02 10:41:24 |
archer skill hamstring..be able to target the hamstring on a fleeing mob to keep them from fleeing
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MunhIhausen
2004-02-02 11:02:09 |
can we have garrow's room and rietta's room not cursed so we can teleport to them? it would make things more convenient.
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Tara
2004-02-02 11:06:14 |
if an item is in donation, over-ride nolocate flag when locating object
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MunhIhausen
2004-02-02 11:10:35 |
we should have "invince" and "steel" socials
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Quickblade
2004-02-02 12:04:36 |
allow one step beyond devotion, become a zealot, mebbe another mod or 2 and perhaps a god-based skill spell to prac *of course becoming a zealot should be damn near irreversible.
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MunhIhausen
2004-02-02 13:46:50 |
we should have a ritual for 3 or more psis where they can merge into a giant floating brain and cast an advanced fandango for massive damage.
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Glottis
2004-02-02 13:49:42 |
Enai's 'kamikaze weapon' idea... dancing+detonate combination.. have it do damage like dancing weapon, but if it PIERCES the armor then do double/triple damage
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Glottis
2004-02-02 13:50:27 |
since it pierces armor and then explodes inside the mob, damaging inside organs, and possibly killing it in one blow, which would splatter item type 'entrails of...' around the room. Yeah!
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Nadreck
2004-02-02 14:32:34 |
absolution -- adds 500 to your alignment. Also give it a placeholder in the affects list so it can't be cast on the same person more than once in a given time.
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Rysak
2004-02-02 14:59:26 |
an option or seperate spell for locating objects on only players or mobs
|
Utena
2004-02-02 15:17:31 |
haste spell - each tic counts as 2 as far as regen and spells count down. should also provide nominal hr gain as well, but 300tic lag
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Kerdor
2004-02-02 16:16:53 |
it'd be nice to have a way to identify items in a shoppie mob so we have a better idea of what we;re buying than level/cost. You wouldnt buy a TV only knowing the cost and size would you?
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MunhIhausen
2004-02-02 17:14:50 |
i'm sure this has been suggested, but what about some dark embrace continuous gear?
|
Gothmog
2004-02-02 18:17:47 |
How is it that psi spells like death field and mindwipe do increadiblely huge ammounts of damage to the caster and not an equivilent amount to caster and mobs?
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Gothmog
2004-02-02 18:19:45 |
For example: my death field is now doing 1800hp damage to myself occasionally, much much more than it does to mobs through sanc. And mindwipe should you cast it on yourself does 1/2 hp damage nomatter what, so up to 6.5K to Brock :P. just wondering if this is a bug or intentional
|
Hellown
2004-02-02 22:38:44 |
make sors automorph at 666 just coz its cool
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Mithrac
2004-02-03 00:18:20 |
Perhaps some throwable weapons could be specialized for the skill. For example, multiple shuriken could be held in the offhand, ready to be thrown. A player using them would do little melee damage without an open hand skill, but considerable damage throwing them.
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Mordrac
2004-02-03 00:25:24 |
add Retired status to HELP DOMOVOI
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Kerdor
2004-02-03 00:39:53 |
change group leadership limits so they add lag/negative affects instead of a hard group limit. too many people are too hard to manage, and makes things slow for all involved
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Ajantis
2004-02-03 05:21:04 |
sandal
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GReNDeR
2004-02-03 08:24:06 |
psi skill that lets them know when they have been scryed, why, I dunno seems like something they'd be able to detect.
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Starwind
2004-02-03 08:25:15 |
throw exotic, ability to throw weapons other than throwing weapons ( eg baron's sword dark flaming blade, ect. any weapon thats not regularly thrown)
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Azlar
2004-02-03 08:42:49 |
dancing weapon type area spell
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Psionara
2004-02-03 09:52:02 |
psi spell heat metal :)
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DEUCE
2004-02-03 10:15:15 |
cell adjustment should work against new poisons like medicine does.
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Baku
2004-02-03 10:32:39 |
Identify could show what postition on the body an armor goes - ie Held, Around Body, etc.
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Baku
2004-02-03 11:09:10 |
Skill for non-magic users (war, rog, mon, or arc - pick whichever) that throws dirt into the eyes of the opponent. Same effect as blind spell.
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Baku
2004-02-03 11:10:36 |
Invis people on your buddy channel should show up when you use the buddylist command, as the buddy channels are often used for clans and such.
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Baku
2004-02-03 11:30:19 |
Last could show a player's title as well... maybe?
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Baku
2004-02-03 11:35:05 |
help death refers to see also: HERODEATH, which doesn't exist.
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Baku
2004-02-03 11:43:47 |
A social for the badger song! :)
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Baku
2004-02-03 11:45:59 |
A quest where you fight Nom! C'mon, how cool would THAT be?
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Crunge
2004-02-03 11:54:32 |
runquit
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Crunge
2004-02-03 11:54:37 |
oops
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Gynamede
2004-02-03 14:22:54 |
Add message to when a buddy logs off to buddyinfo. If not why?
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Gynamede
2004-02-03 14:24:03 |
All members on same buddyset visible to each other reguardless of spells and other enhancements (with exception to imms on same buddyset)
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Nicolae
2004-02-03 15:00:15 |
a spectral race ( ex, displacer beast is a spectral creature )
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RockMonster
2004-02-03 16:20:17 |
score needs color everything seems just jumbled in there now
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Ragwort
2004-02-03 17:24:29 |
Maybe give the Tul-sith msgs for invince only if the cleric is worshipping Tul-sith, otherwise make it to default deity ..
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Hiss
2004-02-03 18:31:55 |
make it so you can ctr say kick without always returning to default palm
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MunhIhausen
2004-02-03 18:32:45 |
can we have a wumpus social?
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Kerdor
2004-02-03 19:07:09 |
modify lord sharpen so it actually works? It's not fun exploding 2/3s of everything i try to sharpen.
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MiNDeSTo
2004-02-03 19:43:50 |
be able to lose limbs in combat and have them remain gone until death or they are regenerated(troll only) or have them magically reattached(cleric cd) When limbs are missing you can't wear the gear that normally goes there if your head gets severed its insta-death(rare) same goes for mobs! Thanks
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Baku
2004-02-03 20:59:44 |
Status tags that show up when people try to send you tells - things like *soandso has just gone to get the phone.* I know that this can be done with AFK, but it let's group members know that you haven't abandoned them and you will be right back.
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Baku
2004-02-03 21:01:08 |
In the spirit of status tags, there could also be one that shows up in the who command that shows players who are online to help newbies, enchant, etc. Something like 'who newbiehelp' or 'who enchant'
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Baku
2004-02-03 21:02:01 |
Sorry, one last thing: 'who spellup' :) Because sometimes I just like to help people, but don't know how to let everyone know.
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Tara
2004-02-03 22:04:15 |
a depo all.gemname command
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Baku
2004-02-03 23:20:52 |
How about some quests that reward evil and misdeeds?
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Tokin
2004-02-03 23:37:37 |
help highest: sag should be sge?
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Wayland
2004-02-03 23:38:54 |
please check ideas@outland.org ideas for 8 spells / skills submitted today Thank you
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Durloff
2004-02-04 00:01:33 |
Alchemy idea: potions/coctions able to strengthen the base ac of an item by 1 point no more
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Durloff
2004-02-04 00:01:59 |
than its current max base per tier. E.g. base 10-11 11-12 etc. Items with large enchantments
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Durloff
2004-02-04 00:02:30 |
have a large chance of exploding, and harming the sage attempting the ability.
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MunhIhausen
2004-02-04 00:05:35 |
we need a spell that worsens saving throw on the target
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Baku
2004-02-04 00:23:25 |
When wearing Ring of the Rat, someone cast Faerie Fog in the room. I was revealed (invis was removed) and the message said 'You are revealed!' but the message in white 'You are no longer invisible' didn't come up until I took off the Ring. My complaint is that it's a bit easy to miss that you are vis, so can the message in white be displayed when I go vis?
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Tara
2004-02-04 01:41:45 |
in the position slot of group, if the player is afk, show it. (example: 1249 TNL Position - Sleeping (AFK)
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TLara
2004-02-04 03:05:56 |
A config +oldscore to allow us the old score back.
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Tara
2004-02-04 03:24:40 |
a -30 or -25 ac wield for lord AC sets..
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Baku
2004-02-04 11:34:47 |
A spell that casts Identify so that another person can see the results. This could be used in helping non-mages, as well as used to show off your twinky enchanted gear.
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Rizzen
2004-02-04 13:18:29 |
give monks a staff to use as a weapon upon creation since they cant hit worth a darn until later
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Awyerelm
2004-02-04 17:07:34 |
disable autosplit for archers!
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Awyerelm
2004-02-04 17:07:41 |
meant that for sorcerors
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Awyerelm
2004-02-04 17:07:48 |
since they are greedy and stuff!
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Awyerelm
2004-02-04 17:21:40 |
skill recovery skill! reduces lag on trip fails. (hero 101 for all)
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Awyerelm
2004-02-04 17:23:33 |
have rxa athiest exp instead of -exp
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Cuendillar
2004-02-04 19:21:44 |
but it's still half duplex
|
Cuendillar
2004-02-04 19:21:47 |
gah
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Tara
2004-02-04 19:43:58 |
since new herothank options, i think we should upgrade namethank to make it worthwhile. Namethank (only allowed by imms i believe) should give 2hp/mana/moves/pracs all at the same time..!
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Cuendillar
2004-02-04 20:07:09 |
Can disconnect self with 'disc immname' :>
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Tenchen
2004-02-04 21:32:51 |
Can we have an automated gambling service on open UD battles? add more excitement to the carnage!
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Nali
2004-02-04 22:08:13 |
angel info, includes login and off of angels, as well as deliverance and other angel things..
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Kyandra
2004-02-04 22:16:26 |
slearn cure serious is broken, it says -1 for most hero sublevels
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Tammo
2004-02-04 22:26:47 |
would be neat if psis had something to explode thrown items coming towards them.. would have to be automatic or something i guess..
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Ebnodon
2004-02-04 23:06:58 |
add a skill(or spells) for psi and mage so that they're able to see through renames (to see the real object). Since they create the rename they should have the ability to see through it.
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Deanna
2004-02-04 23:34:40 |
detect sneak
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Maglak
2004-02-05 00:28:00 |
give dalthane and anessa a help file
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Utena
2004-02-05 01:03:19 |
potions that when quaffed send you to aelmon. would work during translock so people can get to a central location without messing up their recalls
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Tara
2004-02-05 06:22:26 |
make acid rain lag one round lag only like disinty
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Tara
2004-02-05 07:07:38 |
When casting awen on a character of different alignment, you get the message bout your god doesnt like so and so, since you are still casting the spell, they should get the holy spells, armor spells, and bless and sanct, but no protection evil/good and frenzy.
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Baku
2004-02-05 10:37:44 |
mana-regenning potions! ...please??
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Mordrac
2004-02-05 12:49:19 |
Skew practices used to learn spells and skills based on class. For example, a warrior should learn physical skills faster than spells, and vice versa for a mage.
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DEUCE
2004-02-05 13:13:45 |
can we have an obfuscate spell to add no-loc
|
DEUCE
2004-02-05 13:13:59 |
can we have an obfuscate spell to add no-loc flags to items? perhaps at lord level for mages?
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Kerdor
2004-02-05 15:10:23 |
let characters throw other characters for a lark and boosted damage
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Mordrac
2004-02-05 15:22:44 |
Unique class-based mana regen rooms. For example, a cleric would regen mana faster at shrines and other spiritual locations, a sorceror at foci of evil, a mage or psi at a room associated with lore and intelligence.
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Iceman
2004-02-05 16:21:35 |
hmm mobs catching dancing weapons, rational when catch weapon is imp'ed
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Nicolae
2004-02-05 16:29:21 |
c 'sleep', wake, shouldnt you be able to wake someone from sleep? no matter if its magical or not?
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Nicolae
2004-02-05 16:29:35 |
nm stupid question ignore my last idea :)
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SlythO
2004-02-05 17:00:08 |
how about the ability to put things like ac/hr/dr/save vs. in our prompt?
|
Kesri
2004-02-05 18:01:37 |
action
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Might
2004-02-05 20:59:16 |
gargoyles should get boost until lvl 10
|
Might
2004-02-05 21:22:28 |
but a filter on the don room os no mod, bonus, or trash gear gets in
|
Makutu
2004-02-05 22:45:17 |
color bleed into prompt line from help highest
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Kymranth
2004-02-05 23:29:38 |
allow demonbank to carry cash from you to the bank but at a higher cost than other uses, say 25%
|
Radiax
2004-02-05 23:31:19 |
insured gear cant be picked up/imp'd/sac by anyone except the person it is insured too
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Tara
2004-02-05 23:42:00 |
had a problem with insured items impd again, can we raise the timer on imping insured items, or add a no_imp flag or something?
|
Tune
2004-02-05 23:57:08 |
can the spell command have a carriage return after it so it doesn't mess up prompts?
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Kruel
2004-02-06 00:00:13 |
ud viewing room should be no-social, no-pose to cut down on spam
|
Kerdor
2004-02-06 00:27:47 |
change thren so it functions with minimum of 1/2 the lords online rather than the base amount on. would make off-peak thren easier
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Tara
2004-02-06 01:28:15 |
make bless prereq for awen
|
Tara
2004-02-06 01:30:14 |
we have protection evil items, but we need some protection good items for evil chars
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Kerdor
2004-02-06 02:41:11 |
lord war ritual bladeforge - converts a base hero weapon into a double hr/dr; max range 00-03, level 128 result. requires 4+, prereq repair, lore skills
|
Tevildo
2004-02-06 10:41:49 |
detonating weapon skill names - suicidal weapon, explosive embolada (an embolada is a form of samba), suicidal samba, ruinous rumba, final fling, last laendler
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Carnage
2004-02-06 11:51:38 |
since werrebocler is in the quest catalog how about adding a portion of the help for it so a help that all can read so folks have an idea of what it does
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Draco
2004-02-06 13:25:35 |
Make all ticket items respond to the keyword "ticket" even if they do not have it as a keyword (to disable locating of new, "unknown" tickets), this will help everyone avoiding to give wrong items to mobs in safe rooms, it's impossible to get them back without any help from above :)
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Draco
2004-02-06 13:26:48 |
Addition/Alternation to previous idea, Mobs who accept tickets, could reject all items, not only "wrong" ticket items
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Draco
2004-02-06 13:32:37 |
A room flag that allows only 1 mob/room and no player limit, could be used for Lord areas with many mobs in a "secret" room, and only one mob leaving it, suprising players each time they go to that area :)
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Draco
2004-02-06 13:36:08 |
Doors that close after a mob leaves the room, just like the secret door in Midgaard jail.. Could be used to make unique areas with rooms like I described in my previous idea, the door could be closed until next reboot, so each reboot would spawn a "new" area :)
|
KanKeishi
2004-02-06 14:58:14 |
implementing racial swim as racial water breathing, either active, or permanent, including all fatigues normally required, if active. This would achieve the same goal, unless I'm mistaken
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Durloff
2004-02-06 15:35:03 |
Higher level double parry skill-Allows one with double parry to attempt it against multiple enemies as
|
Durloff
2004-02-06 15:35:14 |
to make the idea of whirlwind work better.
|
Durloff
2004-02-06 15:39:53 |
skill name: Flank deflection? circumvent? countercross? Windmill block?(yuck), outflank?
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MunhIhausen
2004-02-06 17:15:26 |
we need a "rub" command to remove keywords from an item, similar to etch
|
Bad
2004-02-06 18:05:30 |
put a chart in help practice or help wis that tells how many pracs you get with how much wis
|
SlythO
2004-02-06 18:15:21 |
code a different set of racial damage mods for rogues, like for archers, so that the races who should be good rogues(the nimble stealthy ones) are, instead of the big and stupid races that are now.
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SlythO
2004-02-06 18:15:31 |
p.s. that was syl's idea.
|
Mabelrode
2004-02-06 18:19:35 |
Something like charge shield for weapons, allowing you to detonate a spell against the target you hit.. Vampire touch should be one of the options. ;)
|
AzukA
2004-02-06 18:48:17 |
racial tranquility doesnt show up on bioscan
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Awyerelm
2004-02-06 18:58:26 |
typing hel should be a syntax for held shot, NOT help help
|
Utena
2004-02-06 20:31:35 |
war skill mass smash - sieghard smashes everyone in room sometimes, why cant heroes?
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Faraday
2004-02-06 22:52:04 |
lowmort sor spell level 20's- swarm of locusts, single target damage spell which calls a swarm of locusts to attack with a chance to lower the mobs to hit by 2 and a chance to affect it with a festering bite (disease) which can reduce con by 2 for a few ticks
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MakMorn
2004-02-06 23:19:02 |
Sorceror spell level 20-24. Chaos Hand: Using their demonic contacts and allies, a sorceror can conjur a fist of spectral energy to damage their enemies. This spell costs a small portion of the sorceror's life force to open a pathway for the energy to be channeled from the demonic planes. Cost is 10-20 hps per cast + mana cost.
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MakMorn
2004-02-06 23:21:54 |
Sorceror spell level level 40-42. Soul Lash: Maintaining contacts with their demonic allies, a sorceror can assault the very soul of an enemy with a lash of pure energy drawn from the hellish planes their allies live in. Cost is 10-20 hps per cast + mana cost. Has a possible side affect as per ego whip due to the torture being inflicted upon their enemy. Pre-reqs: Vampire Touch.
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MakMorn
2004-02-06 23:22:15 |
For Chaos Hand sent in above, pre-requisites of Corruption and Chill Touch would be good.
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MakMorn
2004-02-06 23:24:38 |
Make all sorceror potions self-only and reduce the hps needed to make each set of potions slightly. It is currently 250 hps per 'tier' of potion. 200 or even 175 would be better especially if they are made self-only. If its not possible to do this, perhaps drinking of a single potion could have the side effect of reducing the users alignment by 500, drinking blood is not very angelic.
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Starwind
2004-02-07 00:09:22 |
more cd's for warriors, possibly lord lvl ones...
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Nautilus
2004-02-07 00:22:54 |
typo in "help absolve": it says "Preist"
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Starwind
2004-02-07 00:24:34 |
allow spells command to only show spells you have practiced rather than all avalable to you
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Kesri
2004-02-07 00:30:33 |
in addition to demonseed (or a modification of): a race fathered by human men seduced by demonic women. "born and raised in hell" would actually be true for these kids! you could even work in terms like succubus (succubi? succubim?) in the background story.
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Nautilus
2004-02-07 00:31:45 |
In help "HOLY SPRING" the 'y' is lowercase. (very cool looking class, just picking nits)
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Bladedancer
2004-02-07 00:33:01 |
typo in help remort. i'm guessing psi remorts to sor at lord 150, and monk remorts to priest at 150
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Nautilus
2004-02-07 00:33:16 |
priest has sanctuaryat L23, but protection good is a pre-req (which a priest doesn't receive until hero)
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Nali
2004-02-07 00:33:38 |
Priests get divinity at 50, yet they get ID at hero 7... is this supposed to be right?
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Mordakal
2004-02-07 00:45:33 |
List Prs on help highest
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Xyriandar
2004-02-07 00:46:56 |
When you type hlist or slist with a faulty parameter, you get the message: Enter no class for default, or one
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Xyriandar
2004-02-07 00:47:17 |
Come to think of it...so is arc
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Tara
2004-02-07 00:47:57 |
super troll race! uber regen and take triple damage in sun! woot!
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Starwind
2004-02-07 00:53:30 |
angelfire cd for priest and or cleric, almost same thing as demonfire :/
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Xyriandar
2004-02-07 00:53:40 |
Priests learn the aegis macro, which lists invincibility as its prereq, at level 48. However, they don't learn invinc until Hero 89! Perhaps sanctuary, which is a notable absence from aegis, was meant to be included as the prereq?
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Starwind
2004-02-07 01:09:40 |
barbarian as rebuild for warriors :P
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Starwind
2004-02-07 01:09:55 |
assassin/ninja as rebuild for rogue
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Tara
2004-02-07 01:13:45 |
priests need a make brandishable spell/skill!
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Starwind
2004-02-07 01:13:53 |
hmm with "repentance for sin" - ex. priest stuff will we soon have vampires?
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Tammo
2004-02-07 01:57:54 |
instead of calling "its" lords, call them lards. ex: Lard Phrog is here.
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