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See a race or class that wasn't available to you at creation and wonder how you get hold of one? Read HELP PRESTIGE and HELP REMORT for more information on how. - Riviat
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Search Ideas
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2003-06-28
Ideas
Mringasa

2003-06-21 02:32:25
turn on nofight as soon as the mud crashes or router lag is detected. can cause some serious cr/corpse rot issues.

Dawiz can decide. Nofight doesn't stop corpse rot.
Melanarchy

2003-06-21 02:57:39
add remort races to help tnl (min, dsd, ...)

Approved Level I if not already approved.
Melanarchy

2003-06-21 02:58:44
sort them in some way too maybe

They are. You just don't understand how we sort.
Kerunes

2003-06-21 05:58:54
I think we need to hire some people who could be dedicated to helping newcomers.

They're called Angels.
Kerunes

2003-06-21 05:59:36
I visited Achaea and got surprised to find some people almost 24hrs online answering questions from newbies.

Achaea is a pay mud, yes? Apples and oranges.
Kerunes

2003-06-21 05:59:54
Also, I think we should vote for this mud on Topmudsites to attract more mudders.

We could. We have. It's time consuming to remind people. It shows how hard it is...just remind players every 3 hours and you are in the top 10. Remind them that we'll give them a prize and we win. If another IMM wants to take up the gauntlet, so be it. I got my trophy win already. I've moved on.
Kerunes

2003-06-21 06:01:13
A mud with only heroes and lords(or their lowmort alts) is hopeless..

They're not all lowmort alts. But I agree. My priority right now is developing and continuing to grow as a game.
Waite

2003-06-21 14:53:13
class defining rogue skill: fast talking. using their powers of sneakiness and deception, a rogue can spout off a bunch of nonsense about their own innocence. this skill would be used against a mob which was attacking the rogue, and would have an effect similar to the calm or awe spells, allowing the rogue to sneak off safely, or line up another sneak attack

No.
Waite

2003-06-21 14:55:45
another high level rogue skill: weave. A master rogue uses their expert dexterity to dodge in between monsters which are trying to kill the rogue. The intended affect is to cause one of the mobs to accidentally hit another mob, starting a fight between the rogue's enemies. If this skill fails, the rogue would most likely get pounded on extra hard by all parties involved, or maybe some of the rogue's g

No.
Waite

2003-06-21 14:57:16
instakills! fights are short enough on this mud that I wouldn't see this being horribly unbalancing. give mages a power word kill which randomly kills mobs in one hit, give rogues an insta kill chance on high level backstab-type skills, maybe give monks a chance to off their foes with a dim mak, who knows. make the odds of an instakill super low, so it is something special to brag about

No.
AEton

2003-06-21 15:28:29
a "You quicken your spell!" message when you cast with quicken on

Spammy. No.
Aranor

2003-06-21 19:01:40
Pogo social. You hop around on your pogo stick! You see Aranor hopping around madly on a pogo stick. What a nut. (pogo someone) You toss a pogo stick at (someone) and tell them "Get to bouncin!"

No.
Merck

2003-06-21 20:44:10
when a lord reaches 999 have tnl go back to racial instead of 2.5x racial

No.
Nydeab

2003-06-21 21:00:38
reset setmin/out upon remort/rebuild

No.
Mode

2003-06-21 23:35:33
alignment gear.

Yeah. Alignment Gear.
Tatilonas

2003-06-22 00:46:23
allow quaffing and eating from ground again

no.
Akaron

2003-06-22 02:08:24
make help colors display the color word in that color so as to easily see if it works well with your prefered background/client settings

Approved Level I.
Nydeab

2003-06-22 03:03:42
Denied Character.Appeals can be mailed to appeal@avatar.outland.org. Is the message you get upon login, but in help appeal, the addy is appeal@outland.org. Which is it? Maybe change the login message, or the help file?

I think they both work. I may be wrong.
Galladan

2003-06-22 03:14:02
ether sense, magus sense, or some such...mage/sor (possibly psi) class definer. In the vein of Detect Curse from last week's list, notify the caster when they enter a nospell room. "The flow of the ether is disrupted here!" "You feel the ether buckle as your magic slips away" etc...*grin* "You sense a disturbance in the ether!"

Approved Level III. Auto-skill. Mage/Sor only. need a better name.
Nydeab

2003-06-22 03:16:08
in channel color change, allow change in gt

no. be grateful for what you have. I told him to only do it for a few channels.
Cloppety

2003-06-22 06:32:03
having logged on this morning and and yet another container full of gear is missing my idea submitted AGAIN: toggle command for containers so they cant be sold it would save so much pain and time if it was implimented

be more careful. no. it's part of the game.
Mringasa

2003-06-22 10:02:07
Silverbeard in Stonehall should also sell healing potions and satchels like Jim in The Meadow. Once low level characters move to Stonehall as a recall point it would be nice to have those items there to assist them in leveling instead of them asking where to get them.

no.
Mringasa

2003-06-22 11:11:54
tier worship sacrifice spells with the associated bonuses/negatives for worship choice.

not in this form.
Becky

2003-06-22 11:46:44
half giant race, they wouldnt be quite as dumb as normal giants, but they also wouldnt have the big hp or the strength of a giant either

no.
Snipe

2003-06-22 11:57:04
might be a pain but a (restrung) on bows like you have (sharp) on weapons

no.
Kerunes

2003-06-22 14:13:03
Hmmmm gods giving people gold for sacrifices.... isn't it funny? Gods should be giving out some hp or mana not gold

no.
Becky

2003-06-22 15:57:33
if you have failed morph, worth or score should show you what level you have to get back too

I believe it does in score.
Erfende

2003-06-22 16:05:18
A Petition Ability :)

no.
Fiku

2003-06-22 16:09:47
I think the socials of avatar need a little addition... Bah.... this small term would make a world of difference to my fellow avatarians and me.

that is already on the list.
Nydeab

2003-06-22 16:56:38
bashed mobs take more damage from spells.. they are vounerable..

no.
Nydeab

2003-06-22 17:02:13
fix the monks in shogun that cast disintegrate.... *boggle*

They're monk magi. The next evolution. 8)
Apollo

2003-06-22 20:02:36
For charge shield, a way to remove charges from a shield. Useful for when you get sick of soloing a sprite mage and go back to an ogre warrior.

no.
PaNoR

2003-06-22 21:45:29
new area room. THE MirroRs. when a group enters this room a changling like copy is created of each group member and attacks the copied. they copy any attack made by there copy. if you surge 5. they surge 5 back. you smash it will smash. and so forth.

builder.
Xanor

2003-06-22 22:14:14
card socail, play cards

no. i'd rather have real card games.
Whoa

2003-06-22 22:34:08
let psions be able to "surge" offensive mind spells sacrificing their own hp

no.
Mringasa

2003-06-23 00:41:33
Jewlers Lore: In-class skill for mages, Out-of-class for all others. allows character to determine condition of jewelery items. Condition toggled as per weapon/armor items. We need something to see condition of jewelery items for smithing. Maybe another name so it does not get confused with the new gemstone skills.

no.
Becky

2003-06-23 00:45:22
if you didnt get max gains when you leveled, and now your repeating those levels, you have a small chance of getting the rest of hte gain you missed the time before.

no. we are not going to track all of your level gains in your pfile.
Wiseman

2003-06-23 07:41:26
we also need a flay social

Approved Level I.
Lakrits

2003-06-23 12:16:55
object scan for psis, strange they have no identify, would allow them to take up the object in their minds, not read it but look at it closely considerably well, object identify etc

no.
OmegaFire

2003-06-23 13:12:00
if shizaga is goddess of Luck, Chaos, and Enchantment she should be able to work with enchants.. but because it could be twinky and stuff I dunno.. like maybe if say this is the thread of enchants.. 20% vape 60% nothing 15% normal 5% bril.... with her ass the goddess say +40% vape -40% nothing -10% normal +10% bril

uhm. it's tricky.
OmegaFire

2003-06-23 13:29:24
Sage should be like a priest/mage combo.. like get spells from both (kinda like a shaman) but none of the most powerful spells.. no invince from the priest side.. no disint.. Kinda like Red Mage from FF1.. give them the ideal of casting all the time (so no psionic, or melee combat.. even at hero) lessen spell cost by innate abilities like (Sage Ability 3! - lower all spell cost by 5%) Sage ability 4! lo

you lost me at "like Red Mage from FF1"
Nydeab

2003-06-23 15:20:23
change all deep gnomes to gnomes! And imp a smurf race!

I agree with consolidating races more. No on smurfs.
Draggie

2003-06-23 15:25:02
in prompt, %z could be for ppl who know map lore as well :)

no.
Elixis

2003-06-23 15:52:15
when you fail rescue have the target of your rescue see a message, instead of thinking you are letting them die!

i thought this was approved.
AEton

2003-06-23 17:59:06
make mv points completely separate between thorngate and midgaardia, like hp and mana are (currently, you maintain the same current mv between planes, and only total changes)

mv is pointless as is. consider it broken.
Kerdor

2003-06-23 21:02:41
how about an additional boost to armor opt via a hero 101 skill armor enhancment increasing the armor opt bonus slightly

no.
Baimou

2003-06-23 23:00:23
change this line as follows. Baron's sword glows a |bb|brilliant blue!|n|

no.
Xaron

2003-06-23 23:49:21
when you social a mob instead of it mimicking you or slapping you make it random

Approved Level III. (investigate whether possible.)
Mringasa

2003-06-24 00:04:57
Add a check for kgs carried when getting items from a container. If you are over/at your max you should not be able to get items from a container.

It should already do that. If you are holding the container, it doesn't matter if you're maxed. If it is on the ground...it matters. Or is this in relation to lockers?
AEton

2003-06-24 01:13:05
help imp: discuss "imp"ing of gear on area repops and discuss the imp that takes away the newbie death gear

Approved Level I.
Xanor

2003-06-24 01:16:18
add a count feature to where similar to who

No.
Aranor

2003-06-24 05:40:06
Remove shadow from from sorceror hlist. They don't get sneak, so why shadow form? Sorceror egos don't allow them to be sneaky at all.

Sorcerers not sneaky? Bah.
Volrath

2003-06-24 10:48:47
when enchanting something... if your holding it and it explodes you would think the shredded peices would hurt coming at you. *wink*

no.
Kerdor

2003-06-24 11:06:52
put sanc in it's own plane, lords shadow there, as in arena, and make midgaardia astral for lords, but allow gurney/mercy for CR help

uh.
MiNDeSTo

2003-06-24 11:14:41
skill 'sunwatch' (needs a better name) allows player to guestemate when tics will occur by watching the sun, possible blindness if used for too long a period, possible fatigue. Toggleable. Sounds like a scholar skill to me but who knows...

no.
MiNDeSTo

2003-06-24 11:18:00
astrology again sounds scholarish. Be able to study the stars and determine global position and determine where rooms you have studied the stars in general direction from the room you are currently in. Maybe a cap on the number of rooms you can keep in memory. Might be a good skill for low mort help new players navigate..

no.
MiNDeSTo

2003-06-24 11:24:48
astrology example: 'study stars position one' You have memorized the formation of stars lets hope they help you find your way back! - An alternative to recall set? Maybe good for cursed areas - 'find position one' You study the stars and determine position one to be northwest from here. - Hmm sounds like a form of track but would work globally -

no.
MiNDeSTo

2003-06-24 11:28:53
score stats: have score show: current stat/current max stat (base stat) so in example: You have 1545/1847 (1796) hits.

no. the code doesn't work that way.
MiNDeSTo

2003-06-24 11:33:04
skill for somebody: 'Build barrier' Build a barrier in one or more directions in a room. Give the wall some random hp amount - preferably quite a bit - Let mobs be able to attack wall and destroy it trying to get to groups or character. Have a dismantle barrier command only for the char who built it.

already approved.
MiNDeSTo

2003-06-24 11:36:03
more on barrier: Maybe more advanced skills later on that lets chars build a fortress - could be usefull in areas like divide or morte - and possibly have gates to the fortress. Also have a repair skill for barriers if mobs on the other side are attacking the wall. Also be able to monitor walls condition.

...
MiNDeSTo

2003-06-24 11:39:21
barrier cont. Could be a neat skill that might spawn people creating fortresses of their own in their favorite areas. Give mages/psions a spell to create a magical forcefield around the wall to prevent pass door. Oh man infinite possibilties. A reboot would clear all barriers. Sounds fun...

...
Baimou

2003-06-24 12:01:53
new channel called learn. people can talk about what they know and what they dont. Like nchat but more for hero's

no.
Becky

2003-06-24 12:42:59
the help colors should have the code, and then the color it makes, next to it. is bk - |bk|bright black

already approved in this email.
Ryoga

2003-06-24 16:51:41
lord-allow lords, through mentor other skill, teach their specific class skills higher than the regular skill list teachable through mentor others

no.
Melanarchy

2003-06-24 18:36:44
failed bash should do minimal damage to both the basher and the bashee

no.
Ryoga

2003-06-24 19:07:11
allow monks to block kick attacks with their own kick attacks. leg blocking similar to techniques used in RL martial arts

mobs rarely kick. pointless until that changes.
Melanarchy

2003-06-24 19:40:52
Baa social 'You Baa like a sheep' 'You Baa loudly at whomever.' perhaps longer BaaaaAAAAaaaAs

Approved Level I.
Kyandra

2003-06-24 21:33:42
we have unholy symbols for cure poison, how about one that cure's disease?

no
Curare

2003-06-24 23:16:10
Would be nice if mage staffs (as weapons) added special enhancement to the mage .. much like archer items do. Incentive to wear inclass items. Same for many classes/items of course, and I'm sure this idea has been thrown around, just want to put in my 2 cents that it'd be a very nice addition. I love trying out the different combinations of archer gear/pure HR gear.

not right now. something else needs implementing first.
Ryoga

2003-06-24 23:48:05
since you asked for a skill name. Atama-atemi (head strike) for the monk headbutt skill name. aim-able shatterstrike that inflicts damage upon the user because they're striking with their noggin.

keep trying. the name doesn't work for me.
Ryoga

2003-06-25 00:06:14
monk skill-lord-drunken style kung-fu...allow lord monks to ingest alcoholic beverages to increase AC but decrease hit dam. Afterall..a wobbly monk is a hard monk to hit

no.
Ryoga

2003-06-25 00:18:14
when monks attempt and succede at a critical strike...allow all other strikes for that instant also take advantage of golden strike. A martial artist who has the opening to do serious damage willnot let it close again. the same could be said for golden strike

no.
Tara

2003-06-25 00:43:45
make a help repop, could be one of the keywords to help tick/tic

approved level I.
AEton

2003-06-25 02:22:25
take out shadow gen and make new lords' shadow stats whatever they were when they morphed

maybe one day.
AEton

2003-06-25 03:01:24
make get all.x and put all.x consistent in their use of abbreviations: get all.cook will only get all cooks, even if cookies exist, but put all.cook will put all "cook"s, "cooker"s, and "cookie"s.

the code doesn't allow this easilly. we could make get all worse. not put all better.
AEton

2003-06-25 03:51:19
let angels cr shadows who die on midgaardia

no.
Ryoga

2003-06-25 05:15:24
statues should not have entrials. "The entrails of Statue of the Evil Dark Ruler rests here"

we can get rid of bodyparts because they make no sense. or we could get rid of statues as mobs.
Ryoga

2003-06-25 05:27:26
do not allow creatures who have no childhoold to be affected by ego whip ^^

no.
Ryoga

2003-06-25 05:30:00
replace weaponlore at monk level 35 with something more useful. By this level, monks arent using weapons in the first place

knowledge is the key.
Ryoga

2003-06-25 05:31:50
have mindlash and brainstorm not work on constructs. no concious mind to affect

no. we don't have that kind of detailed information on our mobs.
Ryoga

2003-06-25 05:55:34
i notice that only spells increase in proficency with use. Why not regular skills? Example: web for me is at 97...yet open hand has stayed at 95 since i've gotten it @_@. You'd think that being a monk, such a basic skill would have improved

no.
Ryoga

2003-06-25 06:07:13
allow only one 'create spring' spell per room.

Approved Level III.
Ryoga

2003-06-25 06:14:12
have the prompt 'the day has begun' be in yellow instead of blue. use blue for night

no.
Ryoga

2003-06-25 06:14:38
same thing with 'the sun rises in the east'

no.
Wiseman

2003-06-25 07:42:03
we need a debate channel :/ chat and or hero gets spammy when people start arguing

no.
Tara

2003-06-25 11:08:53
Change the min level on neph blades to 51, just like every other quest/ticket item

no.
Mringasa

2003-06-25 14:07:43
After a failed morph, add a line or add to the current 'Snikt tells you etc..' line a count of how many more levels you need to start gaining stats again.

no.
LightFoot

2003-06-25 14:45:35
I think that Herothanks should be brought back, but you should only receive them when you get to hero. That would result in less people making chars for herothanks and less people selling them and wont let people herothank their own chars. thanks

no.
MightySprite

2003-06-25 18:41:17
set up infirmry's to take money out of your account like demon bank does since you can't carrey as much gold now

no.
Tara

2003-06-25 18:55:24
a prompt thing, maybe %sc? For surge cost. Would be nice to see : <Surge: 4 Cost: 495> One for quicken might be usefull as well.

no.
Arathrus

2003-06-25 22:47:41
Add color to the message line when a staff/wand runs out of charges and disappears.

no.
Haven

2003-06-25 23:20:07
looking at the room you are in shouldn't cancel hide :/

I agree. I've always thought that to make hide pointless. Approved Level III. Typing look should be fine. People hidden should be more hidden than move hidden. Maybe Hide should be considered 'advanced'...harder to find you unless someone searches the room while detect hidden on.
Kerdor

2003-06-26 01:45:13
how about a command to bring a certain player to the top of the list without having to relog?

no.
Nydeab

2003-06-26 02:15:56
like channel colors, I think that info colors would be a nice idea, I like having all info on, but some I deem more important then others

no. be happy with what you have.
Tara

2003-06-26 02:25:14
for when you cant reach your locker, maybe to check things, a c loc locker? For items in YOUR locker?

no.
Baimou

2003-06-26 03:29:28
have |n| be a neutral colour. if i say hero /n/test people will see it as the color they have the channel set to. so you can avoid bleeding a color the person doesn't have set

no.
Merkin

2003-06-26 03:32:12
we should have a cuss social which goes like (persons name) swear hits the (target's) fellings with TERMINAL brutalty! (target) breaks down and crys

no.
Neuromancer

2003-06-26 03:33:55
A calamari social. Neuromancer look for a mind flayer to deep fry.

Approved Level I.
AEton

2003-06-26 05:34:21
make psychic drain/psisting/midlash/brainstorm/psionic blast/ultrablast part of a prereq chain (psionic blast as a prereq for ultrablast, brainstorm as a prereq for psionic blast, etc)

Approved Level II.
Aranor

2003-06-26 08:15:28
Would be nice to have a warning like in Mt. Durr (To Divide) to make people aware that entering the alley to the west from Drow City leads you one-way into Veil of Ecstacy, and you can't walk back.

well that'd ruin the fun.
Monkeyboy

2003-06-26 10:23:40
put class on who list for heros

no.
Xandrian

2003-06-26 11:02:22
reference help demonbank in help bank

approved level I
Idle

2003-06-26 16:48:54
make skunks spray and make mobs want to stay away....would make the game more interesting cause you would have to work harder for kills

no.
Galladan

2003-06-26 17:05:17
Death Wind: Duration spell, if character dies while under it's effect, area damage to mobs in room, possibility of decaying the corpse.

no.
Galladan

2003-06-26 17:06:08
Parting Gift: Duration spell, if character dies while under it's effect, mass heal or mass divinity or random hp gift to characters/groupies in room.

no.
Baimou

2003-06-26 18:25:31
deposit all will deposit all gemstones and all coins ... or deposit all gemstone will deposit all gemstones

not right now. i'll put it on the task list, however. Approved Level III - Create <deposit all gemstone> to take all gemstones in inventory and deposit them until such time as the bank account is full.
Arathrus

2003-06-26 18:29:30
racial butcher.. eating steaks butchered from corpse restores 5hp each.

no.
PaNoR

2003-06-26 18:45:28
bashdoor should make mobs in the room or in the next room aggie to the basher

I agree. not now.
PaNoR

2003-06-26 18:58:34
make breath attack another hit for dragons like tail strike and claw

no.
Vaelen

2003-06-26 19:21:59
kzinti homeworld should be a safe place for kzinti's

no.
PaNoR

2003-06-26 21:08:05
wearing and taking off gear takes more time. but is easier for some races/class of your choice

no.
PaNoR

2003-06-26 21:32:12
one in game trigger for all players

no.
AEton

2003-06-26 23:18:27
make the prereqs for manifest (currently mage-only) gem lore and weapon lore to match the prereqs for embed (currently warrior-only) [currently, the warrior-only embed skill is a prerequisite for the mage-only manifest skill]

approved level ii.
OmegaFire

2003-06-26 23:38:14
Quicken's mana needs to be brought in line with mana costs.

no.
Sekhem

2003-06-27 01:58:33
When typing 'buddylist', swap the positions of the first two lines. Makes more sense to have 'People who share your body value:' actually above the list.

Approved Level II.
Mabelrode

2003-06-27 03:04:22
Remove the effects of hide/invis from the buddy channel. After all you have chosen to speak to these people, it would be nice if you could always be sure of who said what.

no.
AEton

2003-06-27 03:17:44
make psychic drain have a (small) chance of draining some of the target's mental points

no.
AEton

2003-06-27 04:35:55
make failed morph give a partial restore to lords..hey, that energy's gotta go somewhere, right?

no.
AEton

2003-06-27 09:31:01
update help map to reflect the removal of dwarven kingdom

Approved Level I.
Disharmony

2003-06-27 10:08:02
put dark embrace a bit longer in duration

no.
AEton

2003-06-27 10:24:52
help harmonize says "Occasionally, using this spell will backfire on you." it would be cool if occasionally, a failed harmonize would curse the item, or curse the caster, or randomly curse one of the items in the caster's equipment/inventory

no.
Aranor

2003-06-27 11:38:27
how about a water balloon social?

no.
Disharmony

2003-06-27 11:51:37
give psis on higher lvl a skill like heighten senses that will alow them to notice when ppl/mobs that have sneak are moving

no.
Sheba

2003-06-27 11:56:07
Can remove the "People who share your buddy value:" line when typing buddylist to reduce spam (info's obvious)

no.
PaNoR

2003-06-27 12:17:20
make bounty have no safe room save. meaning your not safe in safe rooms. Then use bounty a lot more, incases a player does something to offend the mud or groups of people. Maybe bounty so that only female players can win the bounty even

no.
Eiktyrner

2003-06-27 14:06:08
read an idea by tes on the website about sharpening weapons and that lag should be in front.. how about simply make the message into two parts one that is displayed before (like starting to sharpen) and one that is displayed after the lag (like this weapons seams a little more dull than before), well just a thought.. dont know how hard this is to imp and such, but at least i think it would be more realis

no.
Baimou

2003-06-27 14:20:55
short form words for gemstones at bank

no.
Mode

2003-06-27 14:43:12
allow rogues to (pardon i can't think of the right phrase) recharge/renew a pickpick/disarm item

no.
Satine

2003-06-27 15:32:14
TIPS channel-broadcasts hints/tips to players every few minutes (automated)

was planned...
Makutu

2003-06-27 16:59:00
Minor Inconvienience: When there is a reboot, you lose any keys that you may have.. is it possible that that wouldn't happen because you're not actually leaving the game?

no.
MightySprite

2003-06-27 17:40:51
a command that tells you where your recall is set to

approved already, i believe.
Skif

2003-06-27 18:24:26
It would be nice if in the info displayed when typing 'group' there was an (AFK) before the groupies who are afk. Just convienience. :)

no.
PaNoR

2003-06-27 18:33:31
i think you responded to another idea of mine about enchanting save vs spell on gear, you had replied that save vs spell wasn't working. be cool if it did. *duck*

it's complicated.
PaNoR

2003-06-27 19:20:15
bring back sleeping players have much +ac mod then wake or resting players

It was abused by players who sleep mobs. Like Lords on hero mobs for their buddies.
Nydeab

2003-06-27 20:00:54
allow notake/nosummon easy configs, like turning off color would be just 'color' also, there are a few other configs I cant think of atm, I just think it'd be easier for all configs to just type the name for on/off... Dont know anyone who acually uses the config +blahblah...

I use config +. You will too if you want to use notake/nosummon.
PaNoR

2003-06-27 20:08:57
why not combine all the board notes in the same number value. then you just type note read 345 and you read that board. maybe personal would have its own cuss its so busy

no.
MEKRiTH

2003-06-27 21:30:55
notake should prevent people from casting magic light on you

It should. Approved Level III.
Kyandra

2003-06-27 21:59:49
i know i'm not a mort, but when i start one, i really try to play them on their 'own money' - shouldn't healing potions go down in price by now? the cure light ones

A tad soon.
Coriolanus

2003-06-27 22:33:36
How about we make magic missile grow in power, ala Icewind Dale ? I'm not sure, but maybe it's even in the D&D rules.. for example, make several projectiles at higher levels, with same damage potential.

Lost me at "icewind dale". Baldur's Gate had the same magic missile spell. Icewind dale is a hack-n-slash post-BG game using the same engine. You should try it unless you get bored easilly. Use ranged weapons and create mob spells.
Falros

2003-06-27 22:42:06
give sprites racial detect invis, since they're finely attuned to the magical world and often go invisible themselves

no.
AEton

2003-06-27 23:44:08
make help gem of destiny and help sithiss the same level; the former (obliquely) refers to the latter

no.
MEKRiTH

2003-06-27 23:44:41
show random command to room, including sleeping people

no.
MEKRiTH

2003-06-27 23:45:05
or as an alternative, show it to the group like the groupstats command.

no.
Baimou

2003-06-28 00:31:06
command that lets you empty a bag on the ground

interesting idea. Approved Level III. do_empty <container> Should bypass detection spells and empty all items.
Mringasa

2003-06-28 00:31:06
Make Ultimoose quest ticket a random pop after reboot. Too many heroes, myself included, do not have a chance to get it because people camp/recall set/basically cheat, to obtain it for a whole 5ac better in hitgear.

no. Approved Level IV - Unique Quest Tracker. Keeps track via bits on what quests have already been completed and blocks players from doing certain quests multiple times. We don't have that many like this...should be doable.
Xealot

2003-06-28 01:11:31
(Locate Monster):: high level psi spell, allows psi to locate mobiles in a plane much like current locate object works. Some mobiles may be set to no_locate to give them a godly shield against the detection by this mortal spell.

no.
Xealot

2003-06-28 01:13:43
(Locate Life) I think calling the spell I mentioned before as this would be slightly more in theme with a psi.

no.
Becky

2003-06-28 01:14:46
people and mobbies in a room should be different colors. people are cyan and maybe mobbies are yellow or something

no.
Xealot

2003-06-28 01:47:30
Clear Racial Fatigue on death: Have there be an extra xp penalty on the death if they have 1 or more fatigue in their affects list.

no.
 

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