Ideas |
Tatilonas
2004-01-10 07:20:20 |
testing at request of kariya after a strange msg from previous idea command
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Riviat
2004-01-10 07:24:02 |
Testing. Move along nothing here to approve.
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Haldol
2004-01-10 12:41:46 |
detonate should be an in class spell for sors? its evil
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Spriteinacan
2004-01-10 12:53:12 |
I think Charge shield should NOT be able to be casted in the arena...cuz it is a loophole for sprites
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Ganennon
2004-01-10 13:46:00 |
when trying to cast one of the rename spells on an object not in inventory, make it target a random item.. so the poor lords do get a rename for their mana *evil cackle*
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Ganennon
2004-01-10 13:46:54 |
add a new charge type to charge shield which only kicks in on successful bash
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Ganennon
2004-01-10 13:53:01 |
split help herolist into two or three helpfiles: superherolist/herolist or superherolist/herolist/lowherolist(1-101).
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Ganennon
2004-01-10 14:16:34 |
It would be nice if the 'We are preparing to reboot' message only appeared in prompt1 or turned off prompt2.
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Xero
2004-01-10 14:52:21 |
xero
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Oriza
2004-01-10 15:11:44 |
what about weighted gloves or brass knuckles or other open hand "weapons" for monks?
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Noctiluca
2004-01-10 15:42:35 |
Change message on partial heighten senses, this sounds silly: "Other augmentation prevents you from seeing in the infrared spectrum right now." Prevents me from seeing? But I already do!
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Noctiluca
2004-01-10 16:25:22 |
Maybe it would be nice if help fear mentioned that the spell can only be used to initiate combat.
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Narsil
2004-01-10 17:08:32 |
make death field less painful, its horrible to die from it every other time you cast it!
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Melanarchy
2004-01-10 17:27:01 |
a spell that lords can cast on their own severed body part that after dying with stat loss will give them a small chance of getting the stat back. Could be called reassimilate, assimilate, or perhaps imbue.
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Naira
2004-01-10 17:27:19 |
make it so you can't disy SELF or your name, I was gonna kill a servant and I died, same with my alt was gonna kill a mage, and died too, self kills
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Narsil
2004-01-10 17:27:26 |
reinfoce makes weapons unstompable
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Utena
2004-01-10 20:47:26 |
make bound gear unenchantable
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MiNDeSTo
2004-01-10 21:02:16 |
for portal type objects in areas, it would be neat if the action syntax 'enter' could be changed at builders descretion, could open up quite a world of possibilities, imagine, taking the portal object giving it a keyword of vine and changing the 'enter' action to 'climb'. Then people would have to climb vine to get to the next room.
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MiNDeSTo
2004-01-10 21:10:27 |
If thats possible it would also be nice if you could make object portals non refomable without having to make the entire room nospell. Another way might be to make a portal reform spell for just that and remove the chance of a regular cast portal to reform an existing portal. Or only make nexuses reformable. Thanks
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Strobe
2004-01-10 21:13:35 |
let us see the enchant rolls again. tis fun
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Wiseman
2004-01-10 23:53:57 |
It would be very useful to psis if the failure message of weapon rush and dancing weapon etc were in a bright colour, since it's easy to miss your weapon dropping in battlespam.
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PaNoR
2004-01-11 04:18:10 |
note catchup upto a specified date
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Doolen
2004-01-11 04:23:17 |
if sor's dont want to cast death shroud on others let them, though cant the sor decide for themselves? does it really need to be self only?
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Ganennon
2004-01-11 05:58:16 |
what you can and can't do on linkdead people is very inconsistent.. can't whois, but possible to use spells on them
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Ganennon
2004-01-11 07:09:55 |
the mushroom caves does not appear to have a helpfile
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Ganennon
2004-01-11 07:12:06 |
goblin caverns is also lacking a helpfile
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Ducer
2004-01-11 07:58:35 |
channel modification - modify trackchat for config +blind to give the partiular track designation before trackchat eg \q for questtrackchat \d for designtrackchat
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Deceiver
2004-01-11 08:29:34 |
allow some type of mobs to cross into different areas or leave their areas to chase you and hunt you down, also, is it possible to code it so that relogging does not make the mob forget you? so that they'll chase you down anyway
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Starwind
2004-01-11 10:32:06 |
wish you would imp something that tells you how much of an area you have explored and how much of the mud you have explored :)
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Makenshi
2004-01-11 11:34:43 |
what if dart's mana cost was based on the weight of the object being darted, wouldnt that be more realistic than being based on mana?
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Metak
2004-01-11 11:39:37 |
possibly revise Crystalmir Lake and remove winnie the pooh from it vnum 10042
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Abdirahman
2004-01-11 13:12:46 |
Put sages in the slearn script? :)
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Nayru
2004-01-11 13:24:32 |
Put nameauth back in. EvilBunny is the worst name I've ever heard.
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Tammo
2004-01-11 14:02:03 |
be able to pick up part of a pile of coins on the ground
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Utena
2004-01-11 14:51:47 |
how about a way to split battleself so we can see mob hits on you condensed to one line, but can still see your own hits individually
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Kyandra
2004-01-11 18:28:47 |
at peace as keyword to staff of peace
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MakMorn
2004-01-11 22:19:38 |
allow the ability to check level for remort/rebuild as a hero. currently when typing remort as a hero sor I get one of the standard error messages. It would be nice to check lord level needed for certain races so you can plan ahead.
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AEton
2004-01-11 23:19:37 |
change the 'large golden monolith' that planar anchor creates to a 'large black monolith', in tribute to 2001
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Rubicant
2004-01-11 23:32:08 |
fix help grf and help racial-grf to list bite instead of tail
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Faraday
2004-01-12 00:36:10 |
update help archangels to reflect that katherine isn't an arch any longer
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Prosatanos
2004-01-12 00:56:57 |
raise the max on bludgeoning/crushing weapons so that people could choose to either do more max damage, or have better avg damage
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Tara
2004-01-12 09:23:21 |
On telnet, I ve trouble enchanting. Can we possibly get a syntax for enchanting? ew for enchant weapon, a for enchant armor? Sameype thing with longshot and ls..
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Awyerelm
2004-01-12 09:34:36 |
archers wear gloves in offhand, to help reloading ansd accuracy, etc. (
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Ganennon
2004-01-12 09:43:58 |
Allow level 1 characters to use ESL. Since they cannot use tell, ESL might be a good channel to contact the people in help translator if they are having trouble making themselves understood in english on nchat.
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Utena
2004-01-12 11:35:48 |
let death field have a small chance of killing mobs in the area directly (level dependent)
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Ganennon
2004-01-12 11:45:30 |
Last line in first room of mudschool: "<help traductor> <help traduttore> <help ubersetzer> <help traducteur>". Traductor is not one of the keywords for the helpfile. Tranductor is, though.
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Ganennon
2004-01-12 11:48:17 |
Add "See also: HELP ESL" in help translator.
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Ganennon
2004-01-12 11:49:26 |
And if my previous idea (esl for lvl 1) was approved, it might be nice if ESL was mentioned together with help translator in mudschool's first room.
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Horron
2004-01-12 13:41:28 |
how about definding what a combat trigger is and maybe that would help
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Kerdor
2004-01-12 15:44:37 |
in group info, add race after level (example foo (level 2 Orc Monk) is looking for a group!
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Elora
2004-01-12 17:06:10 |
Allow a toggle for fleeing shot since it seems to add extra lag to fleeing (bad thing)
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Ganennon
2004-01-12 17:53:43 |
Xandrian nchats 'we should have a 'help localecho' .. someone want to idea it?'
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SerpWAR
2004-01-12 23:44:42 |
allow archer to type: fletchkit arrow type, and by doing so have them fletch the entire kit at once, but as a side affect they may get fewwer arrows than normal, as well as they can only do so now and then as with explosive arrows. You could also make it stun them (like blackjack) for 10hours or however long you feel is good
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Tatilonas
2004-01-13 03:09:54 |
Tul-sith removes the plague from the lands! Well when has Bhyss ever just decided to plague the land?
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Timbuktoo
2004-01-13 11:53:02 |
consider all, rather than single mob esp if you dont know syntax of mob and using words from short desc dont work, thus con all - particularly for newbies
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Skyfox
2004-01-13 11:54:35 |
levers(markings)/tickets that can do 2 actions (example create portal and "return" the object).
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Skyfox
2004-01-13 12:39:42 |
portal items that have a duration value, if -1 then stays till reboot, else it stays for some time (for make portals that act like pools/altar etc)
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SiMMeR
2004-01-13 13:42:21 |
in hero stuff Herothank is there. I know your busy, but should be removed whenever you get the time.
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MunhIhausen
2004-01-13 14:01:13 |
psis who cast planar anchor should be able to name the anchor so it shows up as something other than a golden monolith.
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Skyfox
2004-01-13 16:45:38 |
when you pick up a specified item(ticket) from the floor in a room you are transported to another room, and still able to use the ticket on a mob. (added option trans whole group with same ticket) can give example for its use if needed.
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Longshot
2004-01-13 17:55:43 |
fire and acid arrows for lord level.
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Ebnodon
2004-01-13 18:41:00 |
add to ablution, that it will reset lord info channel to off
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Utena
2004-01-13 18:55:52 |
let players activate astral for 100 tics, and then die at the end
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Tammo
2004-01-13 19:19:08 |
fix shrines so you don't need to be missing hp AND mana to gain the infirmary benefit
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Utena
2004-01-13 19:21:14 |
have the fake social randomize the stats given if possible
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Ilrathra
2004-01-13 20:20:39 |
make masters in padmasa aggie to prevent overcamping of nectars. Many times I have gone there to solo and happened upon people sleeping in the room only to see them wake on the repop and kill for the nectar then sleep again.
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Cien
2004-01-13 21:56:37 |
add a help avatar
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Utena
2004-01-14 00:33:29 |
make kelsee fightable occasionally
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Indrak
2004-01-14 00:40:03 |
ability to send board 2 notes to all on your buddy channel using your buddyset
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Kesri
2004-01-14 01:32:30 |
an area or areas for solo players - the area would only allow single players entrance, or perhaps just not allow groups or some such. as it is now it is extremely hard/tedious/impossible to level solo, imho.
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Memnoch
2004-01-14 04:26:12 |
all my ideas have been thrown in the scrap pile so i dont know how well this one will go over. Giants need a higher Dexterity. They have nice HP, but when they get hit like they are sprites it does no good. I have 3.5k hp and I get aggied more than any character I have seen. I die before the sprites. What is the point in going through the trouble of running a gia war to have a Sprite?
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Psionara
2004-01-14 08:07:58 |
add a help file for deaths door (if this has been suggested already I apologize)
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MiNDeSTo
2004-01-14 13:03:08 |
Rogues should be able to hide behind furniture objects, making them invisible to all in the room if done sucessfully. Thanks.
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MiNDeSTo
2004-01-14 13:15:22 |
Builder: Would it be possible to give item_portals the same flags the item_markings have? i.e. see hidden only or only alertness can see. Thanks.
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Iam
2004-01-14 13:23:25 |
Lockers: Make it so everyone can have one. Make it renting on lifetime for example 1mil. Make it just 15 items / char.
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Cien
2004-01-14 14:10:06 |
put what vital shot does in certain area's (eye blinds them, etc) in help vital shot
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Psionara
2004-01-14 14:26:20 |
get rid of the extra line of spam when someone in donation donates something. It will say Psionara donates an ice ring. Someone has just donated an ice ring!
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Milliard
2004-01-14 16:10:50 |
A spell to affect how fast alignment will change from evil - good and vice-versa that reduces add(Evil)-subtraction(Good) from killing different-aligned mobs. Clarification of spell/skill : Slowdown like racial-evil. (More of a 'need'; this will be 'no' but I wanted to suggest it anyways.)
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Ebnodon
2004-01-14 18:03:09 |
Update "lloydable" help file to state that mages _can_ also see the flag when they have the detect haven spell on them.
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Semirhage
2004-01-14 19:12:32 |
Remort class: Siren. General charm/etc skills, but more complex beyond that. Ability to "beckon" mobs and entice them to come to them, etc. Skills/spells will be "sung" as opposed to cast. Very week consitution/strength, very high dex/int, general wisdom. Obviously not a full plan--simply note if interested and I'll present something further.
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Melanarchy
2004-01-14 21:48:50 |
smart social, You point to your head and look at soanso and say 'SMART' with your eyes.
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Makutu
2004-01-14 22:27:03 |
for message when entering threnody, use commas instead of and and and and *ogle so many ands*
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Anastasia
2004-01-15 01:05:31 |
It would probably be best to take the animator out of Viz's area, it keeps killing newbies when it spawns level 25 rotting corpses. :|
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Naira
2004-01-15 04:43:46 |
non-permament light should wear off when entering a water room (mmm a candle underwater :P)
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Mekrith
2004-01-15 10:55:11 |
lord (or legend) level "fusion" spell for psions - attempts to merge the magical properties of the second item into the first, with a high chance of destroying both.
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Narsil
2004-01-15 15:00:12 |
if a psi is telekintetic, how come it cant move its opponent? Psi should get a spell that throws their opponent to the ground, why would a Psi ever bash, if it could just focus and and toss their prey?
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Koro
2004-01-15 15:08:25 |
monk lore which acts as archery lore, or rogue lore would, and let's you see things beneficial and specific to monks
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Koro
2004-01-15 15:09:09 |
monk specific gear -- gear that improves chances for landing open hand attacks, extra kicks, crane style blocks, etc
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Orinoco
2004-01-15 15:39:42 |
Dissolve spell to counter being webbed, perhaps mage or cleric only, would be nice to have some form of countering being webbed on the spot for 20 or so ticks :)
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Elvandriel
2004-01-15 15:58:37 |
for lord spell lords boon the ability for a lord on thorn to transfer half his/her hp to a target
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MakMorn
2004-01-15 15:59:54 |
update the help 'pr class' helpfiles to include the new remort races.
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Eternalu
2004-01-15 16:07:00 |
fix the recall for when chars get to level 5? It says it has changed your recall to sol. But when I recalled, I ended up at Nom. Unless sol redecorated the castle into a tree and had plastic surgery to look like nom.... 0.o
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Utena
2004-01-15 16:46:49 |
add level'ed up spells, example improved bless, adds 5 tics from base, and slightly better bonuses for 2x the cost. cant be used in macros
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Utena
2004-01-15 17:26:55 |
noodle social. you whap %1 around with a wet noodle
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Skyfox
2004-01-15 18:15:04 |
Maybe would be handy for builders to have a compiled version of avatar for windows so you can test how your area reacts before putting it into the online mud. Probably a pain to make though :(
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Scarface
2004-01-15 21:16:11 |
Earthquake not affect flying people? How can the earth damage me if I'm not on it?
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Galladan
2004-01-15 21:57:41 |
when you're been feared in waterrealm you flee out of the room...but normally you can't flee in water. Intentional or bug?
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Frailty
2004-01-15 23:40:35 |
in Freeport have Yellow-lizards, and their tongues give frenzy when you eat them.
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Larnaen
2004-01-16 01:46:28 |
'note searchall' shouldn't return results from board 8 for staffies who can't see it
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Ouch
2004-01-16 06:46:34 |
'Help hold' suggests that hold command will put a weapon in your offhand position (as opposite to wield command). Contrary to that information the hold command seems to work exactly like wield, ie if I have no weapons equipped it will put the weap in main wield instead of offhand. I would suggest that the working of this command be corrected and not the help file, as currently there seeems to be no way t
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Kingdragon
2004-01-16 10:27:19 |
i think that enchant should have a chance to add to stats instead of ac like +1 to str +5 to hp +5 to mana it would give also give - to stats at times too, this would help increase the usefullness of just picking up random items and enchanting regardless of other stats(oh it should also be REALY rare where you can add +to hr/dr on armor and -ac on weapons)change as you see fit
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MunhIhausen
2004-01-16 12:29:23 |
demonseeds should get an age-based racial attack, like telekinesis that you can use to knock mobs into the air to set them up for huge juggle combos
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Utena
2004-01-16 13:01:29 |
a way to gag all gearchanges via a config to lessen spam
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Utena
2004-01-16 13:05:42 |
warrior skill rage, doubles max hp and current hp, ac penalty of +1000, and -5hr
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Utena
2004-01-16 13:10:46 |
crusade spell inclass for clerics. gives all chars of same alignment +5hr/+5dr and -50ac
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Utena
2004-01-16 13:12:15 |
psi's should be able to anger manage themselves, (works up racial berserk, frenzy)
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Utena
2004-01-16 16:34:45 |
hero 101 spell for all classes 'summon imp' causes an imp to nab all corpses and food items in the room
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Patchwork
2004-01-16 16:54:08 |
give monk the same poison style techniques that mobs such as regimental commanders have as a nice new array to their alrdy existing monkish lifestyle
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Utena
2004-01-16 17:20:50 |
bum social. you try to bum a spellup from %1
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Ganennon
2004-01-16 19:23:50 |
Make alias keep capital letters. ("alias a say Hi %1!" with the input "a Bert" would make you say "Hi bert!" which doesn't look good at all.)
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Utena
2004-01-16 21:37:45 |
101 skill that gives sneak/movehidden/passdoor. lasts 24 tics
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Bahann
2004-01-16 22:48:48 |
Kheffin's blade should come with the keyword "kheffin"
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Utena
2004-01-16 22:52:33 |
make help explosive arrow separate from the rest of the arrow helps, and add the bit about duration, and timer before you can fletch again
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PaNoR
2004-01-17 01:30:34 |
locate object includes the name of the area. at least then people have a clue where to look
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