Ideas |
EvenSong
2004-01-17 11:05:34 |
give the immortal statues the keyword of the name of the immortal the represent
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Tara
2004-01-17 11:36:12 |
make earplug filtired work for all, even when you say the word yourself, blink.
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Ramko
2004-01-17 11:39:32 |
deposit all gems
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Tara
2004-01-17 13:24:44 |
the 'grass boots' that replaced woozle shoes, can you plz add keyword mudd to them? thats what they have in name :p
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Tara
2004-01-17 14:28:17 |
make air armor last permanently. i like to use it.. its pretty.
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Tara
2004-01-17 14:55:41 |
no align flags for sol
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Tara
2004-01-17 15:56:05 |
extend pinfo size a bit
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Amyrok
2004-01-17 15:56:38 |
add wts (want to sell) and wtb (want to buy) to help acronyms
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Tara
2004-01-17 16:30:46 |
add to the skin cor help file that there is a chance that it can mess up and you wont get what you set out for, no one is a perfect skinner!
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Blink
2004-01-17 17:28:05 |
a boggle game!
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Utena
2004-01-17 19:19:02 |
advanced form of fleeing shot, autofires on the mob you're fighting fleeing, much as the rog skill does
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Tara
2004-01-17 19:38:21 |
in look when it says soandso is in the middle of doing something, (thren) since they are praying and stuff, can should (hear? :p) see what they are praying for or whatever, basically, Can we get the persons name that person is threning for? :)
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Kymranth
2004-01-17 20:53:11 |
a message when the positive effects of taint wear off? yes i know i can check affects but other spells have messages....
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Utena
2004-01-17 22:12:41 |
have all damage dealt to you appear in red by default, no matter the source (pierce, claw, etc) when battleself is on
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Utena
2004-01-17 22:20:04 |
if item sublevels are possible, have lockboxes be lv 56(sublevel what they are now) so they dont drop out of inventory
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Haven
2004-01-18 07:52:19 |
There's no help file for Farsight (Ranger hlist, level 101)
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Patchwork
2004-01-18 08:46:30 |
should be able to disarm without wearing a sword, since shields, glancing blows from armor, can lead to opponents weapons being dropped etc during combat
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Entity
2004-01-18 13:48:05 |
when the mud lags for more than 3 minutes straight (no/low input), preserve all corpses from rotting
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Faraday
2004-01-18 14:25:26 |
is it possible to turn off item decay timer in the event of the mud freezing and no one being able to connect?
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Garkin
2004-01-18 17:46:38 |
I liked those christmas trees that were sitting at the common points in the realm. It would be a big change, but what if you did something like that permanently in place of donation rooms? It would make donated items more accessible. And you could still put charity flags on the items, they'd just be easier to get to.
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MiNDeSTo
2004-01-18 18:22:03 |
Possibly make the ticket value where it transports a person to a different room, transfer everyone in the room or everyone in the persons group also. Thanks.
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Melanarchy
2004-01-18 20:10:51 |
neener social, You look at soandso and say 'neener neener neener'
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Tammo
2004-01-18 20:46:22 |
have a config to choose whether or not to loot lockboxes
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Briney
2004-01-18 21:59:33 |
Swarm class mobile that cannot be bashed. How can one bash into a swarm of bees effectively?
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Mekrith
2004-01-18 22:28:46 |
the sleep command could inflict a 0 tic (or more) duration of the sleep spell, so you cannot will yourself wake for a brief period
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AEton
2004-01-18 23:25:23 |
add a link to help calendar in help time
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Draeger
2004-01-19 00:12:25 |
change quickstrike to the name circle.
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Salinavi
2004-01-19 00:26:25 |
I think archers need a skill like legshot which lowers or prevents mobs from fleeing. To kep this balacing in the realms and not unbalance it, give it drawbacks such as 1 round of downtime between uses or 15% greater fail chance when not using a bow? Thanks for your time, Sincerly: Salinavi
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Faraday
2004-01-19 00:54:19 |
have mobs actually shoot their arrows and use them up, as opposed to them always giving 5 arrows/bolts when you kill them
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AEton
2004-01-19 01:00:25 |
add creation of a planar anchor to lord info
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Distraction
2004-01-19 01:07:33 |
don't show the "You harness the chaos of battle!" message for chaos channel when you don't have the mana to cast the spell
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Ebnodon
2004-01-19 03:57:26 |
when you get a brill on enchant, you could get stunned for 3 minutes
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Oden
2004-01-19 11:25:58 |
mass curse as spell for monks or clerics
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Utena
2004-01-19 11:41:28 |
rooms that sap mana/hp when you pass thru, or remain in the room
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SlythO
2004-01-19 11:53:52 |
demonseeds should get racial demonic advice
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Utena
2004-01-19 14:03:15 |
sanc-cleaner mob. moves randomly, and shoos everyone out of the room with annoying spam
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Frailty
2004-01-19 15:38:03 |
have hero info show who kills UD.
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Avendesora
2004-01-19 16:36:00 |
An extra slot for an item that would somehow be physically bound to the character, so that when they die that single item will be available to them to aid in their corpse retrieval. The slot would not affect the character stats in any way, but after death they could take the item and wear it as usual. (IE: Griffon wings for flying back to a corpse in Zin.) Perhaps introduce the ability as a skill
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Avendesora
2004-01-19 16:36:17 |
Not sure where I cut off, my apologies--(IE: Griffon wings for flying back to a corpse in Zin.) Perhaps introduce the ability as a skill of some sort.
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Oden
2004-01-19 16:39:45 |
make it possible for kobolds to remort hobgoblin at a certain level
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Xealot
2004-01-19 18:30:05 |
"You quicken your spell!" Echo doesn't appear when quickening fandango
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Utena
2004-01-19 18:59:24 |
have holy site override non-racial detects
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MiNDeSTo
2004-01-19 19:12:53 |
when your blackjacked the sleep spell it puts on you doesn't work, atleast when wielman does it.
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JonDooger
2004-01-19 20:25:01 |
Tackle: Open-handed bash type skill for monks, but stuns enemy for 1 round, as well as giving failed bash lag to the monk on success. Both parties would be a bit stunned is my justification. Failed would result same result as a failed bash.
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JonDooger
2004-01-19 20:26:23 |
Alternatively, could make push a normal skill (outside of counter) most of the other counter skills have a non-counter version first, plus, it makes sense that the monks would have a way of knocking someone down openhanded
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Psionara
2004-01-19 21:35:25 |
I have an idea to get rid of the uber amounts of gold..make gold worthless and make steel pieces the new currency :) *cackle*
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Kylissa
2004-01-19 22:49:22 |
change quaff message on orange potions - god protects %1, which god?
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Tatilonas
2004-01-19 23:10:09 |
increase level of player which may be banned using full ban due to non-abusive use of power by lords(And of course correct me if that is the wrong impression) several level 5's have been very bad at times no immortals have been around.
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AlexyAnna
2004-01-19 23:55:11 |
You can quaff items (vials, potions) that are on the ground, though you can't eat things on the ground (pot pies, wafers, etc).
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Galladan
2004-01-20 00:18:20 |
new syntax c 'planeshift' random (think of how this would simplify starting runs...in that weird way)
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Distraction
2004-01-20 00:32:15 |
a separate donation for lordgear - if lowmort gear is separated by levels there should be one for lords too
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Utena
2004-01-20 00:36:38 |
Psi CD that halves hp and scrambles the caster, but gives insane dodge ability. The player's body subconsciously controls all actions, preventing spells from being used
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Utena
2004-01-20 00:48:12 |
have changlings not revert to lv51 when they morph into a player's form. let the mob keep its normal level (and experience total)
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Kesri
2004-01-20 00:48:18 |
i died recently and apparently lost my racial-infravision skill. i let my other spells lapse just to see if that was it, and it still has not come back. (i am an elf).
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Orinoco
2004-01-20 07:07:10 |
help trg refers to information suggestings trgs emite an odor during battle, but there is no such benefit/disvantage when playing race, perhaps allow a small poison % to their racial types/or something like a racial gas breath with a high fatigue lvl.. would give trgs a little more zest :)
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Orinoco
2004-01-20 07:08:27 |
trgs highly repulsiveness - intimidates ? so damn ugly you dont wish to face them in battle - hmm kinda like my bank manager .. err anyway if a subterr race shouldnt they be nosun also :) just to counter balance them ..
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Jinkun
2004-01-20 13:44:56 |
treasure lore. Used to help treasure seekers determine the approximate value of an item of the treasure type, as well as show it's condition, with config condition on.
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Eshin
2004-01-20 14:30:47 |
add some color to transmute output?
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Eshin
2004-01-20 17:12:50 |
implode, lord/legend lvl detonate, does some more dmg than det
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Lowki
2004-01-20 18:22:04 |
if you are blessed you can't be cursed and if you are cursed you can't be blessed
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Xealot
2004-01-20 23:16:32 |
Combining some mud changes into Quest plots to encourage roleplay/
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Ether
2004-01-20 23:23:12 |
make more lloydable rooms so psions can make more anchors? then people will be able to join runs midrun, make a more open friendly lord environment?
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AEton
2004-01-20 23:34:35 |
the repair command should have some lag
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Phrog
2004-01-20 23:36:04 |
add some sort of lag when repairing objects
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ProSatanOs
2004-01-21 00:14:47 |
gar and dsd should get to remort to demon at lord 500
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Utena
2004-01-21 12:22:47 |
hoopak. sling+staff. all can use, but designed as archer tanking weapon. minimal AC-mod, does NOT need offhand/held slot open. m40 max
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Utena
2004-01-21 12:25:56 |
mobs that aggie players based on their sex. Makes sex have a minor role on the character, and wouldnt be too drastic of a change
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Farylli
2004-01-21 13:59:15 |
there should be a message displayed when chill touch lowers the strength of a mob
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Govannon
2004-01-21 19:11:50 |
simplify or change when buying an item eg buy 5.sword if you want the 5th sword on the list dunno if shop keepers stack multiples of the same item though in the same slot
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Utena
2004-01-21 23:43:31 |
make each racial fatigue ending message unique (ie not you feel less fatigued
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Jarlaxle
2004-01-22 00:26:44 |
if you dull while sharpening, make the lag length more random, since you would stop sharpening once you realized you were dulling the weapon.
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Jarlaxle
2004-01-22 00:39:25 |
give a message when the sword is fully sharpened on the last sharpen, so we don't have to waste a use on a whetstone to find out
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Eshin
2004-01-22 01:37:22 |
psions shouldnt be able to be scrambled. and yes, im scrambled right now, its boring.
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Eshin
2004-01-22 01:56:35 |
better idea than psions shouldnt be scrambled, one psion should be able to unscramble another
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Antiriel
2004-01-22 02:58:53 |
imm quest toggable hunter/bounty were a player puts up a number of his own experience points as a bounty for a reward. now for the good bit, if the person who is bountied kills the hunters they gain half the xp of the bounty placed from the hunters OWN xp pool (might be a good option for quest points) restrictions are you need the bountyy flag on with a delay of say 5 rounds for it to come off to stop cl
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MiNDeSTo
2004-01-22 09:45:49 |
when the skill throw goes in, it would be neat if you could use furniture objects in areas to throw as well. Could use the adesc of them to explain how they shatter or whatever against the mob. Could add some extra fun to runs. I know I'd enjoy to pick up a chair and smash it over some mobs head. hehe
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MiNDeSTo
2004-01-22 10:12:44 |
If you approve my last idea, it might be neat to make a skill to create furniture so you could throw/smash it on mobs, I imagine this imbuing little damage, more of a just for fun kind of thing. Thanks
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Galladan
2004-01-22 11:00:51 |
slearn shows no entry for insight or anoint (as of 1/22)
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Tenchen
2004-01-22 11:18:04 |
score menu, remove hits from wimpy (0 hits) and right-align the wimpy number
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Mekrith
2004-01-22 11:21:32 |
have the remort command check your bank account, and if it is over the lowmort bank cap, place the money in inventory (in widow tear form ideally)
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Krelian
2004-01-22 11:45:17 |
about the new score sheet, The two lines (exp/tnl, and age) should be below con, and properly aligned. it's weird (but good)- I feel the alignment will make it look better. thanks
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Maxim
2004-01-22 12:16:39 |
make trainer rooms in midgaardia no shadow but no spell so lords can adept in lesser practices without paying the money for a ticket
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Distraction
2004-01-22 12:23:25 |
have a command that swaps brightness colors on avatar, it's hard to read on telnet!
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Tara
2004-01-22 12:56:00 |
change score back to what it was before, new score looks ugly :p
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Phrog
2004-01-22 13:17:55 |
make create shrine god specific why should tul-sith want to help a Bhyss worshipper?
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Mekrith
2004-01-22 13:20:04 |
only allow salvation of players of similar alignment of the caster
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MunhIhausen
2004-01-22 15:09:52 |
can we have a larger max on number of objects insureable? the longer you play here, the more gear you get that you'd really rather not lose when the mud crashes.
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Nicolae
2004-01-22 15:20:42 |
if score gets revamped again in the near future, ect ect, more color would be cool, duno just an idea
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Tara
2004-01-22 15:21:48 |
"It weighs approximately 10 kg." hm, change examine to lbs too?
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Alexia
2004-01-22 15:55:42 |
be cool to set up score to work like prompt, you get the genaric default or you can customize it line by line.
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Phil
2004-01-22 16:56:28 |
Nightvision seems to bug after death.
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Kerdor
2004-01-22 17:30:31 |
(keep off idea mailer if approved) change area names to portal point names as a joke on april fools day
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Shalineth
2004-01-22 17:31:31 |
Love the new scoresheet, but how about giving us an 'oldscore' option to view the oldstyle scoresheet?
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Lightboy
2004-01-22 18:31:12 |
the casting of fly for me does not show when i cast it. i will type the syntax and nothing will come up but when i look at my effects there it is.
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Merkin
2004-01-22 18:46:11 |
give us back our old score
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Guarin
2004-01-22 20:22:42 |
Please put old score back in :)
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Utena
2004-01-22 21:16:41 |
players that are witnessed stealing gear should be punished severely
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Rafel
2004-01-23 00:30:58 |
When people log in and out, the buddy messages are confusing... for instance, Silvercross just logged out and it gave me
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Rafel
2004-01-23 00:32:18 |
(er, apologies--didn't copy correctly) -- the logout message was {Silvercross} Has logged in and has buddy ON.
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Tara
2004-01-23 00:32:45 |
testing
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SiMMeR
2004-01-23 00:35:40 |
Make the new buddy feature when people log in have a toggle please. It's real spammy when someone switches alts to hunt for gear or get gear enchant. etc
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Tara
2004-01-23 01:09:43 |
add a config for this buddyout and in thing, good snikt its spammy
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Highland
2004-01-23 02:01:22 |
make it so counter doesnt spam so much... please!
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Blake
2004-01-23 02:49:59 |
the |by| you do not have a buddyset value yet. |g| is very distracting and i dont like it. i dont use buddysets and im sure there are lots of people that also dont. it creates more spam for us all.
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Avari
2004-01-23 03:07:34 |
then buddyset messages Has logged in and has buddy ON, can the logged "IN" part be a diff colour, or caps or something, just to make it stand out more?
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Doolen
2004-01-23 05:24:37 |
i config to allow users to turn off the buddy log in notification
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Ath
2004-01-23 05:45:35 |
the buddyset log in/out message thing should have a toggle on/off :)
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Gargamel
2004-01-23 06:18:37 |
then i don't know who u are alt of :O
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Deceiver
2004-01-23 08:39:04 |
allow the buddyinfo, ie. so and so has logged in, to be toggled
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Kerdor
2004-01-23 09:58:21 |
certain spells/skills require additional practices to adept based on power.
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Kerdor
2004-01-23 10:53:48 |
mobs and players that are downed by bash shouldnt be able to tail/do racial arracks
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Makutu
2004-01-23 13:41:54 |
Don't show shifts to Midgaardia on Lord info or have some secondary lord info that doesn't show them. It's not really usefull and is spammy.
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Makutu
2004-01-23 14:17:01 |
social plan You mumble with %1 about your plan to take out the enemy, and they grin broadly while cackling.
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Ether
2004-01-23 15:32:20 |
i cant cast fear on myself but i can be feared out of a room by a mob. i should either not be able to be feared out or be able to fear self. im no fear so, they shouldnt be able to scare me
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Tara
2004-01-23 16:07:33 |
golf clap social!
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Forsaken
2004-01-23 16:36:54 |
a toggle to turn off the massive amount of logging on/off buddy spam
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Melanarchy
2004-01-23 16:46:44 |
the new buddylist logon messages are nice, thank you, 2 quick things, they should be in yellow not hi-yellow so that they look the same as the switch buddy channel messages, and again to maintain parity the change buddy channel message they should send when someone logs off.
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Kerdor
2004-01-23 16:56:20 |
a summon spell hero 250 all classes. summon puff - brings puff-bot online to spam people. can only be used in no-fight rooms. 3 copies of puff max
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Elfin
2004-01-23 17:15:44 |
hmm
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Golardir
2004-01-23 17:32:35 |
that buddy thing when someone logs on... it comes when u log off aswell with %1 as loggen in and has buddy on... shouldn't it be %1 has logged off and is no longer on buddy or something like that?
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Arfienel
2004-01-23 18:29:37 |
there is a bug on the new entrance buddychan thing..when you enter and exit, they both say that whoever Has logged in and has buddy ON.
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Mai
2004-01-23 18:39:31 |
Hlist revamp-Consider staggering mercy, gurney, fhii, and other HEROCLASS definers more widely throughout the hlists instead, and lowering the new, less spectacular CDs to a more appropriate level. This represents a gradual transition from Hero to Superhero which could enrich gameplay immensely, eliminating the 101-500 limbo so many heroes dread.
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Draeger
2004-01-23 19:21:22 |
rogs shouldnt be able to get poison'd
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Haven
2004-01-23 19:27:18 |
It would be cool if you could trigger events by putting an item into a container. For example, you could put ingredients into a cauldron to make a potion, or put a sacred statue back into it's niche to unlock a door. Lots of possibilities!
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SiMMeR
2004-01-23 19:33:39 |
sorry, forgot to add this. Herothank from my last idea was found in help hero stuff. help herostuff.. Maybe just put beside it (Has been removed indefininitly)
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Emrys
2004-01-23 20:10:05 |
ive read (in D&D and in other fantasy games) that kobolds are related to dragons
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Emrys
2004-01-23 20:10:37 |
ive read (in D&D and in other fantasy games) that kobolds are related to dragons and that they are usualy 25% dragon so i think they should be able to remort dragon because of this
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Tammo
2004-01-23 20:28:18 |
an idea for a storyline behind tiering could be that races learn to master their racial abilites.. idea i had was that sprites could racial improved invisibility at lord 300.. maybe orcs learn to lengthen their frenzy.. i dunno, just an idea :p
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Haze
2004-01-23 20:44:01 |
how about a lord skill that allows psions to target individual items with deception?
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Distraction
2004-01-23 21:00:39 |
Have buddyset show up in score
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Longshot
2004-01-23 21:08:50 |
preserve bandwidth - remove the buddyset msg on login, it will also confuse noobies who see the - You do not have a buddyset value - on login :P anyone who is a buddy will SAY to their buddies when they are coming and going.. hello, goodbye and if in the middle of a conversation - alting
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Cytherea
2004-01-23 21:25:01 |
For a quest idea, is it possible to add code that allows a mob to track and aggie only a person holding an object instead of just anyone? That way Hot Potato can be played with players getting eliminated by the mob that hunts down the potato holder, and when that person is gone we'll just randomly pass the potato to another player still left in the game.
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Utena
2004-01-23 21:38:38 |
when a player wants UD televised, have the echo annouce who is fighting UD. saves the 300 times people say who's fighting
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Prosatanos
2004-01-23 23:18:03 |
Teamwork skills would be cool, like a taunt skill for rogs to distract a mob that would work with an explotative attack skill for wars... the possibilities are endless
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Tammo
2004-01-23 23:49:27 |
be able to shout while sleeping.. i don't mind the lag, but i'd rather not have to wait for tick to wake and shout something :p
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Mager
2004-01-24 01:00:27 |
When you buy # <item> with demonbank on, it spams 10% message. Thank you.
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