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Bartle Test of Gamer Psychology - please take it and post your results |
Riviat
Moderator
Posts: 91
Location: UK
Joined: 14.07.05 |
Posted on May 23 2010 08:21 |
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The Bartle Test of Gamer Psychology is a set of questions that classifies your playing style as an Explorer, Socializer, Killer or Achiever.
Originally designed purely for MUDs, it has been updated to refer to MMORPGs as well.
http://www.gamerdna.com/quizzes/bartle-test-of-gamer-psychology
Please take the test and reply to this threadl with your results.
Even if you have previously taken it, please retake it as your playing style may have changed. It is helpful for future developments to know what mix of playing styles we have on Avatar.
I am
Socialiser 100%
Explorer 60%
Achiever 33%
Killer 7%
Socializer Explorers love the the 'total experience' of a virtual world--meeting new people and finding the unique places. They don't care much for PVP or leveling, but meeting up with online friends to see new parts of the world is considered fun and exciting. SEs make great group members, because they often know everything there is to know about a game and are enjoy sharing that knowledge freely. |
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
Catalan
Member
Posts: 1
Location: North Carolina, USA
Joined: 07.06.09 |
Posted on May 23 2010 15:36 |
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I've thrived in PvP environments for most of the last 10 years.. pretty accurate.
Killer 80%
Achiever 60%
Explorer 53%
Socializer 7%
It's the thrill of the kill. Trophies are okay, but that momentary rush attained from besting an opponent is what it's all about.
People with high Killer scores prefer the player-versus-player aspect of any game more than anything offered by the environment. They relish the adrenaline and challenge of pitting themselves against real people. Not all Killers are gankers as some critics claim. While getting the jump on the unprepared for a quick kill is important fun for some Killers, many prefer group PvP and revel in a well executed team maneuver that blows away the opposing side.
Cat
Hack the planet!! |
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
SerpWAR
Member
Posts: 17
Location: Central Florida, USA
Joined: 18.02.07 |
Posted on May 23 2010 17:14 |
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Return to Bartle Test of Gamer Psychology Home
Your gamerDNA is:
Achiever
Achiever 73%
Socializer 53%
Explorer 40%
Killer 33%
The Achiever motto:
"No goal unfinished!"
Description:
Best, first and most are the favorite adjectives of the Achiever. They love comparison not only against others, but also with themselves. They enjoy setting goals, surpassing previous performances and hitting new milestones. They tend to have lots of high scores, badges, trophies and other concrete evidence of their successful endeavors--and they love it if someone notices these. However many enjoy the quiet satisfaction of knowing they simply did better than most.
Secondary influences
Achiever Killers like to be the best-of-the-best at everything the game has to offer including PvP. They often mock Killer tactics such as surprise and stealth as "ganking" because they prefer a more controlled arena where fighting skills can be compared in a straight forward manner. Achievers often look to 1v1 duels for proof of their superior play and are frustrated by "rock paper scissor" game mechanics because of this. Their prowess in PVP is generally supported by a large degree of understanding and possession of the best equipment and skills.
Achiever Explorers are interested in the PvE aspect of a game more than anything else. The AE thrives as a solo adventurer, counting coup with each new destination and discovery, poking into every corner of a map and toying with each nuance of a game mechanic. AEs prefer not to be hampered by a group and usually find PvP to be more an annoyance than a feature.
Achiever Socializers appreciate groups, clans or guilds for than just pure social fun. An AS relishes the camaraderie of cooperation within a top flight team, savoring the renown gained from successfully pitting themselves against the grand-challenges of a virtual world and attaining goals that cannot be reached as an individual.
I am pretty much the last sentence from each of the above. Also I feel I am more of a socializer than the percentage shows and less of a killer than shown as well.
SerpWAR et army of alts |
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
Shezmu
Administrator
Posts: 13
Location: Arizona
Joined: 03.05.10 |
Posted on May 23 2010 23:24 |
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Pretty accurate for me.
SOCIALIZER:
Socializer 87%
Explorer 60%
Achiever 33%
Killer 20%
The Socializer motto:
"No friend undiscovered!"
Description:
It's not what you do, but who you know, how you are known and who loves you. People with high Socializer scores enjoy interacting with other people, forming bonds and finding cooperative solutions to the challenges within the virtual world.
Secondary Influence:
Socializer Explorers love the the 'total experience' of a virtual world--meeting new people and finding the unique places. They don't care much for PVP or leveling, but meeting up with online friends to see new parts of the world is considered fun and exciting. SEs make great group members, because they often know everything there is to know about a game and are enjoy sharing that knowledge freely. |
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
Trevaine
Member
Posts: 14
Location: Australia
Joined: 10.03.08 |
Posted on May 24 2010 04:12 |
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Socializer 80%
Explorer 73%
Achiever 47%
Killer 13% |
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
miyoke
Member
Posts: 1
Joined: 15.05.10 |
Posted on May 24 2010 07:30 |
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Socializer 60%
Killer 53%
Explorer 47%
Achiever 40%
The Socializer motto: "No friend undiscovered!" Description:
It's not what you do, but who you know, how you are known and who loves you. People with high Socializer scores enjoy interacting with other people, forming bonds and finding cooperative solutions to the challenges within the virtual world.
Socializer Killers loyally love and fiercely hate. Groups an SK bonds with in game are often deemed heroic, while the opposition is reviled. SKs appreciate teamwork and cooperation in PvP. They may become vicious predators while enjoying the thrill of hunt within in a pack, but they are not likely to seek out targets by themselves. They enjoy forming groups and alliances that will pit themselves against other players--and they gain the most satisfaction when they defeat organized groups of other players.
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RE: A little of everything... |
Chaya
Member
Posts: 1
Joined: 24.05.10 |
Posted on May 24 2010 19:35 |
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I am
67% Socializer
60% Achiever
40% Explorer
33% Killer
Socializer
The Socializer motto:
"No friend undiscovered!"
Description:
It's not what you do, but who you know, how you are known and who loves you. People with high Socializer scores enjoy interacting with other people, forming bonds and finding cooperative solutions to the challenges within the virtual world.
Socializer Achievers value reputation. They want to be known and appreciated for what they accomplish bother for themselves and their group. If city or base building are available in a game, they enjoy creating these and inviting other people to come and see. SAs enjoy the increased social status that comes with defeating a powerful foe or finding a unique treasure more than the act of gaining or possessing the achievement itself. SAs endeavor to be associated with leaders and teams that are renown for great deeds, often finding as much satisfaction in the success of the group as with oneself.
Socializer Explorers love the the 'total experience' of a virtual world--meeting new people and finding the unique places. They don't care much for PVP or leveling, but meeting up with online friends to see new parts of the world is considered fun and exciting. SEs make great group members, because they often know everything there is to know about a game and are enjoy sharing that knowledge freely.
Socializer Killers loyally love and fiercely hate. Groups an SK bonds with in game are often deemed heroic, while the opposition is reviled. SKs appreciate teamwork and cooperation in PvP. They may become vicious predators while enjoying the thrill of hunt within in a pack, but they are not likely to seek out targets by themselves. They enjoy forming groups and alliances that will pit themselves against other players--and they gain the most satisfaction when they defeat organized groups of other players. |
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
Dahlia
Member
Posts: 5
Location: USA
Joined: 27.02.10 |
Posted on May 25 2010 04:38 |
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Explorer - 67
Achiever - 47
Killer - 47
Socializer - 40
The Explorer motto:
"No stone unturned!"
Description:
It's not so much the wandering around and poking about, but that euphoric eureka moment the Explorer strives for. The joys of discovery do not necessarily involve geography, real or virtual. They may derive from the mental road less traveled, the uncovering of esoteric or hidden knowledge and it's creative application. Explorers make great theory crafters. The most infinitesimal bit of newness can deliver the most delicious zing to an Explorer.
Secondary influences
Explorer Killers enjoy seeing the world, meeting interesting people...and killing them. EKs love all discovery, but finding an edge over the competition is best. Always seeking new opportunity, an EK likely knows the ten best places to find certain types of opponents, as well as ten different ways for taking them down.
Explorer Achievers have been there, done that and have the t-shirt...in fact they have a plethora of t-shirts, badges, trophies and other rewards. EAs are the completionists of the gamer world. They like to find new places, quests, easter eggs, unlocks, maps etc. and check them off as have, visited or beaten. Like real world travelers, EAs enjoy collecting memorabilia that helps them relive their experiences later.
Explorer Socializers are the glue of the online world. Not only do they like to delve in to find all the cool stuff, but they also enjoy sharing that knowledge with others. Explorer socializers power the wikis, maps, forums and theory craft sites of the gamer world.
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
Neyne
Member
Posts: 14
Joined: 28.01.07 |
Posted on May 25 2010 19:48 |
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Forget the exact percentages, but Explorer/Killer for me. |
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
Honoria
Member
Posts: 4
Location: Maine
Joined: 23.11.06 |
Posted on May 26 2010 14:56 |
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Explorer 87
Socializer 87
Achiever 33
killer 0
I come in peace now let me wander around and tell you all about it. |
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RE: "No friend undiscovered!" |
Rhin
Member
Posts: 2
Joined: 27.05.10 |
Posted on May 27 2010 02:04 |
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Socializer 73%
Explorer 67%
Achiever 40%
Killer 33%
It's not what you do, but who you know, how you are known and who loves you. People with high Socializer scores enjoy interacting with other people, forming bonds and finding cooperative solutions to the challenges within the virtual world.
Secondary influences
* Socializer Killers loyally love and fiercely hate. Groups an SK bonds with in game are often deemed heroic, while the opposition is reviled. SKs appreciate teamwork and cooperation in PvP. They may become vicious predators while enjoying the thrill of hunt within in a pack, but they are not likely to seek out targets by themselves. They enjoy forming groups and alliances that will pit themselves against other players--and they gain the most satisfaction when they defeat organized groups of other players.
* Socializer Explorers love the the 'total experience' of a virtual world--meeting new people and finding the unique places. They don't care much for PVP or leveling, but meeting up with online friends to see new parts of the world is considered fun and exciting. SEs make great group members, because they often know everything there is to know about a game and are enjoy sharing that knowledge freely.
* Socializer Achievers value reputation. They want to be known and appreciated for what they accomplish bother for themselves and their group. If city or base building are available in a game, they enjoy creating these and inviting other people to come and see. SAs enjoy the increased social status that comes with defeating a powerful foe or finding a unique treasure more than the act of gaining or possessing the achievement itself. SAs endeavor to be associated with leaders and teams that are renown for great deeds, often finding as much satisfaction in the success of the group as with oneself. |
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
Kerrinth
Administrator
Posts: 12
Location: Canada
Joined: 16.05.10 |
Posted on Jun 01 2010 06:33 |
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Explorer: 73%
Socializer: 60%
Killer: 47%
Achiever: 20%
Description:
It's not so much the wandering around and poking about, but that euphoric eureka moment the Explorer strives for. The joys of discovery do not necessarily involve geography, real or virtual. They may derive from the mental road less traveled, the uncovering of esoteric or hidden knowledge and it's creative application. Explorers make great theory crafters. The most infinitesimal bit of newness can deliver the most delicious zing to an Explorer.
Secondary influences
Explorer Killers enjoy seeing the world, meeting interesting people...and killing them. EKs love all discovery, but finding an edge over the competition is best. Always seeking new opportunity, an EK likely knows the ten best places to find certain types of opponents, as well as ten different ways for taking them down.
Explorer Achievers have been there, done that and have the t-shirt...in fact they have a plethora of t-shirts, badges, trophies and other rewards. EAs are the completionists of the gamer world. They like to find new places, quests, easter eggs, unlocks, maps etc. and check them off as have, visited or beaten. Like real world travelers, EAs enjoy collecting memorabilia that helps them relive their experiences later.
Explorer Socializers are the glue of the online world. Not only do they like to delve in to find all the cool stuff, but they also enjoy sharing that knowledge with others. Explorer socializers power the wikis, maps, forums and theory craft sites of the gamer world.
Edited by Kerrinth on Jun 01 2010 06:33 |
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
Gnaffle
Member
Posts: 3
Joined: 12.03.09 |
Posted on Jun 10 2010 00:10 |
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Explorer 67
Socializer 67
Killer 40
Achiever 27 |
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RE: Bartle Test of Gamer Psychology - please take it and post your results |
Gallahad
Member
Posts: 3
Location: South Australia, Australia
Joined: 25.01.07 |
Posted on Jun 24 2010 06:58 |
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Killer 67%
Achiever 47%
Socializer 47%
Explorer 40%
The Killer motto:
"No enemy left standing!"
Description:
It's the thrill of the kill. Trophies are okay, but that momentary rush attained from besting an opponent is what it's all about.
People with high Killer scores prefer the player-versus-player aspect of any game more than anything offered by the environment. They relish the adrenaline and challenge of pitting themselves against real people. Not all Killers are gankers as some critics claim. While getting the jump on the unprepared for a quick kill is important fun for some Killers, many prefer group PvP and revel in a well executed team maneuver that blows away the opposing side.
Secondary influences
Killer Achievers pit themselves against PvE challenges as well--though often it's a means to an end. A KA often enjoys PvP that focuses on their skill as an individual contributor (duels, and so forth) as well as their personal position on competitive ladders and such.
Killer Socializers often seek out PvP in a game, but they are looking to socialize with and form alliances and teams with other players who are interested in doing the same. KS tend to seek out guilds or clans that organize formal PvP events, or work on group strategies and tactics.
Killer Explorers like to feel immersed in a virtual worlds and see themselves as a great villain or crusader within that world. They seek out challenges against other players, but they are going to find all the areas of that world. Trust an KE to know all the best ambush spots and sniper perches.
pORKa of {ARCHITECT} |
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